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 3D graphic, i want to learn!

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dinodog_Jr
post Nov 9 2005, 01:48 AM

I am not a dog
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Senior Member
3,813 posts

Joined: Jan 2003
best way to start in 3D modeling is ..Dun start off wif Human modelling..

try inorganic objects such as Car, bottle ...anything Lifeless will make u confident to keep modelling..

Myself haf a really tough moments to adapt into 3D world. It looks simple from video tutorial. but it is totally a different story when u r doin at ur own. i am still really sux in it. I found dat Modelling jst a minor part in 3D world. The most scary part will be how to rendering something u wish to achieve.

Texturing & rendering is a depth knowledge.

After u start modelling, u won;t laugh at others ppl poor/ugly modelling. U will oso less complaining on others ppl game design & movie design.

U will feel urself is even stupid dat dunno how to built an horrible thing like dat.



dinodog_Jr
post Nov 9 2005, 03:01 PM

I am not a dog
*******
Senior Member
3,813 posts

Joined: Jan 2003
u can laugh ..cuz u oredi beyond tos skills ...not for me yet..hehe..

Warcraft cinematic short-clips really inspire me to move on into 3D too.. Really stunning until today.

basic steps in 3D modelling:

1. Modelling
2. Texturing
3. Rendering


Animating learn it last unless u can;t wait to produce a motion clip.

try some good soure cg forum such as www.cgtalk.com . der got multiples of different 3D sw sub-forums. there got Pin topics for Tutorial websites. spent sometimes over der, u will be amazed by tos top-notch quality artwork.



 

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