Yesterday can win Orange one lor if I got 1 more friend playing coz he pro carry D= We play support, carry left game..no eye see edi
DOTA2 V2, The sleeping dragon wakes
DOTA2 V2, The sleeping dragon wakes
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Nov 4 2011, 06:25 PM
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#21
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Senior Member
1,936 posts Joined: Nov 2006 From: Klang,Selangor |
Yesterday can win Orange one lor if I got 1 more friend playing coz he pro carry D= We play support, carry left game..no eye see edi
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Nov 4 2011, 07:20 PM
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#22
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
Arghh.lost another game. My team omniknight wont use his heal, not on himself, not on anyone, basically he never use that skill =.=
I'm getting a lot people asking invite from or want to borrow my account. WTF, my account not your dota2 only game account, i got a lot contacts and stuff I paid money inside which I'm not willing to risk for someone I don't know. I don't have anymore invite and please la, even I got 100 of them, I will give them to people I know, friends or very good online gaming friends. I wont throw it at anyone which end up like a omniknight above in the game. This post has been edited by sasaug: Nov 4 2011, 07:20 PM |
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Nov 4 2011, 07:25 PM
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#23
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
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Nov 4 2011, 07:33 PM
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#24
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
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Nov 4 2011, 11:55 PM
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#25
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
» Click to show Spoiler - click again to hide... « I won a f-ing dota 2 game after so long I got the key...phew... p/s they recommended phase boot but i feel it doesn't suit well since most of time these supporter we go for power threads...but if they cant kill you so why not phase boot xD This post has been edited by sasaug: Nov 4 2011, 11:57 PM |
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Nov 5 2011, 11:47 AM
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#26
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
At 1 point of the game my kills was 5 and my creep last hit was 1/0. lol....
My score cacat la in dota 2, 1 win 9 losses |
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Nov 5 2011, 01:07 PM
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#27
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(drakeria @ Nov 5 2011, 12:41 PM) not skill prob yo, is teammates prob. I also just got my 1st lose, we are even in the teams. And as the games go on, they manage kill my teammates alot. yea, most of the game teammate problem. Only 1-2 game where I can blame myself not farming fast enough, tat is also because no support for me.They can stick together and gank, hunting but not my teammates. We tried ganked but some always dint follow up. We 4 finding heroes to gank but they 5 ganked the 1 heroes not following us. Always playing with himself not with the team. So, oh well, i dun blame them, cause MOBA games is like that when you not playing with ur friends. Added on November 5, 2011, 1:29 pmThe game is still buggy, I can find a few bugs and posted them in the dota2 dev forum. This post has been edited by sasaug: Nov 5 2011, 01:29 PM |
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Nov 5 2011, 03:31 PM
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#28
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(cheecken0 @ Nov 5 2011, 03:24 PM) I hope by the time DotA 2 is out the new players would have achieved good gaming standards, and gaming etiquette. Got leaver in most of the game I play. Attitude so far, got 1 or 2 belum start game already say enemy too pro, lose already =.= And some flaming etc but me and my friends on steam voice so we dont bother them so much.Oh by the way, how is the current etiquette/metagame of DotA2? So you will expect something like Dota when more people get into beta later on. |
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Nov 5 2011, 04:54 PM
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#29
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
I play a game in europe yesterday smooth with slight delay(not so noticeable), 250-270ms ping.
Difference is the players there type in english while in asia, most of them from china, type chinese pin yin which u had to look 1 by 1 to understand what they talking, worse if you are a non chinese. They talk dota terms in chinese like hero name or item name so it's hard to get it since we all are so used to english version one. |
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Nov 5 2011, 11:58 PM
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#30
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
lol..why u guys have such issue? I play 250ms and i feel slight delay only...asia server 100ms ping is smooth.
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Nov 6 2011, 11:02 AM
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#31
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
I normally put net_graph 3 so I can see loss and choke also. Loss and choke is the one causing those lag spike while ping is the one causing the delay.
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Nov 6 2011, 11:09 AM
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#32
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
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Nov 6 2011, 09:03 PM
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#33
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
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Nov 7 2011, 02:32 AM
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#34
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
damn sien, start game already people leave because he say enemy damn pro..
so scare then don't play the game, take back the beta key..total spoiler. This post has been edited by sasaug: Nov 7 2011, 02:32 AM |
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Nov 7 2011, 01:06 PM
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#35
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
There a few types of people in dota.
» Click to show Spoiler - click again to hide... « Feel free to add more in. I wrote this based on my years of DoTA experience This post has been edited by sasaug: Nov 7 2011, 01:09 PM |
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Nov 7 2011, 01:12 PM
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#36
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(Jigoku @ Nov 7 2011, 01:09 PM) If Valve dev listen to the majority of player in CB forum requesting a forfeit button in DOTA2.It will be the cycle of hon concede button spamming starting. To be honest, the match making will get even more worse when more people comes in and it's time for them to release dedicated server software.We already have leavers in DOTA and now DOTA2 is the same no argument here.Implementing Forfeit button is like giving leavers a legal way to leave a game and encourage players to give up easily without the fact that there is always a small chances of turning the tide. Seriously whats with people and forfeit button why wont they get it.It bring more cons than pro in pub,every game will end at the minimum mark of 5-15min and game is remake every single time if anyone of you press the NO button then ur team mates will start feeding,break your item and whatever they can to make you lose faster.Experience that in HON and a few of my friends playing in HON doing the same thing i said feeding the enemy on purpose so that their game can end faster. Maybe some of you here would want a forfeit button after all,just ranting nothing much thats all. Community servers need to popup and they had to manage these spoiler and starts to ban them. Back in dota1. one of the best place to play will be RGC's Asia Gaming room or Gayrena Clan War room. Well both uses CM mode while RGC private channel maintains player quality where people there are mostly pros. |
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Nov 7 2011, 01:32 PM
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#37
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(Jigoku @ Nov 7 2011, 01:24 PM) Sorry,I am not really familiar with Steam and i have no idea the meaning of dedicated server software.Something like what Gayrena is doing as a hosting server for DOTA1? It's more like everyone can host their server but normally these server are hosted in datacenter rather than from home.Heard about RGC a little bad comment here n there and most of my friend cant play well against those pro in RGC or Clan War room. You play with me before you know my standards is up until where.Gayrena Clan War Room bad experience there playing one game takes about 2 hour of my time just playing one game. Any link or source that said it is delayed due to technical difficulties? So indirectly, Valve can get more servers up without wasting money. People can manage their own server like ban list etc or use to host a scrim or match. For the community, they tends to choose their preferred server,normally with a good community playing it and also will good latency/ping. |
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Nov 7 2011, 01:41 PM
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#38
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(Jigoku @ Nov 7 2011, 01:35 PM) yup..Well when dota 2 gets alot player, you cant find your opponent through matchmaking. You can't find them in practice. So it's hard to setup a 5vs5 match against a team which you guys had agreed on. |
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Nov 8 2011, 03:48 PM
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#39
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(Jigoku @ Nov 8 2011, 02:53 PM) Rarely in such that when it occur it make Dota Dota? It happens all the time.Well in my opinion that if they do want to implement Forfeit button make it at 35-40min mark then people can start voting for forfeit.If thats not the case than nay. Just play 2 game ysterday 3 vs 5 and we won the game because they are just overconfident and continue sending their carry one by one allowing us to kill and free farm by not pushing our lane.We push hard and end the mid lane straight to their world tree. You have to admit dota is not just based on calculation you cant call an outcome and decide that ok by looking at this point and that point we can now declare team is going to lose "POP UP YOU MAY FORFEIT NOW" People make mistake and one mistake in a team battle turn the tide of the game from losing to winning by pushing one lane and straight to the throne/world tree. The idea is great and all but there is still the part whether or not Valve will bother about implementing this into the system since pretty much 80% of CB forumer wants forfeit but their forfeit is just going to encourage more quitter,leavers and anything that goes along the line if we do not submit to the majority vote of forfeit. It happen to me in hon when my team want to forfeit and i know we can win if we continue playing but knowing that they can forfeit and had a game remake pub player tend to abuse it by purposely feeding the opponent and making the game from a 50/50 to 10/90 because i being the ******* dont want to rmk the game when the majority wants it. Difference in gold and hero kill do not decide the outcome of a game.My experience in a few game has taught me that even if we lose in hero kill we can still win the game by pushing lane and rax tower.Played a game where my team has 10kill and opponenet 35kill and we manage to win the game.Difference in lvl of carry in our team and their is a big gap of mine being lvl16PL and Troll lvl24 REMEMBER GUYS, you win DOTA by destroying enemy's ancient so no matter how fat you are, how many kills you got, it is still destroying the tree/throne/ancient. We dont see kills most of the time. Even if a team is lacking behind on kills but they got the map control, they push until enemy cant do anything about it, it is just matter of time till people push into your base. You can kill but if you cant stop hero like prophet or tinker to non stop pushing or they bruteforce push etc, you might pick a few of them up but you still wont able to do much and they will keep doing it until all your towers goes down and there goes your ancient as well. |
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Nov 8 2011, 07:02 PM
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#40
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1,936 posts Joined: Nov 2006 From: Klang,Selangor |
QUOTE(sniperz @ Nov 8 2011, 06:51 PM) That was originally the concept of a 5v5 strategy heroic war game. Of course kills does amount into winning chances when the spree sounds are heard across. It's really epic. The one's who created AoS until DotA deserved a legendary title for making this simplistic and innovative game out from a map. Kills so you remove obstacle...same goes to tower taken.Why you kill so enemy goes into respawn time and you can use that time to do your pushing or roshan. That's why kill is important to achieve your greater goal but you not necessary had to kill to be able to push. Some pushing lineup can push and even you got your whole team there, you wont dare to initiate and let your tower goes down 1 by 1. There are also crazy strategy which makes 5 people goes into 1 lane, and between 1-2min, the 1st tower of the game goes down. Tower kills are important especially for your team support(Voice from a support player : We need these gold to get our shoes and also lay down those wards!) and also map control. The more you control, the less your enemy can farm, the more chances you can win the game. I been into situation all 5 of us stuck in base and can't even go out. You just had to wait and lose most probably. |
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