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 Dungeon Defenders V1, -= Happy Farming UMF

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Darkz01
post Nov 11 2011, 08:18 AM

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QUOTE(LostWanderer @ Nov 11 2011, 06:04 AM)
just for base atk, the corteau had much higher base and also more base lvls to upgrade...XD

i'm really impressed by your really high tower atk stats though...it's over 200...lol, near 250 in fact dan...o_O
*
yeah but he has to sacrifice his hero attack...
mine is hybrid...
hero - 125
tower - 114

still can get more for my hero attack or tower as i still got many upgrades left on my armor set... biggrin.gif

Darkz01
post Nov 11 2011, 11:23 AM

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finally...
after my animus become lvl 25...
additional projectile open for upgrade...
now her DPS has become 15K... biggrin.gif

Darkz01
post Nov 11 2011, 08:00 PM

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QUOTE(hakbu @ Nov 11 2011, 11:55 AM)
dark, whos on the giraffe team again? XD

slot i want to join.

Btw, before they nerfed the grenade laucher. I spam assault insane. Got 7-8 pages blasticus XD

Any newbie need just let me know. Ok-ok stats tho
*
nobody nobody but chyuuuuu....
lol...

ekceli there is no team yet...
u the 1st one... biggrin.gif

anyway...
how to get giraffe?? sweat.gif
Darkz01
post Nov 12 2011, 01:04 PM

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QUOTE(Deimos Tel`Arin @ Nov 12 2011, 10:35 AM)
^ aura monk to compliment your apprentice towers.

70 aura life
70 aura attack

aura range, attack speed, invest 20 - 30, no need max.
u will headache placing auras together in tight spots if your aura too big.

summon auras, then swap to your apprentice to build towers when you are done.

swap bank to monk to level up from your combined auras + towers
anyway, i just got a 1/1 robot from alchemist lab survivor, finished wave 14.

dafuq. a 1/1 robot.

le fuuuu.
*
y u no invite me.... sad.gif
Darkz01
post Nov 12 2011, 07:46 PM

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QUOTE(dan82 @ Nov 12 2011, 05:02 PM)
Hey fellow defenders, here's the site to download DD Upgrade Calculator. Bear in mind that it's not totally precise, but still, better than nothing right?
Click Me ! DD Upgrade Calculator
*
thanks been looking for a few days but kenot find...
Darkz01
post Nov 13 2011, 12:10 PM

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use fraps la wei...
Darkz01
post Nov 14 2011, 12:18 PM

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QUOTE(dynames07 @ Nov 14 2011, 12:06 PM)
guys, i am farming for mana at glitter hard for some time already and the most i can get is around 800k per run.

i heard insane ramparts can yield more mana. anybody here got the tower placement blueprint for apprentice and monk hero?
*
i think its about the same...
in rampart u can get around 300K-400K in 1 round compared to glitter can get nearly 800K...

but in rampart u can finish it fast compared to glitter...
maybe 1 round in glitter = 2-3 rounds in rampart...

glitter is best if hunt for godly items...
for mana better stick to rampart...

This post has been edited by Darkz01: Nov 14 2011, 12:18 PM
Darkz01
post Nov 14 2011, 04:01 PM

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QUOTE(Deimos Tel`Arin @ Nov 14 2011, 03:53 PM)
remember that there is a 200 item limit and excess items will be removed automatically.
no, u will not get mana for those.

so yes you can loot during combat phase. during build phase, no need.
*
wait...
thats only for mana isnt it??

item loot will be convert automatically to mana if we start a new wave without picking it up rite??

This post has been edited by Darkz01: Nov 14 2011, 04:01 PM
Darkz01
post Nov 17 2011, 06:08 AM

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dafuq...
why the update is so slow??
cannot get pass 15kb/s at all...

but when i try download or update other games in steam can get full speed...
Darkz01
post Nov 17 2011, 08:13 AM

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dafuq???

Upcoming Patch: 7.10b (ETA: 11/16/2011)
7.10b
* All: Added better error messaging for game-creation/joining failure messages: you'll now know when you're VAC-banned
* All: Fixed a bug with Max Mana on trades
* All: Raised Minimum Chicken Upgrade Level to 65
* All: Fixed a memory leak with VAC game server code
* PvE: Made super-loots less likely to drop -- though you can still get them just as well.


gonna play several rounds now before they rollout 7.10b...
Darkz01
post Nov 17 2011, 08:51 AM

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found out they already raise the hero cap on stats...
before this max on 70...
just now my app level up...
can see the option for me to raise stats on tower is on...


Added on November 17, 2011, 9:10 amok tried respec my huntress...
they raise the cap at 100...

now my huntress+animus DPS becomes from 68K to 75K...
kool...
i think can get 80K over when i got complete armor stats with max level... biggrin.gif

This post has been edited by Darkz01: Nov 17 2011, 09:11 AM
Darkz01
post Nov 18 2011, 03:19 AM

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the new patch is up now...
108.1mb...


Added on November 18, 2011, 7:56 amsoooooo.....
they update to 7.10d instead of 7.10c...
soooo many patch in short time lol...

here the update notes...
QUOTE
7.10d
* PvE: Fixed the loot drop quality issue, Super-Loots are back properly. Sorry about that, it was scaled to too high a wave.
* All: Fixed bug with starting mission when using Fast Menu Transitions.
* All: Fixed some localizations.
now gonna try it...

just realize that now it got 1st person view....
looks like ive been away from this game for too long lol...

This post has been edited by Darkz01: Nov 18 2011, 08:00 AM
Darkz01
post Nov 18 2011, 08:31 AM

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dayummm...
just now respec my squire to DPS....
he can get 80K DPS....
more than my huntress + animus...

user posted image

later gonna give my huntress more time as she still dont have complete armor...


Darkz01
post Nov 18 2011, 08:38 AM

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QUOTE(hakbu @ Nov 18 2011, 08:35 AM)
nice but dark... this game... whatever u feel like playing dont need to balance. what u enjoy coz later farm farm .. 1 hr later nerf nerf
*
lol....
Darkz01
post Nov 18 2011, 04:20 PM

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QUOTE(kuekwee @ Nov 18 2011, 03:17 PM)
why suddenly my DD not working. I click it pop up steam prepare launch then nothing happen
*
restart ur steam...
happened to me this morning...
Darkz01
post Nov 18 2011, 04:34 PM

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verify game cache done?
Darkz01
post Nov 20 2011, 08:38 PM

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if before this BF3 hinder me from farming n lvling.
Now got skyrim in hands....
Ffffffffuuuuuuu.....
Now i really miss my day as student.
But at that time i cannot offord to buy ori...
FML....
Darkz01
post Nov 24 2011, 04:43 AM

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just wait till last day...
mana tau lagi murah... biggrin.gif

BTW...
i see there's new heroes DLC for dungeon defenders...
but when i click nothing happen...
anyone know who/what new heroes that will be coming out??
Darkz01
post Nov 24 2011, 05:19 AM

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yeah just now the update started already...
1335mb... :|
Darkz01
post Nov 24 2011, 05:26 AM

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ipad version is mobile version right??
if yes i tested it on my dad's galaxy tab...
pc much more fun...

anyway...
here are the update notes...

QUOTE
7.11 Update Notes

* All: Added 4 New Heroes for play: the Adept, the Countess, the Initiate, and the Ranger
* PvE: Added "Warping Core Challenge Pack", and added "The Great Turkey Hunt!" TrendyNet Event & four new corresponding Hero costumes

* All: Increased maximum number of profile Heroes to 16.
* All: Magic Staffs Knockback Max Damage Multiplier changes to 1.8 (the same as Magic Bolt Projectiles) rather than 1.5
* All: Upgraded weapons have improved resale value
* All: Added Auto-Refire (hold mouse button) For Squire and Monk attacks (both Monk attacks), and Apprentice staffs (hold RMB+LMB to keep auto-refiring, hold just the LMB if you want to Charge).
* All: Hero Info UI stat point application can now be combined with the following modifier buttons: RMB removes a point, Shift with LMB/RMB adds/removes 5 points, and Ctrl with LMB/RMB adds/removes all points to a stat.
* All: Gamepad users can now set an online game name when they Host
* All: Changed Lobby Searches to be Worldwide (still ordered by distance of course). Sorry about that guys, no more region-locking!
* All: Fixed one more case of an erroneous VAC failure.
* All: Added Linear Upgrade Multiplier for Defense Upgrades -- this will linearly buff the Health and Damage of an Upgraded Defense according the following table (percents are each from the base value): 1st Upgrade +20%, 2nd Upgrade +40%, 3rd Upgrade +60%, 4th Upgrade +80%, 5th Upgrade +100%
* All: Chicken Damage buffed by 33%
* All: At the Hero Info UI, added on-screen mouse-keyboard combinations for faster level-up point applications and removal, particularly useful when respecing
* All: Fixed issue with Gamepad Left Trigger not correctly activating the "Invest All" button on the Equipment Info UI

* PvE: Super-Loot scaling added to all INSANE Challenges
* PvE: Shop gets restocked every 5 waves of Survival/Pure-Strat/Mix that you play, with the latest and greatest stuff.
* PvE: Super-Loot re-added to Pure Strat & Shop, at their own scaling rates
* PvE: Ogre Poison Ball no longer damages Eternia Crystals
* PvE: Moved loot tables to scale several waves earlier (better loot earlier on)
* PvE: Adding Super-Loot back into PS and Shops, ramp values forthcoming...
* PvE: Limited enemy projectile flight-distances to 3000 units, to avoid long-flight stray arrows and projectiles causing game loss
* PvE: Buffed Mix Mode Loot Ramp about 20%
* PvE: Active (non-retired) Heroes boost boost the Damage output of towers they specifically summoned by 33% (indicated via a Hero Face Icon on the tower's floating HUD)
* PvE: Buffed Monk's "Defense Boost" ability Heal-Amount Ramp by 15%
* PvE: Removed the Dark Elf Warriors' 3-second Spawn Immunity
* PvE: Skeletons will no longer target or damage Eternia Crystals
* PvE: Any Hero XP earned is now also automatically applied as Investment in your equipped Pet, though at a 50% conversion rate

* PvP: Changed existing CTF Map to "Hold the Flag", added new CTF map that is 2-flag base-oriented traditional Capture the Flag gameplay.


new class for new heroes...
cant wait to try it out luckily its my off day tomorrow... biggrin.gif

This post has been edited by Darkz01: Nov 24 2011, 05:28 AM

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