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 Jagged Alliance Series (Latest JA: Flashback), Turn-Based Tactics

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jason83
post Feb 14 2012, 02:07 AM

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Destructible environments? If they can do something like Silent Storm 2 it will be one perfect game!
TSVigilant
post Feb 16 2012, 08:55 PM

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Sigh, everyday, I'm still reading reviews and comments for this game. Too many mixed pros & cons. I have 40USD to spend, at first I was gonna get Skyrim but missed the sale and can't get any -33% coupon.

Damn tempting to click the buy button on my Steam. But a few friends of mine said it's not that good but not that bad, a mediocre game, better wait for the price to drop.
Amedion
post Feb 22 2012, 01:52 PM

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Better wait for the price drop and more mods to be released..
Can finish the game within a day..
TSVigilant
post Feb 22 2012, 06:06 PM

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Really? That's fast.
jason83
post Mar 2 2012, 02:59 AM

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So is it any good?
TSVigilant
post Apr 22 2012, 04:05 PM

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Now it's on sale on Steam.
izz70
post Jun 22 2012, 12:22 PM

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QUOTE(Vigilant @ Apr 22 2012, 04:05 PM)
Now it's on sale on Steam.
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Any trainer for Version 1.13A or 1.13B?
aliesterfiend
post Jun 26 2012, 10:58 AM

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Tried the demo but didn't like it. Maybe because of RTS/turn base hybrid as I tend to love the old game before.

Anyway might get this if got another steam sales. Who knows. Just for collection. Getting tired of Total War currently.
TSVigilant
post Aug 1 2012, 05:37 PM

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After hours of playthrough, I find it that this game is quite simple, the more money you have, the better.

I haven't finish it yet. It's boring.
kianweic
post Oct 15 2014, 07:00 AM

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Jagged Alliance: Flashback gets last major update before full launch

QUOTE
Full Control has released the last major content update for its turn-based combat revival Jagged Alliance: Flashback before it launches in full later this month.

The game's now content complete, with the Angetta and Secret Sectors both present and correct. There's also new Energy and Morale meters for combat.

Sprinting too often will cause your team-members to become out of breath, reducing their effectiveness in combat. Taking heavy fire now reduces morale, causing "both the enemy and the player to panic, run away or make deadly mistakes." An added layer of complexity to Flashback's tactical combat. The developer video above explains both systems in greater detail.

Other additions include revised loot system with extra containers, a new enemy spawn system that varies the equipment and unit types of enemy squads, better squad AI and fifteen new weapons.

Jagged Alliance: Flashback launches in full this October 21. It's currently available on Steam.




Source: Strategy Informer

This post has been edited by kianweic: Oct 15 2014, 07:01 AM
TSVigilant
post Oct 20 2014, 06:27 AM

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Now this, I'll change the topic. Do review it when you guys have the game. Thanks.

This post has been edited by Vigilant: Oct 20 2014, 06:27 AM
kianweic
post Oct 20 2014, 06:53 AM

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QUOTE(Vigilant @ Oct 20 2014, 06:27 AM)
Now this, I'll change the topic. Do review it when you guys have the game. Thanks.
*
Thanks will review once the final game comes out.

Currently, the game is still at the early access stage.

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