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 Dragon's Dogma, ドラゴンズ ドグマ

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greyshadow
post May 2 2012, 11:25 AM

I bleed it out, Diggin' deeper just to throw it away!
******
Senior Member
1,844 posts

Joined: Jan 2003
From: Kingdom of Sarawak



somehow I LOLed during my fight with the Chimera
in the midst of chaos, somehow I found my character hugging the beast
wow... my first thought, nice feature
but when i whack the monster while grabbing it, it's health hardly drop at all, a bug maybe?

when when the team managed to topple the beast, i character still hang on the beast together on the floor whacking away laugh.gif

team command is a bit too basic and limited IMO, team AI still a bit dumb in this demo, the all their speech mixed up together makes it even more confusing.
btw, no enemy lock-on? hmm.gif

no quite Dark Souls quality, but nevertheless got potential
greyshadow
post May 4 2012, 08:02 AM

I bleed it out, Diggin' deeper just to throw it away!
******
Senior Member
1,844 posts

Joined: Jan 2003
From: Kingdom of Sarawak



QUOTE(drpsyko @ May 3 2012, 06:42 PM)
It has detailed damage mechanic. The damage is area specific to the part of the chimera you hit. In the countryside quest, you will notice that you will inflict greater damage at the head rather than its body. While grabbing the monster, you can move to its head, wings, or its leg to cause specific damage to the monster. Hitting its leg would disable its ability to jump, wings for fly, head for damage.

The weapon mechanic is made more realistic. Timing and aiming are detailed and polished. It feels like the game of Monster Hunter series, with higher graphics of course. Wished they will include more classes and type of weapons.
*
i see... hmm.gif
no wonder i was whacking away at it's arse with no damage at all laugh.gif

 

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