
Dragon's Dogma, ドラゴンズ ドグマ
Dragon's Dogma, ドラゴンズ ドグマ
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Sep 3 2011, 01:28 AM, updated 15y ago
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#1
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Senior Member
2,693 posts Joined: Jul 2006 |
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Sep 3 2011, 11:29 AM
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#2
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Junior Member
451 posts Joined: Jul 2011 From: Finally... The Rock Has Come Back To Lowyat.Net!!! |
Another Dragon Age???
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Mar 19 2012, 11:24 AM
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#3
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Junior Member
502 posts Joined: Dec 2006 |
UPDATE
plays like darksouls Open world but with party system old school D&D This post has been edited by y3ivan: Mar 19 2012, 11:27 AM |
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Mar 19 2012, 05:15 PM
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#4
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Junior Member
22 posts Joined: May 2007 |
Can't wait to get my hands on this game, already pre-order a copy
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Mar 19 2012, 10:42 PM
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#5
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Junior Member
502 posts Joined: Dec 2006 |
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Apr 27 2012, 03:06 PM
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#6
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Senior Member
652 posts Joined: Jan 2003 From: マレーシアと日本とドイツです |
DEMO IS OUT!!!
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Apr 27 2012, 08:53 PM
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#7
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Staff
846 posts Joined: Apr 2005 |
the demo is short but good, darksouls feel with more action but not as hardcore =P
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Apr 27 2012, 08:57 PM
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#8
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Junior Member
502 posts Joined: Dec 2006 |
I really like it. Taking out a chimera have never been so exciting.
But I m a bit skeptical at Capcom now. I even heard there will be 8 quest dlc on launch leaked from MS |
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Apr 28 2012, 12:30 AM
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#9
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Newbie
17 posts Joined: Mar 2009 |
Really digging this game after trying out the demo. I'm getting this day one.
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Apr 29 2012, 08:04 PM
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Senior Member
5,761 posts Joined: Jun 2007 From: J the great |
dragon drogba..
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May 2 2012, 11:25 AM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
somehow I LOLed during my fight with the Chimera
in the midst of chaos, somehow I found my character hugging the beast wow... my first thought, nice feature but when i whack the monster while grabbing it, it's health hardly drop at all, a bug maybe? when when the team managed to topple the beast, i character still hang on the beast together on the floor whacking away team command is a bit too basic and limited IMO, team AI still a bit dumb in this demo, the all their speech mixed up together makes it even more confusing. btw, no enemy lock-on? no quite Dark Souls quality, but nevertheless got potential |
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May 2 2012, 02:53 PM
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Newbie
17 posts Joined: Mar 2009 |
Haha, me too. The Chimera rolled over me while I was still hanging on it.
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May 3 2012, 06:42 PM
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Junior Member
447 posts Joined: Feb 2011 From: Planet Animu |
QUOTE(greyshadow @ May 2 2012, 11:25 AM) somehow I LOLed during my fight with the Chimera It has detailed damage mechanic. The damage is area specific to the part of the chimera you hit. In the countryside quest, you will notice that you will inflict greater damage at the head rather than its body. While grabbing the monster, you can move to its head, wings, or its leg to cause specific damage to the monster. Hitting its leg would disable its ability to jump, wings for fly, head for damage. in the midst of chaos, somehow I found my character hugging the beast wow... my first thought, nice feature but when i whack the monster while grabbing it, it's health hardly drop at all, a bug maybe? when when the team managed to topple the beast, i character still hang on the beast together on the floor whacking away team command is a bit too basic and limited IMO, team AI still a bit dumb in this demo, the all their speech mixed up together makes it even more confusing. btw, no enemy lock-on? no quite Dark Souls quality, but nevertheless got potential The weapon mechanic is made more realistic. Timing and aiming are detailed and polished. It feels like the game of Monster Hunter series, with higher graphics of course. Wished they will include more classes and type of weapons. This post has been edited by drpsyko: May 3 2012, 06:43 PM |
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May 4 2012, 08:02 AM
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Senior Member
1,844 posts Joined: Jan 2003 From: Kingdom of Sarawak |
QUOTE(drpsyko @ May 3 2012, 06:42 PM) It has detailed damage mechanic. The damage is area specific to the part of the chimera you hit. In the countryside quest, you will notice that you will inflict greater damage at the head rather than its body. While grabbing the monster, you can move to its head, wings, or its leg to cause specific damage to the monster. Hitting its leg would disable its ability to jump, wings for fly, head for damage. i see... The weapon mechanic is made more realistic. Timing and aiming are detailed and polished. It feels like the game of Monster Hunter series, with higher graphics of course. Wished they will include more classes and type of weapons. no wonder i was whacking away at it's arse with no damage at all |
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May 22 2012, 03:56 PM
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VIP
727 posts Joined: Nov 2006 |
Just picked up my copy... No time to play till next week :'(
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May 22 2012, 04:01 PM
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Senior Member
1,450 posts Joined: Jun 2008 From: KK |
Getting this, but when will it arrive at my doorstep?
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May 22 2012, 04:15 PM
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Elite
1,838 posts Joined: Jan 2007 From: Cheras saja deyh! |
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May 22 2012, 04:27 PM
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Senior Member
1,450 posts Joined: Jun 2008 From: KK |
Next week the earliest, since I'm buying it with Atelier Meruru
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May 24 2012, 03:12 AM
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Junior Member
502 posts Joined: Dec 2006 |
just started playing. Its quite hard but its not that difficult compare to demon souls
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May 25 2012, 06:54 PM
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Senior Member
1,006 posts Joined: Jan 2007 |
Started playing since yesterday, graphics is so so but gameplay is quite interesting.
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