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 ::: ART ATTACK V3 :::, all about handmade ART :D

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mclelun
post Apr 30 2012, 07:01 PM

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finally I have complete all the main characters from mcd tongue.gif

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mclelun
post May 5 2012, 11:02 AM

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that Kai E Soh name and artwork so familiar, probably I saw his work in fb before.
mclelun
post May 10 2012, 11:21 PM

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LOL, I was looking at that adcom photo in FB as well, but they took it down.

To be honest, I dont think tracing or "copy" an artwork will make you learn anything good.

when painting an artwork, there are so many things you need to decide, the lights, the shadow, the reflected light, the surface, shiny, wet rough. If just copy, you dont even need to think about all those.

http://www.conceptart.org/forums/showthread.php?t=234920
http://forums.sgcafe.com/complaints/135523...copy-paste.html
https://www.facebook.com/spcontest/posts/140947835916001

This post has been edited by mclelun: May 10 2012, 11:21 PM
mclelun
post May 11 2012, 11:33 AM

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yes, you choose an artist and copy his/her artstyle. see how he paint or draw.

not just "photocopy" the artwork smile.gif
mclelun
post May 28 2012, 08:43 PM

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it had been a while since I did something in vector and this detail. smile.gif

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mclelun
post May 28 2012, 09:15 PM

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QUOTE(vypur85 @ May 28 2012, 08:50 PM)
That is just epic, mclelun! The angle for the rear building look a bit off. But I guess it just shows more 'craziness' in the art. Awesome! biggrin.gif
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pretty much like what agito said, i try to do fish eye lens, but i guess it doesnt really work correctly.

But I will just use a excuse that I never really learn proper drawing method, u know, all this horizon line thing. tongue.gif
mclelun
post May 28 2012, 09:54 PM

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QUOTE(Agito666 @ May 28 2012, 09:32 PM)
hmm basically for me is

you draw a cross in center, then draw circles to according there.... then use that as guide  tongue.gif
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hmm can try next time. biggrin.gif


QUOTE(inachi @ May 28 2012, 09:42 PM)
wow awesome bro!  rclxms.gif

how long it takes u to complete this whole thing?
love the detail. =) good job

btw, hold on a second. u are color blind? but...seriously bro?

i feel so bad nowwwww
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I sketch this artwork around 2 weeks ago after I dream about it. I am not joking , I really dream about an artwork.
then most of the tracing and coloring was done last weekend. so, i say it is probably around 2 to 3 days.

yes, I am really colorblind, traffic light green i see as white, some green color on crayon i see as human skin color. blue , purple is very similar to me... etc

mclelun
post May 30 2012, 01:51 PM

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QUOTE(Agito666 @ May 28 2012, 11:00 PM)
no wonder you work as programmer... you are the 4th colourblind person i known  tongue.gif

beside my dad, the other 2 are actually can draw well also... tongue.gif
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oh man, i have to stalk them and check out their artwork . probably can start a color blind designer group

QUOTE(Feist @ May 29 2012, 10:34 PM)
lovin this,a lot.this piece left me in awe. blink.gif shocking.gif
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thanks ~

QUOTE(DragonReine @ May 29 2012, 11:39 PM)
I'll always be amazed by how colorful your work is, mclelun. smile.gif
thank you~
mclelun
post Jun 10 2012, 04:57 PM

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QUOTE(kongkam @ Jun 8 2012, 01:08 PM)
Thanks man! This is my time lapse video of drawing this art biggrin.gif

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good stuff there man. detail and impresive.

model my first 3D human character :/
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This post has been edited by mclelun: Jun 10 2012, 07:51 PM
mclelun
post Jul 16 2012, 04:30 PM

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while peoples went to bon odori and looking at cute girls in kimono dress. I spend time rigging this fat guy model in the weekend. :/

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mclelun
post Jul 17 2012, 12:45 PM

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QUOTE(Adamiquesce @ Jul 16 2012, 06:55 PM)
LOLOLOLOL

AWESOME MANG rclxms.gif  rclxms.gif

I dont know u can do 3d animation too....thats awesome bro
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thanks, still learning.

QUOTE(BenSow @ Jul 16 2012, 08:49 PM)
how you make it so cartonish? o.o
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like agito said, is the material/render settings.

QUOTE(Keiichi @ Jul 17 2012, 10:17 AM)
the thumbs look a bit weird to me.
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if you are refering to my model, i agree with that. still need to improve the topology of the hand
mclelun
post Jul 18 2012, 11:48 AM

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QUOTE(Adamiquesce @ Jul 17 2012, 05:09 PM)
whats that model for?
an animation?
what is ur job btw...u did so many things I see... hmm.gif
I want to make some animation with this model. more over, with this model, i can pose it and use it as a guide for my drawings. it is more like personal work, self learning thing.

I worked as a actionscripter/web developer last time. doing website, flash games etc. mainly programming stuff with art/design elements. but nowadays i did quite a lot of different things, cdrom project, converting web design from psd to css. after effects stuff... etc, job scope is just too wide to describe.


mclelun
post Jul 22 2012, 02:17 PM

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why black out the eye? O_o
mclelun
post Jul 23 2012, 03:36 PM

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how about some random animation for your slow monday tongue.gif

This is just a test animation. It is not the actual animation I want to do with this model, so the directing/story might be a bit random. watch the animation in my vimeo page

https://vimeo.com/46173468
mclelun
post Jul 26 2012, 03:43 PM

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I always try to complete the artwork I did, mainly because I plan on something I really want to do and believe I can complete it without taking too much of my time :/

here is a 2d artwork, after playing with my 3d fatguy model for quite some time smile.gif
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mclelun
post Jul 27 2012, 12:40 PM

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QUOTE(Adamiquesce @ Jul 27 2012, 04:34 AM)
wow whats this

weird thing going on with that fat makcik lol

and yeah I forgot to view this
thats so awesome brooooo...how did u do that ohmy.gif

u can do anything...Im jelly...u are a versatile designer thumbup.gif

thats a legit animation right there..I dont care about the floating hand...its just awesome

and feel more awesome when I think how did u find such random funny thai song laugh.gif

Im still curious whats this fat guy all about...lol...u are doing animation anytime soon?
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that 2d artwork is base on a Japanese artist music video. You can google "ponponpon" for it. Some people might find it abit annoying though.

About that 3d fatguy, I have a plan on doing an animation for him. The objective of this animation is to be a learning process for me. After I have equip myself with better skill on animation, I could proceed to do "high concept" story. I have this idea on a sci-fi story, but my skill level not enough to handle it on my own yet. More over, after doing so many 2d artwork, I would like to see my characters to be animate too.


mclelun
post Jul 27 2012, 01:33 PM

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QUOTE(Adamiquesce @ Jul 27 2012, 01:08 PM)
yaya I remember that song hahaaha... rclxms.gif

so how did u animate so expertly?

where did u learn it?U could work as an animator liao
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well i think i there are similarities in all the work in did, that why I can learn all the different softwares. I believe anyone can do this too. not just me

for animation, it is about keyframe and inbetween. even in manual traditional animation, lead animator will do the keyframe, and the junior will do the inbetween.

Keyframe in wikipedia

I learn all this concept while doing Flash game, flash banner. Flash itself is a timeline layer based software tools. you put keyframe for your asset and the software will animate the inbetween.

for aftereffects, it is also timeline layer based. same thing, u put keyframe to animate. so, I "learn" aftereffects pretty quick. But aftereffects is bitmap base, unlike Flash which is vector base. and aftereffects have filters like in photoshop, so your photoshop filters skill will put into good use here.

Blender3D or any other 3d software. same concept. just need to put in the keyframe. So in alot of time, the keyframe or key pose is very important for good animation. my henshin hero test animation look good, because I can reference the pose base on real masked rider youtube video.

You migh ask how about modeling? dont be suprise, it is the same concept as 2d vector art, instead of moving your "points" in 2d, you move it in 3d space. but ofcourse, there are more depth/details in modelling 3d stuff.

there is another way of modeling, which is digital sculpting. usually is use for more natural and realistic stuff. Most ppl will use zbrush for it.

mclelun
post Aug 3 2012, 10:30 PM

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QUOTE(Agito666 @ Jul 29 2012, 10:58 PM)
more advance level, 3D topography, and optimize the polygon count for 3d modelling  sweat.gif  rclxub.gif
which i dont know lol. i know theory only  tongue.gif
I am willing to face all this headache, to achieve my ultimate target, to make my own local indie anime. biggrin.gif
mclelun
post Aug 9 2012, 03:27 PM

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some stupid comic

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