QUOTE(Archaven @ May 16 2013, 10:51 PM)
Thanks Cheese for sharing the experience. The videos look awesome but it seems abit dark. Was it really dark when playing? I think they could add abit much more brightness and the icons are quite small. Preferred the health globes than the horizontal ones. also the mini-map are so small. Wished they can be bigger and be place on top-right.
As far as I know, the beginning of the game is a bit dark, but the enemies tend to standout from the environment, so it is not that hard to read your enemies and your characters.The health bars felt alright, nothing too much different from health globes. Also, the game has a health regeneration system that is similar to CoD where you regen once you are out of combat. The trade off is, you get far lesser potions than other ARPG and as long as you are under attack, the health wont regen at all, so if you position yourself badly, prepare to die, i guess. The idea is cool, as it is similar to what D3 did with the health globes which is to keep the action going but it feels like the regen is a bit too fast and the delay is a bit too short. It is not punishing enough if you are playing like an idiot.
The map can be placed on the top right, like Torchlight 2. The UI is a bit unfinished though, as some parts of the UI felt kinda rough. It is functional though.
May 17 2013, 12:17 AM

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