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how do u beat MMM and drop?, as a protoss
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jeffvip
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May 13 2011, 08:09 AM
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Getting Started

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my exp. zealot heavy, stalker + colossus is alot better than zealot, heavy stalker and colossus. Type1 is more effective in dealing MMM. Zealot just cannot die to Marauder. IF Terran go Marine heavy (which I doubt), Colossus roast them like BBQ. Stalker heavy unit usually die to Marauder heavy MMM. and ya. DT, mix it inside. U will be amaze the effect of them. Sometime I need to use 1 EMP just to reveal them and that might change the tide of battle.
This post has been edited by jeffvip: May 13 2011, 08:09 AM
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jeffvip
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May 13 2011, 10:33 AM
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Getting Started

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QUOTE(SiewKaiz @ May 13 2011, 10:13 AM) zealots is useless against MMM but chargelots is useful got different between zealots n chargelots lol, why somebody dont wanna upgrade charge? When i play toss, I always chrono that out. Very useful
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jeffvip
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May 13 2011, 04:52 PM
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Getting Started

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QUOTE(evofantasy @ May 13 2011, 01:29 PM) 1. vision and map awareness (xelnaga, pylons, obs) 2. phoenix (need lots of apm to be active with it, a unit compo for the colossus-phoenix ball) 3. DT (force a scan when they drop, 1 shot marines if u upgrade right to counter the medic heals during drop, kill terran outright if they are greedy, map control, slow their tempo when u snipe addons which are my fav to do lol). With archon buff, u wont mind turning them to archons at times... I hate DT as a Terran. Pls don't mention their name. I m gonna faint if I see them  Added on May 13, 2011, 4:53 pmQUOTE(westley0214 @ May 13 2011, 04:51 PM) As necessary as "Would MC haters hate Nestea too?". Like LOL... Let's hate MC but not Nestea This post has been edited by jeffvip: May 13 2011, 04:59 PM
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