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Kingdoms of Amalur: Reckoning
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Grif
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Sep 15 2011, 12:47 PM
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QUOTE(Archaven @ Aug 19 2011, 08:18 PM) Guess this is not an action platformer.. But the game looks real interesting. Too bad it's EA.. i hate EA now. But if the game is awesome.. probably gonna get a copy too. I lol at this. How can this game be an action platformer when it clearly markets itself as an RPG in the vein of Dragon Age? Dragon Age also no jumping.
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kianweic
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Sep 16 2011, 02:41 PM
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Kingdoms of Amalur: Reckoning declares its pre-order bonuses QUOTE Kingdoms of Amalur: Reckoning is looking to sign up adventurers before its February 7 launch with some in-game pre-order trinkets. The retailer specific bonuses come in three varieties, with items that enhance early game armor, weapons or exploration.
The "Destinies Choice Pack" is for those who'd like to start with unique armor, and includes the "Twist of Fate" card and Compass of Fate -- your guess is as good as ours as to what those do, but they sound magical and useful. The "Fate-Touched Weapons Pack" includes an arsenal of "rare Fate-Touched" weapons for all classes. Finally, the "Ultimate Treasure Hunter Pack" is for explorers who want to seek out reagents and get a leg up on their alchemy.
The specific retailers offering the "Destinies Choice Pack," "Fate-Touched Weapons Pack," and Ultimate Treasure Hunter Pack" should be detailed on the Reckoning website soon. Source: Joystiq
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kianweic
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Sep 25 2011, 08:51 PM
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skeleton202
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Sep 27 2011, 12:37 PM
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do this game got hero creation based on class/race or we start as a poor villager who destined to rescue the world??
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kianweic
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Oct 9 2011, 10:36 AM
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Hunther
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Oct 10 2011, 02:11 PM
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i just hope this game won't be a dissappointment like dragon age 2. what a waste of money that was T_T
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kianweic
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Oct 10 2011, 09:24 PM
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QUOTE(Hunther @ Oct 10 2011, 02:11 PM) i just hope this game won't be a dissappointment like dragon age 2. what a waste of money that was T_T Doubt so, it is from the people who developed Morrowind and Oblivion. This post has been edited by kianweic: Oct 10 2011, 09:24 PM
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skeleton202
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Oct 11 2011, 04:04 PM
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when tis game coming
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doodler
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Oct 11 2011, 07:24 PM
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New Member
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QUOTE(skeleton202 @ Oct 11 2011, 04:04 PM) according to ign and gamefaqs, US release is on 7th feb 2012.
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kianweic
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Oct 11 2011, 11:10 PM
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QUOTE(doodler @ Oct 11 2011, 07:24 PM) according to ign and gamefaqs, US release is on 7th feb 2012. Yo, TIF. Please include this in the first post. Thank you.
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TSTiF
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Oct 12 2011, 11:33 AM
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QUOTE(kianweic @ Oct 11 2011, 11:10 PM) Yo, TIF. Please include this in the first post. Thank you. kawtiem. edited: so far look nice, but all these trailer sure show nice and fun stuff.. so hard to tell This post has been edited by TiF: Oct 12 2011, 11:43 AM
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kianweic
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Oct 12 2011, 12:08 PM
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QUOTE(TiF @ Oct 12 2011, 11:33 AM) kawtiem. edited: so far look nice, but all these trailer sure show nice and fun stuff.. so hard to tell  Thanks man. I will wait for review then wait for sales.
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kianweic
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Nov 1 2011, 12:21 AM
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kianweic
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Nov 23 2011, 09:33 PM
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TSTiF
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Nov 23 2011, 09:54 PM
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QUOTE(kianweic @ Nov 23 2011, 09:33 PM) ok, release the game already!!!
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ck.chunkeat
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Nov 23 2011, 10:03 PM
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Looks nice.
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kianweic
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Nov 24 2011, 07:22 AM
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QUOTE(TiF @ Nov 23 2011, 09:54 PM) ok, release the game already!!! No...............I need more time with my other games.
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kianweic
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Dec 23 2011, 12:23 PM
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memphiz_zero88
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Dec 23 2011, 06:46 PM
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My stars has gone. T_T
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if anyone interested, can preorder this game from here... http://forum.lowyat.net/index.php?act=ST&f=180&t=1293544
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kianweic
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Jan 10 2012, 07:21 AM
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Big Huge Games post needed specs for Kingdoms of Amalur: ReckoningQUOTE The demands to be made upon our PCs for Big Huge Games' RPG Kingdoms of Amalur: Reckoning has been spilled by the developer. Does your bicep of RAM impress expectation?
It seems the fate focused Kingdoms of Amalur needs at least 512MB of dedicated video memory to be enjoyed, with 1GB the recommended dose. It's due out early this year from EA.
It's an RPG from "New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston".
Kingdoms of Amalur chooses to marry the traditional RPG aspects of stuffing points in talents so we can 'build' our hero, and action gameplay akin to Fable or Darksiders. Frankly it's something best viewed to see how well they mesh, as only hearing about it doesn't do this ambitious new franchise justice.
MINIMUM SYSTEM REQUIREMENTS
OS: Windows XP with Service Pack 3 Windows Vista with Service Pack 2 Windows 7 with Service Pack 1
CPU: Intel Core2 Duo (or equivalent) running at 2.2GHz or greater AMD Athlon 64 X2 5000+ (or equivalent) running at 2.6GHz or greater
RAM: At least 1 GB for Windows XP At least 2 GB for Windows Vista and Windows 7
Disc Drive: CD/DVD ROM drive (required for installation only), 8x or faster CD/DVD drive
Hard Drive: At least 10.5 GB of free space
Video Adapter: NVIDIA GeForce 8800 GT 512MB or better ATI Radeon HD3650 512MB or better Supporting Pixel Shader 3.0 Minimum Resolution Supported is 1280x720
DirectX: 9.0c Compatible
RECOMMENDED SYSTEM REQUIREMENTS
OS: Windows XP with Service Pack 3 Windows Vista with Service Pack 2 Windows 7 with Service Pack 1
CPU: Intel Core 2 Quad (or equivalent) running at 2.4GHz or greater AMD Phenom X4 (or equivalent) running at 2.6GHz or greater
RAM: At least 3 GB for Windows XP At least 4 GB for Windows Vista and Windows 7
Disc Drive: CD/DVD ROM drive (required for installation only), 8x or faster CD/DVD drive
Hard Drive: At least 10.5 GB of free space
Video Adapter: NVIDIA GeForce GTX260 1GB RAM or better ATI Radeon HD4850 1GB RAM or better Supporting Pixel Shader 3.0
DirectX: 9.0c Compatible
You will also need an internet connection for product activation/registration. Source: Strategy Informer
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