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arcana75
post Nov 4 2007, 09:34 AM

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Hi all! rclxms.gif

I just signed up to LYN just to post onto this thread seeing there's more EVEers here than elsewhere I know of.

My IGNs are Arc Anna (main), Slash Arcane (pirate alt, soon to delete) and Slasher Arcana (trader alt).

Looking at the recent posts I thought I'd steer the thread towards something more ... productive brows.gif

Right now I'm considering laerning T2 frigates; I've sorta narrowed it down to Stealth Bombers then Assault Frigates, but wondering if T2 frigates play the same role as T1 frigates in fleet battles, ie tackling?

Or should I skip T2 frigates and go straight to T2 cruisers (HAC? Interdictor?), playing a meatier role?

Oh and one more thing, I'm kinda tired of my pirate alt cuz I have problems finding ... targets to shoot at tongue.gif So far 5 Rifters lost, no KMs to show for it! If I want to create a manufacturing/RnD/industry alt, is it possible to start off well in a newb alt with 800k SP? Cuz I read that a good industry alt needs L5 PE and ME. If possible, please do share what race/ancestry/profession I should pick thanks!


Added on November 4, 2007, 9:36 amWhat do u mean "can't"? U can't fit due to lack of CPU/PG?

To increase PG, try installing a Reactor Control in your low slot or a CPU Co-Processor to increase CPU.

Also, download either Eve Fitting Tool (EFT) or QuickFit to try playing with fittings on your ships.

This post has been edited by arcana75: Nov 4 2007, 09:36 AM
arcana75
post Nov 4 2007, 04:03 PM

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How come everyone ignore my questions? *sob*
arcana75
post Nov 4 2007, 05:07 PM

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Thanks for your thoughts Addicus!

I did exactly what U suggested, playing with the creation tool and reading up on guides to build my trader alt, very happy to get 19 Char on it... Amaar Ni-Kunni entrepreneur I think.

I will give what U said some more thought. U didn't mention Stealth Bombers, are they grey in terms of roles? I noticed any ship can fit cloaks.

I thought of trying AFs or any T2 frigate since I had Frig 5, but if T2 frigates can't box out of their tackling paper bag I might relook T2 cruisers and skip T2 frigates. Although I can start flying T2 frigs in a week which isn't bad.
arcana75
post Nov 4 2007, 08:17 PM

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Thanks for the advice all... interceptors do deserve a closer look esp considering I can get into one the fastest compared to AF/SB/etc!

BTW u can hit ctrl-tab quickly and make the GUI go away. Ctrl-tab also cycles thru windows/chat tabs like in Windows.
arcana75
post Nov 5 2007, 09:28 AM

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silentser, drag your ore onto your Items window in a station with a Reprocessing plant, then right-click on your ore and select Refine. You will see a new window to change your ore to refined minerals. Then u can sell it.

You can also sell your ore as is tho.
arcana75
post Nov 5 2007, 11:51 AM

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QUOTE(XJC @ Nov 5 2007, 10:51 AM)
@arcana75
Isn't that Stealth Bombers have to wait until their cruise missiles hit their target before cloak? Else when you cloak early, the cruise missiles will not do damage.
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Dunno, does that happen?
arcana75
post Nov 6 2007, 03:34 PM

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As requested by some, here's a mirror to EFT while EveFiles is down.

http://arcana75.googlepages.com/EFT.zip

Version 2.3. ISK donations are welcome rclxms.gif
arcana75
post Nov 6 2007, 06:15 PM

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Hisec gank? Or just scan?
arcana75
post Nov 7 2007, 10:30 AM

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QUOTE(shaff @ Nov 6 2007, 07:55 PM)
i see raven inside o.0
since i dont have nothing to do, here is x-3 reunion gameplay video ( mod version )

enjoy this single player game eve style without titan

http://www.youtube.com/watch?v=BJuqJnGTc8o
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X3 got Titan biggrin.gif

user posted image
The Argon M2 is the Titan biggrin.gif

The X3 map
user posted image

This post has been edited by arcana75: Nov 7 2007, 10:53 AM
arcana75
post Nov 7 2007, 07:17 PM

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QUOTE(celciuz @ Nov 7 2007, 12:56 PM)
o.O.. battle badger ar? @@
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Killmail shows the KILLED ship not the killer ship nod.gif

ES killed the Badger in his Osprey. Train Reading Comprehension to Level 5 pls thumbup.gif

ES why the badget aggro u?? Flip ur can? Abit dumb to flip can in a badger rite??

Anyway sounds like a good idea I might try LOL... battle miner...

This post has been edited by arcana75: Nov 7 2007, 07:19 PM
arcana75
post Nov 8 2007, 11:07 AM

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LYN EVE players very aggro... icon_question.gif
arcana75
post Nov 8 2007, 01:22 PM

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U guys saw the Trinity 2 trailer?

Very nice!

http://myeve.eve-online.com/ingameboard.as...631653&page=1#9

Screenshots from the trailer:

http://myeve.eve-online.com/ingameboard.as...631789&page=1#1

This post has been edited by arcana75: Nov 8 2007, 01:30 PM
arcana75
post Nov 12 2007, 04:47 PM

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QUOTE(TheNameX @ Nov 12 2007, 11:37 AM)
1. Is this game designed for casual player ?? I'm a working adult so cant expect me to sit all day long to play this game.

2. If answer is yes for Q1, then would the impact is great to those who play the game in hardcore mode and casual mode ??

3. Anything else that I need to know ??

Thank you and feel free to bash me with info biggrin.gif
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All IMHO.

1. I would say EVE is not for the casual player, BUT is a game for ppl with a working lifestyle with genuine RL matters to attend, eg family, job, etc. I say this because EVE is an indepth game with many things to grasp and understand. EVE does not allow one to simply pick up and drop like say an FPS or a console game. If you have say only 10 hours a week to play games, then yes, EVE can suit u. But if you don't have the time nor stomach to read up and think of things like calculating damage per second, understanding your enemy's capabilities, learning things like resistance tanking, damage types, etc, then your casualness will impact your overall gameplay experience.

2. Like the others have mentioned here, hardcore players spend more time in the game therefore grind more money and learn the ropes alot faster. Casual mode ie a few hours a week, you have alot less money and generally take alot longer to keep pace with hardcore players in terms of what grinding can get you. Many many many things will remain out of your wallet's reach for a long long long time.

3. While EVE sports a time-based skill development system, unlike others like WoW or LotRO where u need to kill and kill to level up a skill or character level, it's not really the entire picture. What time-based skill means is this: for example to fly a ship (hypothetical), you need say level 3 of that skill to fly the ship:

Level 1: Takes 30minutes to train.
Level 2: Takes 3 hrs to train.
Level 3: Takes 14 hrs to train.

What this means is that in 17hrs and 30mins real time, your character will learn Level 3 of that skill. However, because there is no skill queueing, you have to login to change skills after completing Level 1 and Level 2. If you're a working chap on Casual mode without the luxury of logging in whenever you feel like, you're gonna have to put off training this skill until later or train another (longer) skill until u can.

So even if EVE is a time-based system, someone who can be online alot longer and more often will reach Level 3 of that skill alot earlier than you, which again reinforces the Hardcore/Casual dichotomy.

As for playing for "free", EVE allows gamers with some ingame cash to exchange it for real game time. It is possible to be a casual gamer and be able to afford a 90 day pass in 5-6 months' casual gametime, but as with all things, YMMV.

The best thing you can do is download the EVE demo and get a 14-day trial key and give it a shot.

The best part about EVE for me is the broad spectrum of activities a player can do ingame, both to suit hardcore and casual play styles. There's trade, manufacturing, research, PvE combat, pirating, realm vs realm (called null-security combat or nulsec) battles and much much more. As a casual EVE'er (only about 10 hrs per week, straddling other PC games, a job and a family), some of these activities completely suit me, but not all.

This post has been edited by arcana75: Nov 12 2007, 04:52 PM
arcana75
post Nov 12 2007, 09:59 PM

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QUOTE(Phoenix Red @ Nov 12 2007, 09:30 PM)
i think ur point 1 falls into the hardcore catergory ler...i have never even bother calculating dps in my entire eve life yet  tongue.gif
point 2 if u join a player corp many things can be overcome .. n yes ur personal wallet will be low but then  can tag along corpie lvl4 ahahahah
point 3 aiya casual player lose time if cannot login in change skills no big deal ler he casual n dont think its right comparing hardcore to casual in this case
but i totally agree with the last part ..got many things to do in eve...casual or hardcore all got their part n place in eve n err realm vs realm lol  tongue.gif
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Why quote mine only never quote others? Picking on me icon_question.gif

I dun actually mean really use calculator calculate lah, example only... but without looking at damage, damage potentials, stats and basically all the harcore math stuff, why do EVE'ers bother with eg ammo types eg anti-matter vs iridium, wrath vs cataclysm, etc?

As for corps overcoming problems, indeed being in a corp, NAY, being in a community will help but most of the time it'll only help so much.

As for skill training, YMMV u feel it's no big deal and the last thing I need here is to argue with LYN incumbents. That's ur opinion and that's that.

But I believe there will be casual gamers who do think it's no small matter. Even the most casual of gamers will want to progress and somehow get ahead. If casual gamers think it's no big deal, then the savegame won't exist, clones can't be installed and people won't be asking for skill queues. Whether people like TheNameX or moiskyrie fall under this category or not I dunno, but as a fellow newcomer to EVE I felt that this point should be made known and made clearly without the beer goggles of longtime exposure or excessive fanboyism to EVE to cloud the issue.
arcana75
post Nov 12 2007, 10:05 PM

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QUOTE(moiskyrie @ Nov 12 2007, 05:50 PM)
if kena kill in eve, will have to start over again or ?????
and how time code work? game time deduct when login or game time will deduct no matter login or not?


Added on November 12, 2007, 5:53 pmfor system requirement,
ram 1gb
2ghz turion 64
ati radeon xpress 1100 256mb
wireless connection [streamyx 1.5mb   slow.....]

will this play eve smooth or just ......
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EVE gametime deducts in realtime regardless of whether u login or not. And there's no carry over. If your subscription expires in 1 month's time and you don't login for that month, bye bye 1 month.

There are 2 definitions of "killed" in EVE, having ur ship blow up and having your pilot or "pod" get killed (podded). If your ship blows up you lose ur ship and all the modules u fitted in it but you can fly your pod back to a station and restart. However, if after ur ship blows up and your pod gets blown up as well, you respawn at the last station you created a clone at.


Added on November 12, 2007, 10:06 pm
QUOTE(Phoenix Red @ Nov 12 2007, 09:59 PM)

Added on November 12, 2007, 10:02 pm

aiya dont overreact ler just frenly banter here ..we share views n give our own views also.. thats wy eve got all of us weirdos  tongue.gif

sorry lah didnt mean to step on ur toes n not picking on ur purposely also lah...i dont think i want look back at the 183 pages either  biggrin.gif
enjoy eve  icon_rolleyes.gif
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NP cool2.gif just that after awhile in kopitiam and LYN it's obvious one has to tread VERY carefully.

ALL IMHO and YMMV.

This post has been edited by arcana75: Nov 12 2007, 10:06 PM
arcana75
post Nov 13 2007, 09:39 AM

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QUOTE(TheNameX @ Nov 13 2007, 09:18 AM)
Hey, got myself on yesterday. Did a few rounds of missions and all I gotta say is that this game is really something different from the traditional MMORPG.

Kena bashed badly by the oldbies tongue.gif for asking too many stupid questions, sorry la... the tutorial is so short yet too many icons populated my screen, got a tough time to know them one by one. Somemore need to familiarize my eyes to the boundless space screen that populated by those very small icons. I think if my ship kena attacked I also dont know what happened LOL

But the tutorial is really short, just taught you some basic ship maneuver and the basic activity you can do in EVE then blah already. Completed the mission I leftover yesterday, so going to try more tonight.
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One thing alot of new-comers mistake (and it's CCP's fault really) that the tutorial ends when the Tutorial AI disappears for the first time. I don't mean u cuz I can't tell from what you've said, but the full tutorial really ends when you finish the tutorial mission Cash for Capsuleers, a 10 part mission.

When you start Cash for Capsuleers the Tutorial AI appears again. Not only, you'll be about 500k and 2 ships richer!

Oh and welcome to EVE!

This post has been edited by arcana75: Nov 13 2007, 09:47 AM
arcana75
post Nov 13 2007, 09:49 AM

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QUOTE(TheNameX @ Nov 13 2007, 09:42 AM)
This morning I receive a mail from another Tutorial Agent and ask me to hop over to her station to get more mission, is this the next tutorial you have been talking about ?? I dont recall I got this mail after I finished the first tutorial leh..
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Yes yes! rclxms.gif The icons on the left blink when there's an update. Sometimes due to bugs or sync issues or misalignment of the moon the icon doesn't blink when it's updated. When you finished your tutorial part 1, the tutorial agent should say he would forward your info to his friend. Straight away you should get the mail telling you to go to part 2 in another station.

Look carefully at the agent info, doesn't it say "Tutorial agent" or "Storyline agent"?


Added on November 13, 2007, 10:04 am
QUOTE
Demographics

Dr. Eyjo stared by showing us a graph indicating the average number of skill points among characters of each faction and the distribution of those points in each skill category across each faction. The graph showed that skill points are fairly evenly distributed between the factions with each faction in the 8 to 9 million average skill point range. The graph also showed that skills were fairly evenly distributed among each skill category, but there were noticeable differences in the weapon skills chosen for characters of different races. The weapon skill distribution indicates that players are choosing these skills based on the racial bonuses for their faction, which reinforces the strengths and weakness of each race. The next graph ignored race and faction, focusing simply on showing how many players have how many skill points. The results were interesting, showing that the grand majority of characters have less that 1,000,000 skill points, and the player with the most has a whopping 91 million skill points. We were told that this character has been around since beta.

We were also treated to a recent snapshot of the population distribution across the universe to see where players were spending their time. At the time the snapshot was taken, 78% of the population was in high security space, 13% were in low sec space, and only 9% were located in 0.0 space. This came as a bit of a surprise as Dr. Eyjo and many from the gathered crowd expected the number of players in 0.0 to be higher. Of course this was just a snapshot, and a single point on a graph is by no means indicative of a trend. With this in mind, Dr. Eyjo promised more snapshots in the future so we can get a better view of this emerging picture of EVE's population.


http://www.mmorpg.com/gamelist.cfm/setview...ameID/14/page/1

This post has been edited by arcana75: Nov 13 2007, 10:04 AM
arcana75
post Nov 15 2007, 08:43 AM

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It's fake.

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