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DotA DotA Allstars v6.48b AI+ 1.52 by RGB, *Updated 20th January 2008*

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tan_pang
post Nov 24 2005, 08:59 AM

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how to make money handicap?
sometime, i wan use 3 player money(1166) to 1vs5 AI, but can't becoz all the computer will hv hero and make it 3 vs5.
so, can u make next time when use computer(easy) will not hv hero go out, so that i can play money handicap.
tan_pang
post Feb 5 2006, 11:39 AM

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QUOTE(seighart @ Feb 5 2006, 02:45 AM)
wow this is what ive been waiting for...so far the bugs from dota 6.25ai had been fixed. you can now use the two new heroes with their skills. ai has been improved really!!! it has now ai commands that are cool. the -ap command has been fixed,now the ai will not always choose sk, death prophet or ursa....dl now and see it for ur self!!!

great!!! notworthy.gif  notworthy.gif  notworthy.gif  notworthy.gif  notworthy.gif  notworthy.gif TO CLOUD_STR!!! its said there he got permission from Icefrog to use the 6.27b version...now thats cool!!
*
can mention out wat that "sk" mean
is it
Sandking
Skeleton King, or
Soul Keeper?
tan_pang
post Feb 7 2006, 12:42 PM

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QUOTE(Ah WanG @ Feb 7 2006, 11:32 AM)
i just faced 1 bugs here
just now opponet got bristle back
when he get is warpath n activated, his teamate around him, razor, bone, treant all get warpath as well, having insane attack speed sweat.gif
*
ya, me also encounter this
but the original v6.27b map didnt like this 1.
tan_pang
post Mar 5 2006, 01:57 PM

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QUOTE(Kelv @ Mar 4 2006, 07:04 PM)
That's why everytime I play i choose the scourge side
use pink color, still can type in command
*
then sentinel side will stuck in mid lane.

i am doubt about that -getmoving command
it juz seen didnt work at all!!!
tan_pang
post Mar 12 2006, 11:16 AM

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QUOTE(Celon @ Mar 10 2006, 04:22 PM)
i hope cloud_str can come out with 6.28 map with better AI. i hope i hope i hope
*
yup
something like
'all AI will push mid when they all reach xx lv or time esplased to xx:xx'
tan_pang
post Mar 15 2006, 03:34 PM

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QUOTE(Mascon @ Feb 13 2006, 06:54 PM)
I played twice 1 vs 3 (insane) AI, one of the AI is Stone Giant. While playing half way, Stone Giant just disappear.
When I type -ma, stone giant's name was gone.

Anyone face the same thing like this before??
*
today i hv this situation
-ar, i use sandking, enemy got stone giant, kotl, goblin
when play till 32:xx, i killed by stone giant
but when i died, that stone giant vanish suddenly!!!
use 'iseedeadpeople' cheat......didnt see that stone giant
aledi save that replay and watch many times also
that stone giant juz vanish suddenly when killed me
it juz make me shocking.gif
tan_pang
post Mar 18 2006, 10:33 AM

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QUOTE(Celon @ Mar 16 2006, 01:11 PM)
mind to upload your reply?
*
Attached File  6.27AI_stone_giant.zip ( 271.58k ) Number of downloads: 254

actually, my replay didnt show that stone giant drop all the item
really strange huh.gif
tan_pang
post Jun 19 2006, 03:40 PM

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QUOTE(sanjikun @ Jun 18 2006, 11:04 PM)
ahhh forget it... i can only do that in v5, which is the 'uncool' version nowadays lol!!!

*misses the frags*
cry.gif
*
no prob, many of my fren still play that 'uncool' version.
they even ask me for v5 bugs doh.gif
tan_pang
post Jun 28 2006, 09:37 PM

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QUOTE(hyperx @ Jun 28 2006, 07:57 PM)
oh ok, i got p4 2.6ht, 1gb ram, 6600gt  unsure.gif
*
how about Pentium D 2.8ghz, 1gb DDR3 ram, and Nvidia 7800? unsure.gif
i bet you wont use RM5000 to a warcraft map...
tan_pang
post Jun 29 2006, 09:22 PM

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for me, it juz lag abit in start game
after 5 minutes, i quit
then i uninstall and try to reinstall it(coz the war3.mpq file fragmented, cant make to contigous file by Disk Defragmenter), but when install till TFT, the installer jam (CD prob)!!! vmad.gif

but be4 i uninstall, i played 6.33ai till late game.
it didnt lag, smooth

 

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