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 Battlefield : Bad Company 2 [VIII], PC, X360, PS3, Point and Shoot or Spray and Pray

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mi-g
post Jul 28 2011, 04:46 PM

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QUOTE(esdome @ Jul 28 2011, 03:23 PM)
haha. whenever i did a mistake, please scold me ya. else i will become a noob forever.

moreover, i don't really know the rules of the game, i will only kill the enemy in front of me.  sweat.gif

and........what is mcom, what will happen if i stay longer at that place.
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QUOTE(imationyj @ Jul 28 2011, 03:38 PM)
mcom is for the attacker to arm it to destroy target... stay there when it blows will not hurt u... haha... actually i donno how the rush system decide who win who lose one... the defender how win one? i jz noe attacker jz nid destroy all mcom...
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when u play Rush type map, these 1 objective for both Attacker & Defender. The Attacker job is to destroy the MCOM (indicated on map by A & B) by any means necessary. Arm it, shoot it with tank, C4-ing it, destroy the building that houses MCOM. Just destroy it. While Defender task is to defend that MCOM by ALL cost. Whatever it takes to make sure the Attacker dont destroy the MCOM.

Win Lose condition is set like this - Attacker was given 100 ticket. Each time an attacker dies, the ticket will deduted by 1 point. Defender must 'grab' those ticket until it reaches 0 or the Attacker will win (by destroying all MCOMs).
imationyj
post Jul 28 2011, 04:50 PM

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1. attacker cant gain points?
2. if defender defuse the mcom will deduct the attacker points?

MichaelJohn
post Jul 28 2011, 04:52 PM

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QUOTE(mi-g @ Jul 28 2011, 12:58 PM)
pure luck. seriously. coz i never sign up anything related to bf3 except the bf3alpha trial last week (and fails to get 1). but today surprise surprise i got an invitation.
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QUOTE(imationyj @ Jul 28 2011, 04:50 PM)
1. attacker cant gain points?
2. if defender defuse the mcom will deduct the attacker points?
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You lost me...

You can gain point if you help the team in any ways (revive , ammo replenish , repair , kill , spotting and etc)
And nope , the defender will gain points , while the attacker gains nothing (except for arming the M-c0m)
Luftwacko
post Jul 28 2011, 04:54 PM

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QUOTE(imationyj @ Jul 28 2011, 04:24 PM)
but there are many kinds of medics... some other medics jz wan to get points for reviving others by not thinking 1st shakehead.gif
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If they don't die in the process of reviving, its fine. At least he tried to save tickets for the team.

A medic who bleed tickets to the other team, however, is a counter-productive player.
imationyj
post Jul 28 2011, 04:55 PM

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QUOTE(MichaelJohn @ Jul 28 2011, 04:52 PM)
You lost me...

You can gain point if you help the team in any ways (revive , ammo replenish , repair , kill , spotting and etc)
And nope , the defender will gain points , while the attacker gains nothing (except for arming the M-c0m)
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umm i mean the 100 tickets tat mi-g said...
1. will the attacker gain tickets?
2. if defender defuse the mcom will deduct the attacker tickets?
mi-g
post Jul 28 2011, 04:57 PM

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QUOTE(MichaelJohn @ Jul 28 2011, 04:52 PM)
You lost me...

You can gain point if you help the team in any ways (revive , ammo replenish , repair , kill , spotting and etc)
And nope , the defender will gain points , while the attacker gains nothing (except for arming the M-c0m)
*
i think i just make a confusion LOL

point and ticket is 2 different thing. point can be collected by any player. what ever he do, he will get point (and some action will deduct that point).

meanwhile the Ticket is the one on your minimap hud. that Ticket will reduced every time an attacker dies (but can be added if a medic revives an attacker, 1 ticket per revive)..

hope u can understand
MichaelJohn
post Jul 28 2011, 04:59 PM

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QUOTE(imationyj @ Jul 28 2011, 04:55 PM)
umm i mean the 100 tickets tat mi-g said...
1. will the attacker gain tickets?
2. if defender defuse the mcom will deduct the attacker tickets?
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1. Already answered so not gonna say anything.
2. Nope

This post has been edited by MichaelJohn: Jul 28 2011, 04:59 PM
Luftwacko
post Jul 28 2011, 04:59 PM

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QUOTE(imationyj @ Jul 28 2011, 04:55 PM)
umm i mean the 100 tickets tat mi-g said...
1. will the attacker gain tickets?
2. if defender defuse the mcom will deduct the attacker tickets?
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No.

1. Attacker will always lose tickets. -1 ticket for each death, +1 ticket for each revive. So basically the medic's job on the attacking team is to slow down the ticket bleed.

2.defending team have no tickets. Their job is to bleed the attacker's ticket down to 0. And to do that they need to keep killing.

Attackers will win if all mcom stations are destroyed.

Defenders will win if the attackers' ticket reaches 0 before they could blow up all the mcom stations.

This post has been edited by Luftwacko: Jul 28 2011, 05:00 PM
mi-g
post Jul 28 2011, 04:59 PM

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defender only can reduced that ticket (by killing attacker, of course) but not adding it.
imationyj
post Jul 28 2011, 05:05 PM

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oh... thx for the info from all of u... appreciate it ^^
esdome
post Jul 28 2011, 05:12 PM

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thanks for all the explanation. i'm much more clearer on the rules now.

then i should not die so many times when i'm on the attacking side.

my dying rate always doubled my killing rate. T-T
mi-g
post Jul 28 2011, 05:15 PM

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QUOTE(esdome @ Jul 28 2011, 05:12 PM)
thanks for all the explanation. i'm much more clearer on the rules now.

then i should not die so many times when i'm on the attacking side.

my dying rate always doubled my killing rate. T-T
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yes. if u are Attacking, do not Gung-Ho all the way. practice caution, as your death will be costly. its ok if u not killing too much, but its not ok if u die too much laugh.gif
esdome
post Jul 28 2011, 05:23 PM

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one question. as defender, should i stay around the mcom or push all the way to the attacker base?

i mean which one is more recommended.
mi-g
post Jul 28 2011, 05:25 PM

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its up to you.. if there's alot of defender around mcom, then u can move near attacker base la.. priority is mcom. if it was set, die2 oso u need to defuse it laugh.gif
TSbulibulizaimon
post Jul 28 2011, 05:26 PM

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QUOTE(esdome @ Jul 28 2011, 05:23 PM)
one question. as defender, should i stay around the mcom or push all the way to the attacker base?

i mean which one is more recommended.
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Stay near MCOM coz ur opponents is trying their best to get to those MCOM mega_shok.gif
esdome
post Jul 28 2011, 05:31 PM

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haha. i remember bulibuli as attacker side. he will scream/shout/rage to those campers.

"what you all waiting for, move forward laaaaaaa"


amduser
post Jul 28 2011, 05:40 PM

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QUOTE(mi-g @ Jul 28 2011, 05:25 PM)
its up to you.. if there's alot of defender around mcom, then u can move near attacker base la.. priority is mcom. if it was set, die2 oso u need to defuse it laugh.gif
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unless there is 1 ticket left for the attacker laugh.gif
mi-g
post Jul 28 2011, 05:48 PM

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QUOTE(esdome @ Jul 28 2011, 05:31 PM)
haha. i remember bulibuli as attacker side. he will scream/shout/rage to those campers.

"what you all waiting for, move forward laaaaaaa"
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he IS Kommisar Bulibuli laugh.gif laugh.gif

QUOTE(amduser @ Jul 28 2011, 05:40 PM)
unless there is 1 ticket left for the attacker laugh.gif
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fukken true lol
TSbulibulizaimon
post Jul 28 2011, 06:06 PM

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QUOTE(mi-g @ Jul 28 2011, 05:48 PM)
he IS Kommisar Bulibuli laugh.gif  laugh.gif
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Ye la tu lulz, bley la kang free2 dtg sana test BF3 blush.gif
mi-g
post Jul 28 2011, 06:38 PM

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QUOTE(bulibulizaimon @ Jul 28 2011, 06:06 PM)
Ye la tu lulz, bley la kang free2 dtg sana test BF3  blush.gif
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anytime bro.. datang jgn tak datang laugh.gif kalo bawak piza ke mekdi ke lagi meriah laugh.gif laugh.gif

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