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 Patch 4.1, you trollin?

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Deimos Tel`Arin
post Mar 2 2011, 11:24 AM

The LYN Kondom Man
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4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




wtf warrior so many changes.

Warriors

* Charge and Intercept no longer have diminishing returns on their stun effects.
* Colossus Smash now ignores 70% of an opponent's armor, down from 100%.
* Heroic Throw is now available from trainers at level 20.
* Inner Rage is now available at level 56.
* Intercept now has a 1.5-second stun, down from 3 seconds.
* Overpower damage has been increased to 140% weapon damage, up from 125%.
* Pummel is now usable in all stances.
* Rallying Cry (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Last Stand.
* Shield Bash has been removed from the game. (WTF?)
* Spell Reflection cooldown has been increased to 25 seconds, up from 10. FUUUUUUUUUUUUUUUUUUUUUU
* Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Bladestorm remains unchanged.
* Talent Specializations
o Arms
+ Improved Hamstring now reduces the global cooldown on Hamstring by 0.5/1 seconds in addition to its current effects.
+ Improved Slam increases Slam damage by 20/40%, up from 10/20%.
+
Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).

+ Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.
+ Mortal Strike damage has been increased to 175% weapon damage, up from 150%.
+ Strikes of Opportunity damage has been increased by 10% to keep stat parity with other strike changes.


o Fury


+ Flurry haste bonus has been doubled to 16/32/50%.

+ Raging Blow damage has been increased back to 120% weapon damage, up from 100%.

+ Unshackled Fury now only grants 2 base points of mastery, down from 8. This change offsets the Flurry boost to better control Fury burst damage.




o Protection


+ Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to proc a second aura that reduces magic damage by 7/14/20% for 6 seconds.

+ Gag Order now only affects Heroic Throw.


* Glyphs


o Glyph of Spell Reflection reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second.








fuuuuuuuuuuuuuuuuuuuuuuuuuuu whyhhhhhhyyyyy ???
Deimos Tel`Arin
post Mar 2 2011, 04:08 PM

The LYN Kondom Man
*******
Senior Member
4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




i has a sad.

i thought protection warrior is the ultimate counter against magic users.

i.e.

shield bash (with gag order) = interrupt spell + silence
spell reflect = can reflect 1 spell within 5 seconds, 6 seconds cool down (with talent + glyph) so basically can spam this much.



i sadding much.
Deimos Tel`Arin
post Mar 4 2011, 10:46 AM

The LYN Kondom Man
*******
Senior Member
4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




QUOTE(make87 @ Mar 4 2011, 09:54 AM)
no shield bash ....how warrior gonna tank nicely lol .... i wonder .....
*

lulz shield bash not for tanking one lar right? it is for killing mages one.

Deimos Tel`Arin
post Mar 4 2011, 04:52 PM

The LYN Kondom Man
*******
Senior Member
4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




QUOTE(make87 @ Mar 4 2011, 12:15 PM)
oic .... no wonder remove it .... was a stack skill since it share cd between shield bash & pummel.
*
shield bash with gag order can silence lar.
pummel interrupt only.

QUOTE(Jas2davir @ Mar 4 2011, 03:54 PM)
you sure you playing the same game bro? unless your prot war then shield bash will rarely be used against mages since they will most likely kite the living d*** out of you and the only reason to swap into port with shield is to reflect ice lance and deep freeze.
*

yes but u using spell reflect to reflect right? not shield bash.

This post has been edited by Deimos Tel`Arin: Mar 4 2011, 04:52 PM

 

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