wtf warrior so many changes.
Warriors
* Charge and Intercept no longer have diminishing returns on their stun effects.
* Colossus Smash now ignores 70% of an opponent's armor, down from 100%.
* Heroic Throw is now available from trainers at level 20.
* Inner Rage is now available at level 56.
* Intercept now has a 1.5-second stun, down from 3 seconds.
* Overpower damage has been increased to 140% weapon damage, up from 125%.
* Pummel is now usable in all stances.
* Rallying Cry (new ability) is available from trainers at level 83. It temporarily grants the warrior and all party or raid members within 30 yards 20% of maximum health for 10 seconds. After the effect expires, the health is lost. It has no cost, no stance requirements, and is not on the global cooldown. It has a 3-minute cooldown, but also shares a cooldown with Last Stand.
* Shield Bash has been removed from the game. (WTF?)
* Spell Reflection cooldown has been increased to 25 seconds, up from 10. FUUUUUUUUUUUUUUUUUUUUUU
* Whirlwind now has its cooldown reduced by 6 seconds when it deals damage to 4 or more targets. The Whirlwind effect caused by Bladestorm remains unchanged.
* Talent Specializations
o Arms
+ Improved Hamstring now reduces the global cooldown on Hamstring by 0.5/1 seconds in addition to its current effects.
+ Improved Slam increases Slam damage by 20/40%, up from 10/20%.
+
Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
+ Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.
+ Mortal Strike damage has been increased to 175% weapon damage, up from 150%.
+ Strikes of Opportunity damage has been increased by 10% to keep stat parity with other strike changes.
o Fury
+ Flurry haste bonus has been doubled to 16/32/50%.
+ Raging Blow damage has been increased back to 120% weapon damage, up from 100%.
+ Unshackled Fury now only grants 2 base points of mastery, down from 8. This change offsets the Flurry boost to better control Fury burst damage.
o Protection
+ Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to proc a second aura that reduces magic damage by 7/14/20% for 6 seconds.
+ Gag Order now only affects Heroic Throw.
* Glyphs
o Glyph of Spell Reflection reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second.
fuuuuuuuuuuuuuuuuuuuuuuuuuuu whyhhhhhhyyyyy ???
Patch 4.1, you trollin?
Mar 2 2011, 11:24 AM
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