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Game Development in Malaysia, Who is doing it and how does one start?
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mclelun
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Jan 10 2011, 09:25 PM
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QUOTE(Andrew Lim @ Jan 10 2011, 12:06 PM) I have to agree with Cheesenium - having an idea is not enough. Everybody and his brother has an idea. "Hey, let's make a game like <insert famous game here> but with <revolutionary innovative fun game mechanic>!" I've met many people who have had ideas, not only in the games industry. I was in the banking industry for a while too. And I can say those people who have no development experience tend to over-estimate how much they can accomplish and underestimate the amount of resources they need. Even if you want to go Indie, most of the Indie game developers are people who know how to code. They know the limitations of what a machine can do, and how hard it is to implement so-and-so feature. oh damn. I agree with this. Everyone want to do the game design, and not programming. that one of the problem I see here. Another problem is, most "game company" in Malaysia top priority is making money, not good games. so after joining a company, you will end up doing flash/java ... etc game base on client crappy design. I was quite into game development last time, but after changing job to my new company. I am doing more post production for tv now. I guess I will start to develop my own game really soon using my free time.
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mclelun
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Jan 10 2011, 10:16 PM
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QUOTE(sasaug @ Jan 10 2011, 09:57 PM) I want to do programming..as long someone provide a superb idea...and sprite then i make 1 =D no worry. not pointing at you  I used to see alot of people that post something like this in other forum "I want to make a RPG, looking for programmer, game artist , desginer. music composer" then, the dude didnt show what he can do or what he had done in the past. just expecting someone to do his game.
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mclelun
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Jan 10 2011, 11:04 PM
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Well I guess the goverment green light only true when you are applying grant from the government. You can still do violent and nasty game if you want
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mclelun
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Jan 11 2011, 07:22 PM
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QUOTE(LittleBro @ Jan 11 2011, 10:49 AM) Wah, all talk into making games. What about selling them? Selling is more important than making them. If doing games, I suggest going into small apps with short development like facebook aps. Selling games especially PC games = suicide cause sure pirate like mad. Promoting outside like awareness campaign oversea is really expensive. Malaysia is like Free to Play model. In Japan, this so call (doujin) amateur game makers actually makes money because piracy in Japan is a taboo. "Recettear" sold over 100k copies because of "Japan" brand. No point spending time,effort and especially money into something that would go down the drain. If sell in Malaysia price would be around RM 10 - RM 25 would be reasonable. I suggest being amateur is better, you keep your job. At night or weekeend spend sometime doing it with a group. Almost capital free btw. If you game is good , you dont even need to worry on how to sell them. You only need to worry when your game is crap.
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