QUOTE(gaeria84 @ Jan 7 2011, 01:24 PM)
Under normal circumstances, I'd avoid large and overly popular end-game raiding guilds.
Why? Too much competition for raid slots (too much benching), too much drama (most of them are underlying, you won't see them until they rear their ugly head), and the environment just isn't as conducive as those you would find in smaller casual guilds.
Word of advice for a GM: Keep your guild small and your members happy.
well, there's still drama in small guildsWhy? Too much competition for raid slots (too much benching), too much drama (most of them are underlying, you won't see them until they rear their ugly head), and the environment just isn't as conducive as those you would find in smaller casual guilds.
Word of advice for a GM: Keep your guild small and your members happy.
like the time i attempted to ninja a heal trinket, or the time i tried ninja a 1 hand dps sword, or the time i tried ninja some heal mail...
in the end i had them returned...
Jan 7 2011, 03:16 PM

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