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 latency issues, wow

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TSyakuza89
post Dec 24 2010, 10:36 AM, updated 15y ago

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hey! anyone experiencing latency issues lately during the night hours? i could not play at all after 8pm until around 1am. lately, it has been happening too often. i checked using pingtest my latency during that time was around 600 and jitter around the same amount too which is bad.
gaeria84
post Dec 24 2010, 11:32 AM

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QUOTE(yakuza89 @ Dec 24 2010, 10:36 AM)
hey! anyone experiencing latency issues lately during the night hours? i could not play at all after 8pm until around 1am. lately, it has been happening too often. i checked using pingtest my latency during that time was around 600 and jitter around the same amount too which is bad.
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This post has been edited by gaeria84: Dec 24 2010, 11:35 AM
ashwin988
post Dec 24 2010, 11:39 AM

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omg.. no wonder it was horrid yesterday.. I could not pvp at all!
gaeria84
post Dec 24 2010, 12:15 PM

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Funny though, I'm not experiencing much lag, except that my latency now hovers around the 300 range. Used to be in the 200 range.
Jas2davir
post Dec 24 2010, 02:26 PM

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QUOTE(gaeria84 @ Dec 24 2010, 12:15 PM)
Funny though, I'm not experiencing much lag, except that my latency now hovers around the 300 range. Used to be in the 200 range.
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wait for it
Deimos Tel`Arin
post Dec 24 2010, 02:30 PM

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i play on wow taiwan, ping seems fine though.
i played until 2am, this morning 8am played a bit also.

no lag.

ping about 250ms average withing tunneling.
prasys
post Dec 24 2010, 03:24 PM

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Dont compare wow TW to Wow US

two different things

anyway its hovering around 600ms for me , kinda laggy - managed to do a heal yesterday at that keep in northened , whatever its called...not bad
intothefantasy
post Dec 24 2010, 06:27 PM

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yea having this lagg around 600ms to 800ms, is damn hard to tank with this kind of latency...before this is around 400-500 max...
TSyakuza89
post Dec 24 2010, 07:24 PM

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QUOTE(gaeria84 @ Dec 24 2010, 11:32 AM)
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but it doesnt explain why only certain times? my latency is going up right now =(
hidden830726
post Dec 25 2010, 09:50 AM

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QUOTE(prasys @ Dec 24 2010, 03:24 PM)
Dont compare wow TW to Wow US

two different things

anyway its hovering around 600ms for me , kinda laggy - managed to do a heal yesterday at that keep in northened , whatever its called...not bad
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But i dont think he is comparing. The thread never indicate which realm it is.

Marry Christmas btw. biggrin.gif

Currylaksa
post Dec 25 2010, 10:38 AM

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QUOTE(Deimos Tel`Arin @ Dec 24 2010, 02:30 PM)
i play on wow taiwan, ping seems fine though.
i played until 2am, this morning 8am played a bit also.

no lag.

ping about 250ms average withing tunneling.
*
remember to pakai the Leatrix Latency fix

http://www.wowinterface.com/downloads/info...LatencyFix.html
rizvanrp
post Dec 27 2010, 08:21 PM

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Leatrix fix won't do much/anything seeing as its a problem with the routing itself. My guild had a pretty shitty christmas on barthilas till I set us up a new VPN today D:

user posted image

Stable @ 175ms now thumbup.gif
madtoilet
post Dec 27 2010, 09:11 PM

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Which VPN are you using Rizvanrp? i tried WTFast but it didn't seem to do anything..
rizvanrp
post Dec 27 2010, 11:19 PM

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QUOTE(madtoilet @ Dec 27 2010, 09:11 PM)
Which VPN are you using Rizvanrp? i tried WTFast but it didn't seem to do anything..
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I'm using a custom OpenVPN routing setup with a local server. 2-4ms to the server locally (from my unifi line) and the server has about 168ms to the states. Can choose to re-route tunnel server traffic or blizz traffic :3 My streamyx guildies are at about 185ms~ish
madtoilet
post Dec 27 2010, 11:48 PM

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sounds like a sweet deal. I guess you guys set up that server your selves?
rizvanrp
post Dec 28 2010, 02:52 AM

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QUOTE(madtoilet @ Dec 27 2010, 11:48 PM)
sounds like a sweet deal. I guess you guys set up that server your selves?
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Well, I did. It's sort of a necessity because you have so many tunneling services but they mainly cater to non-Malaysian players. They have MY/SG servers but those servers are configured to rely on the routing between Blizz's US servers to Malaysia.

user posted image

This is what I've setup anyway. I've greyed out the server IPs but most of you who use this tunneling service will recognize the client. Anyway, with their local servers you basically get limited performance because it does not fully take advantage of the better routing performance offered by the datacenter. By using VPN tech with standard SSH tunneling, you have the option to choose any tunneling server/service with the benefit of *lets say* Jaring IDC routing.

I've brought this up to some tunneling service owners in the past but they mainly want to stick with SOCKS hooking + SSH tunneling so meh.. just gotta fix stuff by yourself sometimes.
ashwin988
post Dec 28 2010, 08:41 AM

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I am interested.. because I can never get the appropriate ping to pvp.. is there any guide to get this started and how much does this cost?


Added on December 28, 2010, 2:40 pmHave you guys heard of WTFast?

This post has been edited by ashwin988: Dec 28 2010, 02:40 PM
kopang
post Dec 28 2010, 10:29 PM

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Rizvanrp, thats a very interesting tunneling software you have.
Is it meant only for guildies or can outsiders buy the service??
Deimos Tel`Arin
post Dec 29 2010, 11:16 AM

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QUOTE(prasys @ Dec 24 2010, 03:24 PM)
Dont compare wow TW to Wow US

two different things

anyway its hovering around 600ms for me , kinda laggy - managed to do a heal yesterday at that keep in northened , whatever its called...not bad
*

bukan compare lar. i just sharing the ping on my end.
and wow tw and us not that different, still the same wow game.
just different location, language, etc.

QUOTE(Currylaksa @ Dec 25 2010, 10:38 AM)
remember to pakai the Leatrix Latency fix

http://www.wowinterface.com/downloads/info...LatencyFix.html
*

after trying this i think the server tend to d/c me more often.
i removed it liao.

dun have latency problems without it anyway.

Jas2davir
post Dec 29 2010, 02:07 PM

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QUOTE(rizvanrp @ Dec 28 2010, 02:52 AM)
Well, I did. It's sort of a necessity because you have so many tunneling services but they mainly cater to non-Malaysian players. They have MY/SG servers but those servers are configured to rely on the routing between Blizz's US servers to Malaysia.

user posted image

This is what I've setup anyway. I've greyed out the server IPs but most of you who use this tunneling service will recognize the client. Anyway, with their local servers you basically get limited performance because it does not fully take advantage of the better routing performance offered by the datacenter. By using VPN tech with standard SSH tunneling, you have the option to choose any tunneling server/service with the benefit of *lets say* Jaring IDC routing.

I've brought this up to some tunneling service owners in the past but they mainly want to stick with SOCKS hooking + SSH tunneling so meh.. just gotta fix stuff by yourself sometimes.
*
so i heard you liek wanted to give us free tunneling because you liek us? brows.gif
rizvanrp
post Dec 29 2010, 05:41 PM

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QUOTE(kopang @ Dec 28 2010, 10:29 PM)
Rizvanrp, thats a very interesting tunneling software you have.
Is it meant only for guildies or can outsiders buy the service??
*
Eh the software in the screenshot isn't mine, its from an existing service. I just wanted to show the latency when using a tunneling service by itself (in this case it was wowtunnels) vs using a tunneling service with a proper VPN running in the background at the same time. I would give out this service to outsiders but I don't have the time to setup a large scale operation and bandwidth is expensive in Malaysia. Currently looking at 2GB/day with about 10 users. sad.gif

Even while using the tunneling service, we had issues with latency spiking to 2k+ms ingame between 8pm-1am because of the TMnet international GW issue so I just set us up this VPN to 're-route' tunnel server traffic through a different path.
madtoilet
post Dec 29 2010, 07:50 PM

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Been able to play normally on my own but as soon as i get to an instance it goes to hell sad.gif
rizvanrp
post Dec 30 2010, 04:21 AM

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A few people have PMed me regarding the OpenVPN setup so I'll just write a brief guide on how to get it working on a Linux based server. You'll need either a dedicated server or virtual private server (VPS) located in a Malaysian datacenter (preferably Jaring/AIMS and not TM). You should check your latency with the hosting provider and ensure that it's stable (2-20ms and doesn't time out/fluctuate badly). If you're getting a VPS, it'll probably be cheaper to go with OpenVZ based hosting with the TUN/TAP module enabled but XEN/other platforms are fine too. You're looking at about 2GB/day of total bandwidth (in/out) for 5-10 WoW players.

You can refer to this website for a basic guide on setting up a CA based OpenVPN server : http://www.ventanazul.com/webzine/articles...ubuntu-and-hulu

In the server config, make sure it's using UDP :

CODE
proto udp


.. and disable compression and encryption :

CODE
cipher none
#comp-lzo


.. and finally set up the routing. Do NOT use :

CODE
push "redirect-gateway def1"


.. as it will redirect all traffic from your VPN clients (browsing, BT, MSN, whatever they're running) but instead use :

CODE
push "route x.x.x.x 255.255.255.255"
push "route x.x.x.x 255.255.255.255"
push "route x.x.x.x 255.255.255.255"


.. to push specific IP address or IP/netmask combinations to your clients that you intend to forward through the server. These routes can be IP addresses for existing WoW tunneling services or Blizzard server subnets (if you intend to just re-route WoW client traffic alone). As OpenVPN is multiplatform (there are Windows/Mac/Linux clients for it) you should be able to use it for any WoW client. OpenVPN only re-routes network traffic and does not modify the wow.exe process in any way (unlike current SSH+SOCKS based tunneling methods) so it's never going to be detected as a potential 'hack' and is platform independent.

You can also use it for other games (UDP based first person shooters like BFBC2) if you like. I've been using it to re-route login server traffic for Int. Heroes of Newerth through a US server to bypass the GeoIP check. You still get 90-110ms with Japan servers because ingame traffic is still Streamyx -> JPN but only login traffic is passed through the US server, lol

This post has been edited by rizvanrp: Dec 30 2010, 04:25 AM
dragna
post Dec 30 2010, 12:52 PM


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Very nice guide. Thanks
smiley.kambing
post Dec 30 2010, 02:52 PM

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QUOTE(rizvanrp @ Dec 30 2010, 04:21 AM)
A few people have PMed me regarding the OpenVPN setup so I'll just write a brief guide on how to get it working on a Linux based server. You'll need either a dedicated server or virtual private server (VPS) located in a Malaysian datacenter (preferably Jaring/AIMS and not TM). You should check your latency with the hosting provider and ensure that it's stable (2-20ms and doesn't time out/fluctuate badly). If you're getting a VPS, it'll probably be cheaper to go with OpenVZ based hosting with the TUN/TAP module enabled but XEN/other platforms are fine too. You're looking at about 2GB/day of total bandwidth (in/out) for 5-10 WoW players.

You can refer to this website for a basic guide on setting up a CA based OpenVPN server : http://www.ventanazul.com/webzine/articles...ubuntu-and-hulu

In the server config, make sure it's using UDP :

CODE
proto udp


.. and disable compression and encryption :

CODE
cipher none
#comp-lzo


.. and finally set up the routing. Do NOT use :

CODE
push "redirect-gateway def1"


.. as it will redirect all traffic from your VPN clients (browsing, BT, MSN, whatever they're running) but instead use :

CODE
push "route x.x.x.x 255.255.255.255"
push "route x.x.x.x 255.255.255.255"
push "route x.x.x.x 255.255.255.255"


.. to push specific IP address or IP/netmask combinations to your clients that you intend to forward through the server. These routes can be IP addresses for existing WoW tunneling services or Blizzard server subnets (if you intend to just re-route WoW client traffic alone). As OpenVPN is multiplatform (there are Windows/Mac/Linux clients for it) you should be able to use it for any WoW client. OpenVPN only re-routes network traffic and does not modify the wow.exe process in any way (unlike current SSH+SOCKS based tunneling methods) so it's never going to be detected as a potential 'hack' and is platform independent.

You can also use it for other games (UDP based first person shooters like BFBC2) if you like. I've been using it to re-route login server traffic for Int. Heroes of Newerth through a US server to bypass the GeoIP check. You still get 90-110ms with Japan servers because ingame traffic is still Streamyx -> JPN but only login traffic is passed through the US server, lol
*
Thanks for sharing dude. Will try it up on my current server

TSyakuza89
post Dec 30 2010, 08:01 PM

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i tried leatrix, it reduced my ping by approx 100 to 200. from 600 to avging around 450-500

 

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