
Stable @ 175ms now
latency issues, wow
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Dec 27 2010, 08:21 PM
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#1
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Elite
195 posts Joined: Sep 2006 |
Leatrix fix won't do much/anything seeing as its a problem with the routing itself. My guild had a pretty shitty christmas on barthilas till I set us up a new VPN today D:
![]() Stable @ 175ms now |
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Dec 27 2010, 11:19 PM
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#2
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Elite
195 posts Joined: Sep 2006 |
QUOTE(madtoilet @ Dec 27 2010, 09:11 PM) I'm using a custom OpenVPN routing setup with a local server. 2-4ms to the server locally (from my unifi line) and the server has about 168ms to the states. Can choose to re-route tunnel server traffic or blizz traffic :3 My streamyx guildies are at about 185ms~ish |
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Dec 28 2010, 02:52 AM
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#3
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Elite
195 posts Joined: Sep 2006 |
QUOTE(madtoilet @ Dec 27 2010, 11:48 PM) Well, I did. It's sort of a necessity because you have so many tunneling services but they mainly cater to non-Malaysian players. They have MY/SG servers but those servers are configured to rely on the routing between Blizz's US servers to Malaysia.![]() This is what I've setup anyway. I've greyed out the server IPs but most of you who use this tunneling service will recognize the client. Anyway, with their local servers you basically get limited performance because it does not fully take advantage of the better routing performance offered by the datacenter. By using VPN tech with standard SSH tunneling, you have the option to choose any tunneling server/service with the benefit of *lets say* Jaring IDC routing. I've brought this up to some tunneling service owners in the past but they mainly want to stick with SOCKS hooking + SSH tunneling so meh.. just gotta fix stuff by yourself sometimes. |
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Dec 29 2010, 05:41 PM
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#4
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Elite
195 posts Joined: Sep 2006 |
QUOTE(kopang @ Dec 28 2010, 10:29 PM) Rizvanrp, thats a very interesting tunneling software you have. Eh the software in the screenshot isn't mine, its from an existing service. I just wanted to show the latency when using a tunneling service by itself (in this case it was wowtunnels) vs using a tunneling service with a proper VPN running in the background at the same time. I would give out this service to outsiders but I don't have the time to setup a large scale operation and bandwidth is expensive in Malaysia. Currently looking at 2GB/day with about 10 users. Is it meant only for guildies or can outsiders buy the service?? Even while using the tunneling service, we had issues with latency spiking to 2k+ms ingame between 8pm-1am because of the TMnet international GW issue so I just set us up this VPN to 're-route' tunnel server traffic through a different path. |
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Dec 30 2010, 04:21 AM
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#5
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Elite
195 posts Joined: Sep 2006 |
A few people have PMed me regarding the OpenVPN setup so I'll just write a brief guide on how to get it working on a Linux based server. You'll need either a dedicated server or virtual private server (VPS) located in a Malaysian datacenter (preferably Jaring/AIMS and not TM). You should check your latency with the hosting provider and ensure that it's stable (2-20ms and doesn't time out/fluctuate badly). If you're getting a VPS, it'll probably be cheaper to go with OpenVZ based hosting with the TUN/TAP module enabled but XEN/other platforms are fine too. You're looking at about 2GB/day of total bandwidth (in/out) for 5-10 WoW players.
You can refer to this website for a basic guide on setting up a CA based OpenVPN server : http://www.ventanazul.com/webzine/articles...ubuntu-and-hulu In the server config, make sure it's using UDP : CODE proto udp .. and disable compression and encryption : CODE cipher none #comp-lzo .. and finally set up the routing. Do NOT use : CODE push "redirect-gateway def1" .. as it will redirect all traffic from your VPN clients (browsing, BT, MSN, whatever they're running) but instead use : CODE push "route x.x.x.x 255.255.255.255" push "route x.x.x.x 255.255.255.255" push "route x.x.x.x 255.255.255.255" .. to push specific IP address or IP/netmask combinations to your clients that you intend to forward through the server. These routes can be IP addresses for existing WoW tunneling services or Blizzard server subnets (if you intend to just re-route WoW client traffic alone). As OpenVPN is multiplatform (there are Windows/Mac/Linux clients for it) you should be able to use it for any WoW client. OpenVPN only re-routes network traffic and does not modify the wow.exe process in any way (unlike current SSH+SOCKS based tunneling methods) so it's never going to be detected as a potential 'hack' and is platform independent. You can also use it for other games (UDP based first person shooters like BFBC2) if you like. I've been using it to re-route login server traffic for Int. Heroes of Newerth through a US server to bypass the GeoIP check. You still get 90-110ms with Japan servers because ingame traffic is still Streamyx -> JPN but only login traffic is passed through the US server, lol This post has been edited by rizvanrp: Dec 30 2010, 04:25 AM |
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