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 Patch 1.1.2, That was fast!

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Sichiri
post Oct 15 2010, 07:35 AM

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Oh my gawd this is waay sooner that expected!
Sichiri
post Oct 15 2010, 11:33 AM

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Oh man, I totally forgot about the 5 Roach Rush after switching to mutaling build.

5RR is gonna be so much more powerful now!
Sichiri
post Oct 15 2010, 03:31 PM

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QUOTE(Soul-X @ Oct 15 2010, 03:23 PM)
I don't think it will work like a charm to protoss that uses sentry to block the choke=.=
*
based on replays I've watched on it, the roach still can attack the zealot/pylon blocking the choke with FF covering the ramp and that was in 1.0
Sichiri
post Oct 15 2010, 05:15 PM

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QUOTE(nagflar @ Oct 15 2010, 04:54 PM)
how fast zerg can come out 5 RR push?
*
If done correctly, 5 roach will pop at around 5:00 game minutes mark.
in a 1v1 map, they will be at your doorstep at roughly 5:40 game minutes, which is exactly when ling speed upgrade finishes.

Sichiri
post Oct 18 2010, 02:02 PM

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QUOTE(Quazacolt @ Oct 18 2010, 01:55 PM)
thought they on headphones and shouldnt hear the crowd? lol
*
no 'soundproof box' unlike GSL lol. Gues those weren't noise cancelling headphones.
Sichiri
post Oct 18 2010, 03:14 PM

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QUOTE(evofantasy @ Oct 18 2010, 02:44 PM)
well to be fair the zerg+terran combo in 2s was pretty annoying...
speedlings + speed reapers
*
speedling + hellion would be a more suitable combo. the hellion would take care of any anti-zerging units(marines, zerglings, zealots) while the lings can kill any anti-hellion units(stalkers, marauders, roach)

 

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