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Battlefield : Bad Company 2 [VI], PC, X360, PS3, Current Patch Is Awesome
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amduser
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Oct 28 2010, 07:25 PM
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QUOTE(gestapo @ Oct 28 2010, 03:47 PM) so that was u!! cause me to TK u where got massage? no wonder smell something weird all those flying evading missiles and tracers my score is the lowest passenger > gunner > pilot the point system is flawed  they should give point for avoiding incoming missile
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TSsniper69
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Oct 28 2010, 07:28 PM
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QUOTE(Boomeraangkid @ Oct 28 2010, 06:21 PM) just want to inform my superiors, incase they didnt read my thread in MBT forums. Im going MIA for 2 weeks as im going to the EU for holidays  give us your accountla, we play for your nick...
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redbull_y2k
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Oct 28 2010, 09:19 PM
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QUOTE(youjingng @ Oct 28 2010, 06:59 PM) i thought it was a medic but actually a hind pilot.  lol actually Gest is the pilot, while Friendlyfireman is the passenger sitting at the back doing nothing but korek hidung.
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TSsniper69
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Oct 28 2010, 09:29 PM
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if i saw Redbull in heli, i quickly hide and stay low...  , damn jeles...!
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mekboyz
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Oct 28 2010, 09:35 PM
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I joined the game at the ending la thats why.. If not sure i would have tembak the heli down
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Boomeraangkid
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Oct 28 2010, 10:13 PM
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QUOTE(sniper69 @ Oct 28 2010, 07:28 PM) give us your accountla, we play for your nick...  NO!
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redbull_y2k
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Oct 28 2010, 11:09 PM
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Battlefield: Bad Company 2 Patch for PC Released Tomorrow!QUOTE Hi Battlefield fans! We are happy to announce the release of the new PC patch version R9 for Battlefield: Bad Company 2 on October 29th.
We examined the different issues submitted by the community in the thread called "My biggest issues" on the forum. Additionally we have collected feedback for some time now and incorporated a lot of community wishes, so we are really excited to release this.
Please note: All game servers will need to be taken down for updates. The maintenance period starts on Friday, October 29th at 06:00 AM GMT. Most of the servers should be back up by 10:00 AM GMT. The patch is roughly 900 MB in size.
How to get the game client updated
* If you are using Steam: the Steam client will automatically begin updating your game client once Oct 29th, 6:00 AM (GMT) has passed by.
* If you are not using Steam: then the game’s online updater will find the version online at the same hour and ask you to patch.
* If you are not using Steam: we will also publish an offline updater. Download links will be added to this blog post during the day.
Here is the complete fix-list for the patch
- All Weapons Bronze Insignia requiring an unobtainable bronze star for the tracer dart – requirement removed.
- Improved Hit registration made through several fixes and some of the hitboxes themselves have been changed. This will increase the accuracy of guns.
- Blue box chat window removed
- The 2 second immunity when spawning/being revived will now be immediately removed either by firing, zooming, or any movement (move, crouch, jump). A Spawning Player can still orient passively in the Game World..
- 3D vision fixed.
- Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles.
- Reduced slug shotgun hip accuracy to require zooming for consistent long range accuracy. Hip accuracy is now on par with the semi automatic weapons.
- Fixed a bug on PC where the G3 would do less damage than intended.
- Fixed VADS turning sensitivity on PC so it performs like the ZU23.
- Reduced VADS push back and damage to balance it with the ZU23.
- Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed.
- Reduced the reload time for vehicle countermeasures.
- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.
- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
- Reduced all weapon damage to the MCOM by 50%.
- Fixed an C4 vs MCOM exploit on Atacama Desert.
- Fixed a bug with FOV when aiming the M1911.
- Lowered the close range damage of the AN94 to highlight its long range role.
- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMG's.
- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
- Slightly increased the damage of the UH60. Source : http://blogs.battlefield.ea.com/battlefiel...0/28/patch.aspxFuhhhh aku excited tgk part yg bolded tuh!  Patch gonna release tommorow at 2pm i guess. This post has been edited by redbull_y2k: Oct 28 2010, 11:09 PM
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bulibulizaimon
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Oct 28 2010, 11:17 PM
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QUOTE(redbull_y2k @ Oct 28 2010, 11:09 PM) Battlefield: Bad Company 2 Patch for PC Released Tomorrow! 1 word, awsome~
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TSsniper69
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Oct 28 2010, 11:32 PM
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QUOTE(redbull_y2k @ Oct 28 2010, 11:09 PM) Battlefield: Bad Company 2 Patch for PC Released Tomorrow!Source : http://blogs.battlefield.ea.com/battlefiel...0/28/patch.aspxFuhhhh aku excited tgk part yg bolded tuh!  Patch gonna release tommorow at 2pm i guess.   Here is the complete fix-list for the patch - Fixed slug shotgun zoom crosshair on PC so they better represent the long range accuracy. Crosshairs now close more on PC, similar to consoles. -- what does it mean? never have console, so no idea- Fixed a bug where vehicle countermeasures would fail to remove tracer darts at high speed. -- owh yeah, i liek it... ahak, ahak... i love it... ahak, ahak- Reduced the reload time for vehicle countermeasures. -- owh yeah, i liek it... ahak, ahak... i love it... ahak, ahak- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire. -- fffuuuuuuuu, nicah ah...- Reduced all weapon damage to the MCOM by 50%. --  - Fixed an C4 vs MCOM exploit on Atacama Desert. --  - Slightly increased the damage of the UH60. -- owh yeah, i liek it... ahak, ahak... i love it... ahak, ahak
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redbull_y2k
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Oct 28 2010, 11:57 PM
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Okeh pasni mau target 100 kills in one round pakai gunner Blackhawk.
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GreaseMonkey90
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Oct 29 2010, 12:48 AM
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awww...look at all the fix....redbull...mati la ko ngan hind. VADS sentivity improved. jeng jeng jeng
noooo atacama glitch!!!!
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gestapo
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Oct 29 2010, 01:01 AM
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QUOTE(mekboyz @ Oct 28 2010, 09:35 PM) I joined the game at the ending la thats why.. If not sure i would have tembak the heli down  Tipu! i saw u say " dont worry i bring the heli down  " tapi tak dpt QUOTE(redbull_y2k @ Oct 28 2010, 11:09 PM) Battlefield: Bad Company 2 Patch for PC Released Tomorrow!Source : http://blogs.battlefield.ea.com/battlefiel...0/28/patch.aspxFuhhhh aku excited tgk part yg bolded tuh!  Patch gonna release tommorow at 2pm i guess.  server updated already boh QUOTE(amduser @ Oct 29 2010, 12:12 AM) - Reduced all weapon damage to the MCOM by 50%. - Fixed an C4 vs MCOM exploit on Atacama Desert.  haa redbull kene pi masuk arm la. takde letak c4 atas bumbung dah
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redbull_y2k
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Oct 29 2010, 01:04 AM
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QUOTE(GreaseMonkey90 @ Oct 29 2010, 12:48 AM) awww...look at all the fix....redbull...mati la ko ngan hind. VADS sentivity improved. jeng jeng jeng noooo atacama glitch!!!! not a problem, just make sure to takeout the VADS. Everytime aku masuk VADS pon aku tukar mouse sensitivity to high. QUOTE(gestapo @ Oct 29 2010, 01:01 AM) haa redbull kene pi masuk arm la. takde letak c4 atas bumbung dah  Oh taktik rumah roboh 2.0 still boleh pakai apa.
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mekboyz
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Oct 29 2010, 01:41 AM
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QUOTE(gestapo @ Oct 29 2010, 01:01 AM) Tipu! i saw u say " dont worry i bring the heli down  " tapi tak dpt Oops tangkap basah hehehe  Tak jadi la as i mentioned i joined late, ran outta time
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TSsniper69
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Oct 29 2010, 02:02 AM
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kirashin
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Oct 29 2010, 02:04 AM
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Getting Started

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uissh bari main ngan bulibuli dan sniper69..ishhh main buli..spwn jer mati..lol lol..tak pe..dapat tag diorang..haha
lol lol...stuck kat pokok...hahaha..brake pad hilang..
This post has been edited by kirashin: Oct 29 2010, 02:07 AM
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TSsniper69
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Oct 29 2010, 02:12 AM
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QUOTE(kirashin @ Oct 29 2010, 02:04 AM) uissh bari main ngan bulibuli dan sniper69..ishhh main buli..spwn jer mati..lol lol..tak pe..dapat tag diorang..haha lol lol...stuck kat pokok...hahaha..brake pad hilang.. lol... tak ramai, boring gila...
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kirashin
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Oct 29 2010, 02:15 AM
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Getting Started

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= ="...memang tak ramai..petang tadi aku main 3 orang jerr...habis kena hentam..haha..rusty tag aku cantik kan..gahaha
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TSsniper69
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Oct 29 2010, 02:16 AM
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QUOTE(kirashin @ Oct 29 2010, 02:15 AM) = ="...memang tak ramai..petang tadi aku main 3 orang jerr...habis kena hentam..haha..rusty tag aku cantik kan..gahaha ah, tag ko... abis berjangkit karat kat tag lain... aku dah minyakkan dah...
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