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Games Dead Or Alive:Dimensions (3DS), 3D jiggling greatness

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HiRuMi91
post Sep 18 2010, 10:21 PM

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you shake your 3DS.. their boobs jiggle... Thats what they said

TShafez13
post Sep 19 2010, 04:02 AM

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yeah,using gyro somthing.
rhoyo
post Oct 1 2010, 09:00 AM

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man can see kasumi boobies in 3D
TShafez13
post Oct 2 2010, 04:37 PM

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...can see?
holy sheeeiiit ohmy.gif
PhoenixByte
post Oct 2 2010, 09:40 PM

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i dunno..the game trailers doesn't look so good. Kind of like a lazy port.
TShafez13
post Oct 6 2010, 01:25 PM

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yeah,but maybe they will improve over time.

This post has been edited by hafez13: Oct 6 2010, 01:25 PM
gundamalpha
post Oct 6 2010, 01:28 PM

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QUOTE(hafez13 @ Oct 6 2010, 01:25 PM)
yeah,but maybe they will improve over time.
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By making them bigger/bouncier? huh.gif
TShafez13
post Oct 6 2010, 01:30 PM

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=.=
too big not too cool.
PhoenixByte
post Oct 6 2010, 02:42 PM

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then better stick to chun li's brows.gif
TShafez13
post Oct 6 2010, 04:40 PM

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YEAH~!
Alternate-Zer0
post Jan 20 2011, 12:49 AM

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Samus in DOA! WOW


PhoenixByte
post Jan 20 2011, 04:59 AM

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ah damn..just show the ball tongue.gif
retsmot
post Jan 20 2011, 04:14 PM

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wa.....very good news lol.

doa like to jump ship alot tho, kinda cb wan support them. but luckily i gonna buy 3ds 2nd edition(like ds, dslite, the 1st editions usually not worth to buy imho), so prolly can pick this up.
xtreme~~
post Jan 29 2011, 06:21 PM

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it's bouncing...

Kyoyagami
post Jan 29 2011, 06:28 PM

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I will always wonder why the girls in DOA never wore Sports Bra. I will always do.
trio
post Feb 4 2011, 07:13 PM

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hahahah i wonder got the special option like the one in ps's DOA tongue.gif
prazole
post May 26 2011, 04:41 PM

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i got DOA:dimensions

early impressions:

pro:
graphic is silky smooth in 2d mode.. (one thing DOA is known for)
chronicles mode is an entirely new mode with story, 3d cutscenes (new scens + old scenes from other series_
true to dead or alive (feels like console)
many modes to play around
loading times what? (loading times is almost not there at all, even in between stages, not even 1 sec of loading)
so far i've seen many new stages to play, many multilevel stages
unloackables.. playing thru chronicles like SF, unlock figures n many customes
3D is very jarring, even in the menu itself (but u'll have to pay a price of reduced fframerate)

some cons
graphic is worse than street fighter (street fighter has self shadowing and very high res character model, infact i think they could have made the graphic better)
DOA character model looks nice upclose but shadowing very bland n simple even bg also looks ps2/DC DOA game graphic)
cannot find ppl to play online with from same area (world setting i found some players but lag)
once u turned on 3D, framerates is cut to half (very very noticable, i rather play in 2D)
the cutscenes are in 3D but they are most of the time motionless, no lip movement but with voices only)

others have to play more to say
but its a refreshing take for DOA so far..
it didnt felt like a lazy port, but entirely new game
its good that developers are taking time to make great content for handhelds
last time u always feel like handheld will get the laziest port..

finally i can play DOA on a handheld during air travel! +leifang
satinblack
post May 26 2011, 05:32 PM

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QUOTE(prazole @ May 26 2011, 04:41 PM)
i got DOA:dimensions

early impressions:

pro:
graphic is silky smooth in 2d mode.. (one thing DOA is known for)
chronicles mode is an entirely new mode with story, 3d cutscenes (new scens + old scenes from other series_
true to dead or alive (feels like console)
many modes to play around
loading times what? (loading times is almost not there at all, even in between stages, not even 1 sec of loading)
so far i've seen many new stages to play, many multilevel stages
unloackables.. playing thru chronicles like SF, unlock figures n many customes
3D is very jarring, even in the menu itself (but u'll have to pay a price of reduced fframerate)

some cons
graphic is worse than street fighter (street fighter has self shadowing and very high res character model, infact i think they could have made the graphic better)
DOA character model looks nice upclose but shadowing very bland n simple even bg also looks ps2/DC DOA game graphic)
cannot find ppl to play online with from same area (world setting i found some players but lag)
once u turned on 3D, framerates is cut to half (very very noticable, i rather play in 2D)
the cutscenes are in 3D but they are most of the time motionless, no lip movement but with voices only)

others have to play more to say
but its a refreshing take for DOA so far..
it didnt felt like a lazy port, but entirely new game
its good that developers are taking time to make great content for handhelds
last time u always feel like handheld will get the laziest port..

finally i can play DOA on a handheld during air travel! +leifang
*
My thoughts exactly, but I might add, try turning off your wifi when playing. FPS will improve quite a bit. Enjoyed the game so far.

♥ ♥ ♥ ♥ ♥ ♥ Kasumi

LostWanderer
post May 26 2011, 08:41 PM

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i find it that the health bars get depleted pretty quickly when hit...lol

and the rolling over sequence which drains health, well...it could be cheap when you fall to your death...?XD

still, totally different feel than sf4...plays more like naruto on the wii (clash of ninja series)...but i still like naruto more though...haha, this game is a pretty good game too...=)

This post has been edited by LostWanderer: May 26 2011, 08:42 PM
Azfar90
post May 26 2011, 08:41 PM

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Graphics look pretty okay and loading time is faster than SSFIV when
starting the fight I believe..It's nice to have 60FPS gameplay , if 3D is turned off then...

If the graphics are higher, I bet the loading time will be so painful to wait
and turning on the 3D effect just make it worse...So, there are sacrificed to be made for graphics quality..

I wish I can see my captured photos in my SD Card and transfer them to PC, but looks like the game didn't export them as readable-images... ):

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