now i think holding off 6 pools by protoss is so much more difficult...and last time was already difficult...>.<"
Patch 1.1, Rejoice Poor Zerg
Patch 1.1, Rejoice Poor Zerg
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Aug 28 2010, 08:19 AM
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#1
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Junior Member
315 posts Joined: Apr 2008 |
now i think holding off 6 pools by protoss is so much more difficult...and last time was already difficult...>.<"
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Aug 28 2010, 09:49 AM
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#2
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Junior Member
315 posts Joined: Apr 2008 |
Finally now with zealot and reaper being nerf, my mmm will be put to more use, since i basically like MMM much better.
You mean seige tanks and reapers, right?XD |
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Aug 28 2010, 10:38 AM
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#3
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Junior Member
315 posts Joined: Apr 2008 |
getting early forge also somewhat reduce the probability of a muta harass...but yeah...one of the ways to bulk up your defense in base...and ready to amass vr's...lol
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Aug 28 2010, 10:42 AM
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#4
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Junior Member
315 posts Joined: Apr 2008 |
at least you can pull 1 or 2 vr's out to carry out harass while they are thinking to ling rush ya
unless if you scouted an early hydra den...then drop the vr's...XD since lots takes more time to build...zerg is gonna focus more on ground i guess |
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Aug 28 2010, 11:12 AM
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#5
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Junior Member
315 posts Joined: Apr 2008 |
that is why 2 player maps are pretty deadly for 6 pools vs toss
i didn't mean that i will have the time to tech into stargates while zergs are 6 pooling me...XD but you can kinda sit in the base while having decent defense against ling rush and carry out harassment via air |
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Aug 28 2010, 02:27 PM
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#6
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Junior Member
315 posts Joined: Apr 2008 |
when your wall gets destroyed from a lot rush...it's gged from there unless you were teching into air and manage to get a VR out...
then it's gg for lot rushes |
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Aug 28 2010, 02:33 PM
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#7
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Junior Member
315 posts Joined: Apr 2008 |
if pvp, due to zealot rushes...you could either wall off...or make a sentry...but early game sentry ain't cheap
but since gateway rush will be changed...most likely one doesn't need to wall off during a pvp i most likely don't wall off against a terran early game...wall off when a zvp is found...and pvp...due to lots rushes is so favorable...i'll wall off...risked being proxied by gateways are too high in placements This post has been edited by LostWanderer: Aug 28 2010, 02:36 PM |
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Aug 28 2010, 02:40 PM
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#8
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315 posts Joined: Apr 2008 |
perhaps that's true as well...but getting lots rushed into my base feels so screwed...especially if they target my pylon...=(...and with the proxied gateways...more will be coming in sooner or later
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