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 Minecraft, bye notch

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Parrot
post Sep 27 2010, 09:53 AM

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I can honestly say Minecraft Classic and Alpha are the most addicting games I have ever played in recent memory. They virtually consumed the whole of my last weekend when I am not sleeping, and before I realised it, Monday is here.

Sucks when time really does fly when you're having fun.
Parrot
post Oct 4 2010, 10:22 AM

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Yup, Minecraft's still eating my time more so than any other game.

I wonder what is to be expected when the game goes beta?
Parrot
post Oct 4 2010, 10:34 AM

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QUOTE(bobohead1988 @ Oct 3 2010, 09:27 PM)
Dont know. Notch currently busy setting up a company so no updates from now until december perhaps
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I'm expecting delays, but December? Guess I'll just look for something else to do to tide my time 'til the next major update rolls around.

Character skinning is also fun. Great way to brush up my rusting pixel art skills.

This post has been edited by Parrot: Oct 4 2010, 10:53 AM
Parrot
post Oct 6 2010, 01:50 PM

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QUOTE(Sewerspeakers @ Oct 4 2010, 05:32 PM)
Update soon fellow krafters.

"Really? When?"

Halloween
» Click to show Spoiler - click again to hide... «

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Torches no longer light up indefinitely? I see nerd rage in the horizon!
Parrot
post Oct 6 2010, 04:41 PM

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QUOTE(Sewerspeakers @ Oct 6 2010, 03:22 AM)
More screenshots (now with Painterly Pack)
» Click to show Spoiler - click again to hide... «

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I can has IP?
Parrot
post Oct 7 2010, 10:13 AM

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Hokay, PM-ed you yesterday. Just waiting for a response.
Parrot
post Oct 11 2010, 10:48 AM

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QUOTE(Sewerspeakers @ Oct 10 2010, 04:12 PM)
Yay the new realm is basically Hell theme redux
» Click to show Spoiler - click again to hide... «

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Dyaaam, that's one huge cavern. How on earth are you supposed to mine anything here?
Parrot
post Oct 15 2010, 04:24 AM

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What is this minecart running on? Energizer batteries?


Parrot
post Oct 18 2010, 09:51 AM

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Finally amassed enough iron ingots to lay out a two-line railway network that leads to my lumberyard and a newly discovered cave (which is pretty far away), complete with booster carts and elevated cobblestone bridges.

It cut down traveling time a lot, but there is still the matter of connecting my house to the central station (the former is perched atop a cliffside; the station further down, inside the mountain). I've dug out a starter tunnel from my greenhouse that will do just that.

Will also test out railway switches and minecart automation later. Youtube doesn't have a shortage of tutorial videos on how to set them up. I also think I have redstone circuits and logic gates figured out (tested them on a metal door in my house's basement); only problem is I have yet to find a practical use for it.

This post has been edited by Parrot: Oct 18 2010, 11:57 AM
Parrot
post Oct 19 2010, 09:48 AM

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So, anyone up for some SMP, or are you guys really waiting it out until the Halloweenie update?
Parrot
post Oct 20 2010, 02:55 AM

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user posted image

I liek Snow World. Makes my home even cozier. Only downside is reeds and cacti are hard as hell to find.

On a side note, I've extended the railway line linking my second cave system even further to a newly discovered and larger cave system. Minecarts with boosters are proving incredibly handy for speedy travel; I hope it's not nerfed next update.

EDIT: Well, almost connected the cave. Just found out the openings are on the other side of the hill where the line terminates. Time to craft more tracks.

This post has been edited by Parrot: Oct 20 2010, 03:30 AM
Parrot
post Oct 20 2010, 09:55 AM

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QUOTE(NecrosavaNt @ Oct 19 2010, 03:09 PM)
just duplicate the cacti and reed. plant a block -> wait for it to grow -> cut off 2 blocks -> plant at another spot -> repeat
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That is if you can find one of each. I planned to plant at least one block of bamboo and cactus in the greenhouse, but as of right now, I have yet to find a single one because Snow World has made it absolutely difficult for these things to grow and be visible when I conduct scouting trips.

The only other bet is to stumble across these in a dungeon, which is why I'm aggressively looking for deep cave systems.

This post has been edited by Parrot: Oct 20 2010, 10:15 AM
Parrot
post Oct 22 2010, 10:27 AM

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QUOTE(talexeh @ Oct 21 2010, 06:53 AM)
The server was DDoS attacked by some kids.
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I thought it a localised server problem? Notch said so on his blog.

BTW, is anyone stockpiling torches for the upcoming Halloween update? I have two large chests full of them now.

This post has been edited by Parrot: Oct 22 2010, 10:38 AM
Parrot
post Oct 22 2010, 06:45 PM

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QUOTE(talexeh @ Oct 21 2010, 09:37 PM)
» Click to show Spoiler - click again to hide... «

*
Well, that sucks.

I least we have SP to kill time before the next uptime. Will probably improve my existing minecraft system with a few automatons before I extend to new biomes when the next update comes around.

This post has been edited by Parrot: Oct 22 2010, 06:48 PM
Parrot
post Oct 23 2010, 06:36 AM

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QUOTE(bobohead1988 @ Oct 22 2010, 10:58 AM)
Aw, they're so cute.

user posted image

My command-prompt starter booster at my home base station is going along fairly well, thanks to a few JewTube tutorials and a simple but effective circuit system. Once finished, no longer will I have to manually push a cart to a booster before jumping on to the cart, but simply sit on the stationary cart and push a button.

Once that's done, I'll start work on the track switches at this station so the lines can be centralised.
Parrot
post Oct 25 2010, 10:02 AM

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I've managed to set up three automatic minecart boosters at three minecart stations, but I've hit a snag. It turns out the configuration of the boosters is designed as such that the booster carts stop dead after I leave the chunks where they are located.

This means I have to restart these things each time I return from a faraway place, which is a shame because these boosters are so powerful that they could propel even unloaded carts all the way to the next station. I found more reliable alternatives possessing far less boosting power.

The OP but glitching booster and the alternate but weaker ones can be seen in these respectable tutorials:




This post has been edited by Parrot: Oct 25 2010, 10:18 AM
Parrot
post Oct 27 2010, 12:05 PM

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QUOTE(Sewerspeakers @ Oct 26 2010, 10:30 PM)
Its climate.
Imagine randomly generated snow mountain, area with more trees than usual, desert, snow desert, snow forest, all in the same map save.
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That's the reason I haven't expanded my current map the past 2 weeks or so. I just hope the biome variation isn't too drastic over shorter distances; it'll look very odd.
Parrot
post Oct 27 2010, 06:57 PM

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QUOTE(yuhhaur @ Oct 27 2010, 03:34 AM)
I would like to share my findings on minecart system.

Here is the schematic of my arrival station.

First is the idle state where no cart is coming in:
user posted image
A recycle cart will spin at section 1 as indicated at diagram above in green.
Section 2 is open.

Then, when minecart carries someone come in and land on the pressure plate:
user posted image
The pressure plate will send signal via redstone circuit to open section 1 and close section 2.
The spinning recycle cart at section 1 will be release to section 2, and will be spinning.

When the guy leave the cart, the redstone will send another signal to close section 1 and open section 2. The recycle cart on section 2 will come over and collect the cart.
user posted image
The recycle cart, will go back to loop section 1 and the entire system is reset.

I do not draw out the actual implementation as it varies between north/south/east/west facing but the general idea is there. Also, separate booster track are required in section 1 and 2 for keeping the cart spin.
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It's all fine and dandy, except we need an effective booster system that will keep the booster cart in motion when the system is idle (as mentioned in my earlier post).

Will test out this system later though.

This post has been edited by Parrot: Oct 27 2010, 06:57 PM
Parrot
post Nov 1 2010, 07:36 PM

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QUOTE(NecrosavaNt @ Nov 1 2010, 05:58 AM)
they probably will see u, shoot and break your glass passage.. anything as hard or harder than cobblestone will be safe
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Which is why I built my fortress in hell with cobblestone or better. Even the windows have no glass and as a result are only 1x1 block holes (that doesn't stop a handful of Ghast spit from flying through and blasting the shit out of my interior. And the doors have to be metal, because wooden doors just blow off in an explosion; also I prefer my base not be intruded by those uninvited non-halal freaks.

This post has been edited by Parrot: Nov 1 2010, 07:38 PM
Parrot
post Nov 2 2010, 07:06 PM

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QUOTE(vh_20 @ Nov 2 2010, 05:58 AM)
just started playing today and been wondering,

is there any way i can track the world map? it seems i can get lost easily.
*
Get Cartograph

You'll need Microsoft Visual C++ to run that.

This post has been edited by Parrot: Nov 2 2010, 07:07 PM

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