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RTS Starcraft 2 V5.0, HELL IT'S TIME...

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evofantasy
post Apr 17 2012, 01:23 AM

Avadion of the Enders
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QUOTE(Quazacolt @ Apr 16 2012, 10:12 PM)
look previous page. sc2 is dead yo
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yeah in his world tat is =)
Calvin Seak
post Apr 17 2012, 10:41 AM

Hiring, TTDI, KL only
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I just got in to GM league me so happy happy.gif
Quazacolt
post Apr 17 2012, 11:23 AM

Riding couple
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QUOTE(Calvin Seak @ Apr 17 2012, 10:41 AM)
I just got in to GM league me so happy happy.gif
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grats smile.gif
SiewKaiz
post Apr 17 2012, 12:21 PM

Casual
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QUOTE(Calvin Seak @ Apr 17 2012, 10:41 AM)
I just got in to GM league me so happy happy.gif
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imba i couldnt achieve gm feat eventhough i play countless game sigh~ give up dy~
Calvin Seak
post Apr 17 2012, 02:00 PM

Hiring, TTDI, KL only
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QUOTE(SiewKaiz @ Apr 17 2012, 12:21 PM)
imba i couldnt achieve gm feat eventhough i play countless game sigh~ give up dy~
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Lol luck I guess

3 seasons in a row never play and played 5 games poof GM!
xcen
post Apr 17 2012, 03:24 PM

Munch munch... Uh oh!
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QUOTE(evofantasy @ Apr 14 2012, 10:11 PM)
gotten used to it adi i guess >.<
after all protoss = ezmode sentry-g + a-move combo =)

it do get frustrating when ur FF missed due to lag or ur stalker kiting fail...
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I feel Toss and Terran are more micro-intensive than Zerg, therefore needs lower latency... Zerg is more a-move lol, fungals are still good on armies that don't move anyway.
Quazacolt
post Apr 17 2012, 03:29 PM

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QUOTE(xcen @ Apr 17 2012, 03:24 PM)
I feel Toss and Terran are more micro-intensive than Zerg, therefore needs lower latency... Zerg is more a-move lol, fungals are still good on armies that don't move anyway.
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kinda hard to just amove lings/roach/muta which are the typical army of a zerg
xcen
post Apr 17 2012, 09:08 PM

Munch munch... Uh oh!
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QUOTE(Quazacolt @ Apr 17 2012, 03:29 PM)
kinda hard to just amove lings/roach/muta which are the typical army of a zerg
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ling roach are practically a-move. Of course lings need to move first, surround only a.

But yeah... Mutas not a-move, if not sure gg lol

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