QUOTE(zstan @ Jul 8 2010, 12:26 AM)
so cute !!!! pinch pinch ~~~~~~~~~~QUOTE(Gouki @ Jul 8 2010, 12:26 AM)
hahaha .... i wan see... dont care ugly or no ugly ~~~~*Single's Club v241*~, **WORLD CUP FINALE**
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Jul 8 2010, 12:27 AM
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3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:27 AM
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4,893 posts Joined: May 2008 |
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Jul 8 2010, 12:27 AM
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312 posts Joined: Jan 2010 |
QUOTE(zstan @ Jul 8 2010, 12:22 AM) No wonder la tht guy look fimiliar...its u...die la..later coconut come hunt u....*invi mode*QUOTE(Crys_Crys @ Jul 8 2010, 12:24 AM) Come, I fetch u go blitz zone get tht burger...must try...epic+5QUOTE(zstan @ Jul 8 2010, 12:24 AM) Grrr....sial...faster thn me |
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Jul 8 2010, 12:28 AM
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3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:28 AM
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Elite
6,659 posts Joined: Jan 2003 From: KL/PJ/USJ/Puchong/KKB, Sel. |
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Jul 8 2010, 12:28 AM
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900 posts Joined: Oct 2009 |
QUOTE(JonSpark @ Jul 8 2010, 12:24 AM) game designer hard to work in malaysia...unless a iphone game designer...game designer normally go overseas...the nearest is singapore...and game designer must be good in documentation i was trying to apply for lucasart singapore soon...or another company in shanghai...both focuses on animation |
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Jul 8 2010, 12:29 AM
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3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:30 AM
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Senior Member
612 posts Joined: May 2008 From: CyberWorld |
QUOTE(Gouki @ Jul 8 2010, 12:15 AM) QUOTE(gundamsp01 @ Jul 8 2010, 12:15 AM) animation in mmu is hard and stressful...saw alot of them not enough sleep...and the lecturers dare to tear the students' artwork if they dont like it...i heard i havent know how to use zbrush.... so zbrush i saw a video (recommended by my animation fren ) the texturing method...it is so so geng! youtube u havent try this method be4? btw, i'm not from animation course, i'm from game course in IT...just that i'm not good in programming but only good in thinking and planning and design which is equal to "all talk no show" for 3ds max...due to i dont know how to draw 2d front view and side view (or any other view u can think of) i model based on imagination only... maybe u can help me to draw my design to 2d view for the viewport reference? lol photoshop...i just use it to draw line (just learn grid reference and it is so useful U need BLUEPRINTS to completely model a right sized model. which mean u draw 2D, front /side/top view (if needed) Scan in PC. put in 3D.. then start modelling. im sure u can find these tutorials on utube. for photoshop- depends on what type of style u wanna do.. u wanna do reality style? U can use real human face for texturing in Photoshop as well... this is sum models i did when 1st learn 3Dmax » Click to show Spoiler - click again to hide... « » Click to show Spoiler - click again to hide... « » Click to show Spoiler - click again to hide... « |
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Jul 8 2010, 12:30 AM
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All Stars
15,856 posts Joined: Nov 2007 From: Zion |
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Jul 8 2010, 12:30 AM
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4,893 posts Joined: May 2008 |
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Jul 8 2010, 12:32 AM
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Senior Member
3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:32 AM
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5,608 posts Joined: Jan 2010 |
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Jul 8 2010, 12:33 AM
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Senior Member
612 posts Joined: May 2008 From: CyberWorld |
QUOTE(Gouki @ Jul 8 2010, 12:15 AM) its zstan?/ QUOTE(BoboTheGrouch @ Jul 8 2010, 12:18 AM) lol.. coz will poo poo?QUOTE(zstan @ Jul 8 2010, 12:21 AM) DANCE WITH JUNN! |
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Jul 8 2010, 12:33 AM
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4,893 posts Joined: May 2008 |
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Jul 8 2010, 12:33 AM
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55 posts Joined: Apr 2006 From: Kay Elle |
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Jul 8 2010, 12:33 AM
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Senior Member
3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:34 AM
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Senior Member
4,893 posts Joined: May 2008 |
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Jul 8 2010, 12:34 AM
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Junior Member
55 posts Joined: Apr 2006 From: Kay Elle |
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Jul 8 2010, 12:34 AM
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Senior Member
3,509 posts Joined: May 2008 From: Anywhere in the World |
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Jul 8 2010, 12:35 AM
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5,608 posts Joined: Jan 2010 |
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