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DotA Dota Allstars 6.41 V2, General Discussion

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Treepex
post Jul 14 2005, 12:17 PM

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From: Klang
is it the one with me ?
that henrylow got Enigma ?
Treepex
post Sep 4 2005, 02:49 AM

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any other alternative link ?
Treepex
post Sep 6 2005, 10:52 PM

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QUOTE(username @ Sep 6 2005, 07:02 PM)
where to get the replays? can upload?
*
http://my.worldcybergames.com/downloadable...OTA_Replays.zip
Treepex
post Sep 13 2005, 01:11 PM

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QUOTE
download link

Changelog:
========

Chen Remake.
Silencer Remake.
Rune colors changed based on the type of rune. (suggestion from Mlock)

Pushed back the neutral spawn lag to before the creeps fight.
Buffed Insatiable Hunger.
Added some code to help random be a bit more random.
Fixed some issues with unstuck and added a message to warn not to move.
Fixed Radiance so it doesn't make roshan and ancients attack you.
Fixed Tinker attack range typo.
my god, i think dota official site gonna busy soon, like usual, after the map release
Treepex
post Sep 14 2005, 04:52 PM

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suddenly i think of this
in 1 team :

new silencer
classic silencer
dead prophet
drow ranger

i wonder what happen when this 4 player pushing
Treepex
post Sep 15 2005, 01:09 PM

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QUOTE(The Hardest Thing In The World @ Sep 15 2005, 11:26 AM)
The new Silencer remake looks good, but still don't know which items are best for him and Invoker is gone in 6.15.
*
what do you mean ?
Treepex
post Sep 28 2005, 03:37 AM

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last time require :
-blade of alacrity (1000)
-boot of speed (500)
-scroll/formula (400)
(+10agi, +5%movement, +5%attspeed)

now :
-balde of alacrity (1000)
-boots of elvenskin (450)
-scroll/formula (600)
(+16agi, +5%movement, +5%attspeed)

hope i aint wrong
=]

Treepex
post Oct 1 2005, 05:00 PM

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6.18b is out

QUOTE
Download here

Changelog:
========

-Last Word effect now only happens after a spell is finished casting,
not starting to cast. Now channeling abilities will be able to work
without getting silenced first
-Changed Sange and S&Y similar to how Yasha was changed
-Fixed delay in bristleback ability execution that caused a display glitch
-Increased pugna starting str from 14->17
-Removed splash from netherward but increased hp/manadrain per level
-Reduced casting delay on nether blast by 50%
-Increased cost of necronomicon, it has slightly more str
-Fixed bug with being able to buy heroes if -ar is typed quickly at start
-Fixed a minor omnislash bug
-Tiny is no longer allowed to toss a unit to a chicken (abuses with this happen)
-Changed Dagon to a number display of 1/2/3/4/5 from 0/1/2/3/4
-Did something that may help in the picking and randoming of a same hero
to get duplicates bug
-Fixed a bug that causes the Grow learn icon to move
-Fixed a rare chainfrost bug that created a global casting nova unit
-Fixed Chakra Magic, Kraken Shell and Dragon Blood learn hotkeys
-Clarified Gravechill and Enrage tooltips
-Reduced lich starting int from 20->18
-Goo 30 mana cost all levels, from 10/15/20/25
-Stasis, Remote, Observer and Sentry wards have no collision size, no more creep blocking
-Buffed spiritbreaker's str/lvl from 2.0->2.5 and base str by 1
-Increased model size of spiritbreaker slightly
-Buffed level 1 untouchable
-Scythe nerfed to 3.25 seconds
-Spin Web typo on movement speed increase
-Fixed Unstable Power icon moving
-Various minor tooltip fixes
-Fixed various lycan typos fixed
-Fixed old bug that caused morphling to continue stat changing while he was dead
-Removed the small movespeed buff on overpower
-Fixed Grave Bind on the revenants to work on non-hero units as well

-Updated TDA Rules


Notes:
======

Thanks to everyone that submits bugs and typos.

If you guys ever have a fatal error and everyone else on the team had it, please upload it to the stickied thread in bugs forum.

For serious games, i recommend only using regular pick if you want more control over the balance.

There is a fully intended ~1 sec delay to recipe creation put in.
It is to monitor it and see if it has any relationship with item based fatal errors.

Expect 6.20 to have the other modes restored and fixed along with a bunch of other new things.

Treepex
post Oct 10 2005, 05:57 PM

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6.19b is out !
(currently in CC, thus no time to paste changelog
Treepex
post Oct 14 2005, 12:58 PM

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QUOTE(jones007 @ Oct 14 2005, 02:49 AM)
hey guys i'm looking for the thread about dota soundtracks.. the holy shit, godlike, killing spree, double triple kill those sound track.. there's a thread about this stuff.. i can find them... they deleted the thread?
*
hm, i doubt are those really "soundtrack"
but looks what i got for you
http://img.photobucket.com/albums/v299/bob...tarsjukebox.swf
Treepex
post Nov 1 2005, 03:04 PM

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wahsai
look at the changed log..........

many tweaks, new thing, and of course, balanced issue thing
Treepex
post Nov 8 2005, 06:03 PM

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QUOTE
i'll work on a new sent and scourge tavern as well as a new recipe shop.
Probably something like 4-5 new heroes for each side to start off, then fill the rest as time goes.

well, lets see what IceFrog will create/make/change again
Treepex
post Nov 13 2005, 01:12 PM

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yes
6.23 still very, it very buggy,
stick to 6.19b if any serious game/clan match/"lost liao belanja yum cha" match

but i think there will be a new version again pretty soon
Treepex
post Nov 28 2005, 06:08 PM

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QUOTE(HenryLow @ Nov 28 2005, 03:33 PM)
Doh... yesterday nite FATAL ERROR again...
If not my Zeus can make 3rd Aegis liao...
doh...
*
dont worry
IceFrog claim v6.27 is the latest stable version (lets hope it is)
Treepex
post Nov 29 2005, 03:28 PM

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QUOTE(tiffazz @ Nov 29 2005, 03:10 PM)
anbody got idea how to pwn with spirit breaker.
if vs range hero, after u hit him with greater bash, the enemy goes far away, quite difficult to kill.
*
......

spiritbreaker is nice hero, with combo
anyway, answer this first,
do you know how many bonus damage does greater bash give ?
Treepex
post Jan 3 2006, 05:02 PM

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hm,
do you know your ulti needs mana ?
i seen alot greedy ppl, who spam stun, and willing to die just like that
Treepex
post Jan 6 2006, 11:02 PM

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do you rememver there is a note when v6.27 is release?

QUOTE
Notes:
-------
When the forums return, I'll attach a link with all the files and info needed to make use of this improved custom keys functionality.

6.30 Development will now begin. It will take longer than usual, but will be very heavily tested.

This is the latest stable version. All leagues should now change to this in a week or so.
Treepex
post Feb 18 2006, 12:30 AM

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well, i heard that too
but official site hasnt say anything...
i think is fake, a very fake one
Treepex
post Mar 2 2006, 02:15 PM

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ok, do you guys see any frogs in latest dota map ?
well, those frog has "name" also... "find" "the" "other" "one"
but no one know those frog exist for a reason/ without a reason
guys any clue ? (well maybe icefrog is too free, those frogs just nothing)

this shown where are those frogs
http://paginas.terra.com.br/informatica/fullt/dotafrogs/

this is from dota-allstar.com's :
http://forums.dota-allstars.com/index.php?showtopic=37157
Treepex
post Mar 16 2006, 02:23 AM

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from the change log :

* Added -csboardon/-csboardoff to toggle a board that displays -cs stats
very cool new feature ! now no need type -cs all the time

* Chaos Bolt does some random damage now
1-200 random damage ! not bad, better than no damage

* Fixed Berserker's Call exploit on roshan
to those keep saying this is not a bug, eat this !

* Fixed PA to properly autorefresh (hopefully!)
last time i think there was 1 version, wich auto refresh,
hope this time they can make this fully work

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