QUOTE(Quazacolt @ Jul 14 2010, 10:00 AM)
the thing is, unless ur having fast expo, 2 gate is typically more than enough until you finish ground weap 1 + blink.
if ur gunning for early tech like immortals or worse, colo, you cant really go more than 2 gate and even with expo, it will still be quite tight until you finish most of ur upgrades
just stalker and micro ur blink is more than enough. or if you still cant deal with mutas, opt to get phoenixes. mix in 1-2 void rays if you fancy, to either support your army ($10 they will focus the ray(s) and ur other army will take the kills) or sneak in from behind for a quick hatchery snipe.
Added on July 14, 2010, 10:01 amyour "cdkey" is tied to your account. meaning, it doesnt matter where you install sc2, you can bring ur sc 2 cd and install on a million computer, no problem. the cdkey is just to create/activate the game in your bnet account.
Added on July 14, 2010, 10:02 ammicro'ing is SO MUCH easier with the new netcode lol.
im blinking almost instantly saving countless of stalker lives and even getting the achievement for good measure

Added on July 14, 2010, 10:06 amlold
hmmm i open with a 2 gate, get some ground pressence and go for fast expand...
while getting my warp tech, i drop another gate and once my expo is up, i drop my robo get a observer...
continue some ground army then start my collosus with the range once my eco is gas heavy...
maybe i should drop the whole collosi thing and go for HTs...
that way i can get blink, charge and HTs...
@ xeno
ooo nice changes...
reaper jz got faster so scouting is a must for PvT now...
and zealot de-nerf...
guess i can go back to my old BO for PvZ that rarely fails me in phase 1 lol...
gotta love more PvZ matchups to come...
hmmm i find my connection is more than enuff for me to micro...
my storms placements are so far so good so shouldn't be a about the connection to the US i guess...
This post has been edited by evofantasy: Jul 14 2010, 01:01 PM