QUOTE(Gon Freaks @ Nov 23 2011, 11:45 AM)
the problem with Skyrim is that,i felt the game has no weight..i dont know how to define this, but it feels light.
but Zelda game (not SS cause yet to play), you can feel the weight. its like when you move link around, compare to moving your character in skyrim, moving link feels more satisfying ( you could say Zelda is more polish). It feels heavier with link as if the game was imbued with a soul.haha
not to say Skyrim sux but, you know...
That is because Miyamoto always uses the freshest interns for his pagan ritualistic sacrifices. And lots too.but Zelda game (not SS cause yet to play), you can feel the weight. its like when you move link around, compare to moving your character in skyrim, moving link feels more satisfying ( you could say Zelda is more polish). It feels heavier with link as if the game was imbued with a soul.haha
not to say Skyrim sux but, you know...
Added on November 23, 2011, 12:07 pm
QUOTE(PhoenixByte @ Nov 23 2011, 12:04 PM)
perhaps u don't understand what i meant...i just said from the very beginning, they could say it upfront..there's no direct link to the story line between games and each adventure is a new one. I myself not seeking for a relation of storyline/continuity between zelda games, i just treat each story like i treat all FF games..the only diff is, zelda games always repeat the names of its main characters.
If FF reused the name you can be sure which one is going to die halfway thru the story.This post has been edited by Mudmaniac: Nov 23 2011, 12:07 PM
Nov 23 2011, 12:05 PM
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