QUOTE(lilko @ Jun 4 2011, 02:58 AM)
i got a feeling that Xbox port took them by surprise... By the time they realised it its too late cuz very near to deadline which they keep pushing already... It might have been an Ok FF series if Wada or whoever up there, probably the Enix share holder isn't greedy and want to port to Xbox out of the sudden...
And also, there is also one reason for the lack of quality since the merge because they do this specialize thing for the staff.. Meaning one person can only do one job.. So if they do road design or write the program for that part, they only do that one... No more major brainstorming and what not.. So you can see why the viewpoint are so limited because only a few are doing the story board.. No more addition from others, unlike last time when it was square alone, its more like a family.. The reason, unfortunately is because they scared that they always loose staff to other company and have to keep training new one over and over.. Well, I heard this from somewhere btw.. Legit source from a podcast call WAHP.. Very long podcast.... Almost 3 hours...Feel free to listen..
i agree
i dont mind if they wanna port it to 360, more gamers can enjoy FF
just dont dump down our ps3 version cause of that..
and had you heard about the amount of levels/ towns that had been cut from the final game, i heard there were Light n Serah's hometown and Team Nora's headquarters...all cut out form the final ver..they said could make another game by just using all those unused levels

all cause of the 360 port..
i hope xiii-2 will be less linear and have real NPC, real Towns n real side quests