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RTS Starcraft 2 V3.0, Anticipated Launching Date July 27, 2010

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Moonflown
post May 12 2010, 07:34 PM

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Yup saw that Mass queen tactic. Apparently their opponent was no more than copper level.
Moonflown
post May 13 2010, 07:22 PM

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It's not about how much bandwidth you have. Sometimes these sites are slow because of international internet highway problem so 4M and 40M wont make a difference
Moonflown
post May 13 2010, 08:16 PM

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Hey I have an Asia account as well. Gonna try it
Moonflown
post May 13 2010, 10:01 PM

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I have a friend that have trouble downloading maps inside the game. Anyone has any solution or link to that? I think he needs few hours for a map
Moonflown
post May 13 2010, 11:22 PM

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QUOTE(Quazacolt @ May 13 2010, 10:34 PM)
guess you missed this:

Added on May 13, 2010, 10:48 pm

1/33 no?
*
It's true. Certain streaming server located in different location therefore have different latency. That is why all the shits you're indicating are not as shit as you think.
Moonflown
post May 14 2010, 11:33 AM

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I start to feel that zerg is getting boring. Every single patch is nerfing zerg. Are they nerfing it because Koreans say zerg is OP?
Moonflown
post May 14 2010, 11:57 AM

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QUOTE(XenoFr3ak @ May 14 2010, 11:52 AM)
Its all about balancing the game laa.
*
Which patch is not about balancing the game? Yawn

Immortals and stimmed marauder already a hard counter to 1 food roaches. Don't forget that zerg is a massing race which soon gonna defeat the purpose of getting roaches.
Moonflown
post May 14 2010, 04:45 PM

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QUOTE(talexeh @ May 14 2010, 04:27 PM)
Fake? I LOL at those who strive to achieve realism in a fantasy RTS game.

Perhaps you can start with how Marines have unlimited ammo?
*
No. Make them pause a few seconds to catch breath after running. Just like CoD.
Or make them run away automatically when they saw zerglings.

Oh wait, I can pole dance with my changeling and distract terrans!

This post has been edited by Moonflown: May 14 2010, 04:46 PM
Moonflown
post May 14 2010, 08:57 PM

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There are. Free beta keys give away
Moonflown
post May 14 2010, 10:56 PM

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QUOTE(aftersteps @ May 14 2010, 10:26 PM)
mass zealot will never win mass marauder.  rclxm9.gif
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Yes they will, with charge ability researched.

Collossus are not that good against marauder when they stim up.

Unless you block them with force field therefore your army should always composed of different units.

Besides, you guys forgot about hard counter of marauder: Immortal
Moonflown
post May 14 2010, 11:33 PM

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QUOTE(Quazacolt @ May 14 2010, 11:06 PM)
-zealots only charge within a certain proximity, good stimmed rauders will prevent that, and after the first charge, its kiting time. so rauders > zealots in general
- immortal are hard counter to rauders? know this: rauders takes much less build time, cost 1.5x cheaper, can stim pack, and medivac healed. just using shift target volleys, immortals would be 1 shotted 1 by 1 while the immortal struggle to kill a massed up rauder. not to mention, rauders got longer range. tldr: they arent hard counters and you may even say its the other way around. both units got + dmg to armored.


Added on May 14, 2010, 11:07 pm

there isnt a definitive conclusion to this, as it can come down to BO/macro/micro/timing/strat etc etc
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Take note of the difference in armor bonus damage between immortal and marauder.
And there's no one gonna use pure zealots against marauder.
There's always sentries come into play and force field just like how you mix medivac into it.

If you give zealots a good micro it will do good at surrounding marauder.

If you put medivac into play a protoss could also mix sentries into composition with equal a mount of resources. Well its always hard to argue which is which hard counter because in reality there's always a mix of units. So far MMM ball can be effectively damaged with accurate Psi storm.

This post has been edited by Moonflown: May 14 2010, 11:34 PM
Moonflown
post May 15 2010, 04:17 PM

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Why is Alucard jinxed. We had pretty good games. =D
Moonflown
post May 15 2010, 08:42 PM

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gtboy whats your bnet ID? I'll on soon
Moonflown
post May 15 2010, 08:57 PM

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Why is it so hard to even write it on a reply. Fine I find someone else to play with
Moonflown
post May 16 2010, 12:15 AM

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It'ss ok. My internet kinda unstable tonight. We'll play again next time. Seems that battlenet + streamyx unstable = GG
Moonflown
post May 16 2010, 12:59 AM

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Don't blame blizzard. It's still in beta phase so bare with it. At least the fixed the quit game crash problem =)
Moonflown
post May 17 2010, 03:37 PM

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QUOTE(Damian @ May 17 2010, 08:57 AM)
if not mistaken...
purchase the beta key is USD 60. so, after convert to Ringgit is 250.
*
I love your conversion rate.
Moonflown
post May 17 2010, 03:42 PM

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Some sources indicate that its around RM240+ which including distributing and profit margin from US to Malaysia.

However buying from Amazon or gamestop will only cost RM200

This post has been edited by Moonflown: May 17 2010, 03:42 PM
Moonflown
post May 17 2010, 03:45 PM

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Yeap. It's much more expensive than other games. But the time they used to develop the game and balancing it justified the pricing.

If you're planning to buy it just for single player campaign then the hole is your pocket is really not worth it =)
Moonflown
post May 17 2010, 03:49 PM

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QUOTE(Damian @ May 17 2010, 03:46 PM)
Yes, but shipping only provided around US state only.

brows.gif

Hopefully i can get my StarCraft 2 Beta Key...
*
Well I can ship it to my address in Malaysia. I'm only waiting to confirm whether the copies are region locked or not.

I've just given a few beta keys out in TL. You won't get any beta key by just begging people. Go take some contest or buy it.

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