KoF XIII has immense hype. But still, I have the feeling that KoF XIII going to be HIT.
and do anyone here have any idea when it going to be released?
KOF XIII [Arcade|Console], Ash Crimson Saga Conclusion
KOF XIII [Arcade|Console], Ash Crimson Saga Conclusion
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Jun 13 2010, 10:26 PM
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#1
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KoF XIII has immense hype. But still, I have the feeling that KoF XIII going to be HIT.
and do anyone here have any idea when it going to be released? |
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Jun 16 2010, 10:23 PM
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#2
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This is definitely must buy game for me for this year or next year.
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Jun 20 2010, 11:57 PM
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#3
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For those who played KoF XII....What kind of single player mode does it offer?
How many matches? Got ending? |
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Jun 24 2010, 07:24 PM
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#4
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Well, In my opinion, KoF XI is the best KoF that I played. I just like everything about it.
As for the Dream match such as 98 and 2002, i just can't get into it. |
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Jul 4 2010, 01:53 AM
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#5
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Oh man...Every time there is a new video posted, it make me want KOF XIII console release NOW !
Nice video and Kyo's Orochinagi finally become useful. |
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Jul 4 2010, 02:23 PM
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#6
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Don't you think it is funny that Kyo revert back to his classic style to beat someone stronger than Geonitz?
If I not mistaken, in the story-wise, Kyo 96 changed his fighting stance to melee fire punch because he can't beat Geonitz with his classic style. However, the triple kick to the air is definitely better than RED Kick. So, in KOF XIII, every character only have 1 SDM instead of 2? |
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Jul 5 2010, 12:46 PM
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#7
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Well, they made Athena into FAThena...which cracked my heart when I saw her. Kof XI Athena is the best though.
Speaking of projectile attack, I wonder why they changed a lot of projectile attack to short range in Kof 96 and then bring it back again for almost all characters in KoFXIII... It is not like projectile attack actually affect the gameplay since everyone in KOF can dodge-roll. The long-range projectile attack is a hell in Street Fighter though... Kyo have 2 SDM right? So far, I only saw Orochinagi and the one where a pillar of fire blasting through the whol stage...I assume that is Neomax...So what is the other SDM? The punch one? It is sad that Kyo has become a kick user compare to fist user...Haha |
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Jul 5 2010, 08:25 PM
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#8
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Well, it is kinda shame that this game isn't popular or have enough discussion about it. I guess KoF isn't never popular among other fighting game.
As for KoF XIII Iori, I kinda have mixed feeling for him. Sure that he now pretty dominate in the close range but without the blue flame kind make him not so-Iori to me. I wonder why is he able to fight without the flame....I thought he should ended up like Chizuru, a cripple. So who is your favorite KoF bosses and game? Just being curious. |
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Jul 5 2010, 09:09 PM
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#9
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QUOTE(funnyTONE @ Jul 5 2010, 08:53 PM) Being a KOF fan is hard like who are staying far from he big town. Over here, the local arcade only has KOF2002. Hearing all the good things from KOFXIII, I can't help but wonder where or when will I be able to play on one of those machines. Best bet is KL and Penang. Haizz.... Well, at least your area has the arcade center. Compare to my area, you cannot even find one arcade machine. So no KoF XIII for me until the console release. I can only enjoy the KoF XIII from the youtube site...Haha |
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Jul 6 2010, 09:30 PM
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#10
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QUOTE As for why iori is still able to fight without his flames. I think he's too popular to not show up in KOF. Too Risky for the developers regarding sales. So they made up a reason on how he can still use his claw/murder technique. Fans are still hoping for iori to regain his powers in XIII Ending. Respectively, Kyo Kusanagi also lost a large portion of his powers back in 99-2000 after the fight with orochi and being experimented by N.E.S.T.S cartel. In 2001 he regained his powers through the use of forbidden technique the "524 Mu-Shiki Kamijiri" (God's Dust). But in XI+ he's back to normal with Benimaru & Goro supporting him. What? Kyo lost his portion of the power? In what way? because the N.E.S.T Kyo can use all his attack and his SDM in those game...No sign of him being weak at all to me. And if XI Kyo is at the strongest form, then it must be really shame for him to got OHKO by Blood Riot Yagami...Haha As for KoF XIII, I hope that we going to fight more than 2 boss characters. Preferable like KoF 97 where you fight Orochi Team, Blood Iori/Leona then only Orochi. ( 5 bosses) and I hope that we going to have an anime ending for each team members. Hope that KoF XIII won't be flop this time. |
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Jul 7 2010, 08:30 PM
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#11
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QUOTE The comics explained it that way so i'll just believe it. I didn't say XI Kyo was his strongest form, it's just that he's back to being a cheery/bright hero like he used to be. Unlike in 99-2001 he was consumed with vengeance. Is that comic even canon at the first place? and Iori's team is wick. Every of them are crazy psychopath and they slash a lot with their claw. It seems in this game, Ex is everything. Ex made SDM look stupid. I hope that the power bar can be stock in quick fashion since the game involved with a lot of meter bar. As for KoF 2002 UM, it is Japanese version right? This post has been edited by kding2: Jul 7 2010, 08:33 PM |
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Jul 8 2010, 07:58 AM
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#12
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Well, I like Magaki.
His theme is damn classy and epic. Not only that, he has special win quote for every characters he defeated. QUOTE The announcer voice in this video is so classy! You're about this one. Among other announcer in other KoF series, this one is quite good. QUOTE Yeah 2002UM is Japanese but screw that it's dream match anyway. I mean even tho it doesn't have story 02UM did justice for what 2001 lacked hard. Menu's are in English so it's not a problem Then I guess it is kinda pointless to pick team members since there is no ending for each team...Team edit all the way? And I quite disappointed with KoF 98 UM since the Hardest AI is pretty much sucks...I mean, I beat the whole stages only with one character. ONE CHARACTER..What the hell..After all, I have high expectation on the Lv7 AI..Haha Will there an improvement for 2002 UM AI? I planning to get this in this weekend. |
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Jul 8 2010, 11:00 PM
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#13
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Well, although I somewhat complain about the AI, in my deepest heart, I actually enjoy trashing them over and over again..Haha.. I going to get 2002 UM in this weekend. 98 UM don't has anything to offer for me any longer.
Even still, I still prefer XI as I loved everything about it. Really hope there would be a lot of anime cutscene in Kof XIII. And do you played SFVI? |
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Jul 9 2010, 12:26 PM
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#14
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What does tougeki means?
as what is your opinion about SFVI series? Do you enjoy it? |
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Jul 10 2010, 12:48 AM
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#15
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LOL at that video.
Nobody love Ground Orochinagi. Everyone love Air Orochinagi...and Athena's psycho ball is crazy. The player who use Athena is very good...same goes to Kyo. While Terry and Ryo don't stand a chance at all. Seriously, I think SNkP kinda overdid with Kyo. I never know that Classic Kyo actually that good... This post has been edited by kding2: Jul 10 2010, 12:50 AM |
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Jul 14 2010, 12:51 PM
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#16
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King of Fighters XIII official opening
http://www.youtube.com/watch?v=NXc9_4-kqhY and the music is kickass! |
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Jul 14 2010, 08:52 PM
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#17
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This is the first time I actually impressed with the ending..It is well-written in my opinion. Unlike other KoF ending, this one actually have the emotion impact to the players.
As for the final boss, I don't like it. I hate naked man. Final Boss Video http://www.youtube.com/watch?v=tSqISeeC_oA It seems that MuscleMan isn't the final boss..I am happy with that... This post has been edited by kding2: Jul 15 2010, 12:37 AM |
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Jul 17 2010, 07:24 PM
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#18
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Already read the plot summary but still, it got me. It seems that the plot for this saga is extremely well-written IMO. Unlike other KoF series when it were pretty straight-forward (good vs evil), KoF XIII actually caught me off-guard.
Since that I already know more about the Ash, the intro opening theme sound very sad yet heroic especially you can see Ash slowly walking to somewhere in the opening. Overall, KoF XIII don't disappointed me. I really want the GAME NOW !!! ARGHHHH!! As for Kyo and Iori, you guys suck. Still bickering with each other for stupid rivalry while Ash slowly developed into a better protagonist than both of you. By the way, is any KL's arcade center got KOf XIII? This post has been edited by kding2: Jul 17 2010, 07:28 PM |
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Jul 19 2010, 12:52 PM
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#19
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QUOTE(man3k @ Jul 18 2010, 08:05 PM) Yeah, seriously the plot about Ash caught me unknowingly too. I didn't expect he was going to defy destiny. In that sense, he has a similarity to Iori Yagami. About Kyo & Iori suddenly fighting right after Ash's dissappearance... From what i know, SNKP hired several novelists to do KOF XIII character dialogs (Pre-Fight Dialogs). But i'm not sure wether they did help crafting story plot. About Kyo & Iori suddenly fighting right after Ash's dissappearance... » Click to show Spoiler - click again to hide... « » Click to show Spoiler - click again to hide... « |
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Jul 21 2010, 07:05 PM
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#20
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Why is Saiki is better boss than Seth SFVI.
I mean, the naked muscular man who acting like "pondan" and still pwning you without effort..Just look at the way he walking. Putting his left hand on the waist while walking slowly toward his opponent. Freaking awesome. It seems that he has crazy imbalance meanie grab (->+SP/SK). His grab range is huge. Even so, Shadow Ash > Saiki in term of design, performance, theme and epic pwning. So, is any Msian played the KoF XIII yet? This post has been edited by kding2: Jul 21 2010, 07:05 PM |
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