QUOTE(mnsnazri @ Mar 16 2010, 08:26 AM)
dia pro ngan connection mantap lg...
Games MAG: Massive Action Game Thread | V2 (PS3), Raven | SVER | Valor
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Mar 16 2010, 09:24 AM
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Junior Member
62 posts Joined: Sep 2004 From: Ampang |
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Mar 16 2010, 12:08 PM
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Junior Member
5 posts Joined: Feb 2009 |
lucky je guys....everything went my way in that game
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Mar 16 2010, 12:17 PM
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99 posts Joined: Mar 2008 |
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Mar 16 2010, 12:28 PM
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All Stars
14,258 posts Joined: Mar 2005 |
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Mar 16 2010, 12:54 PM
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5 posts Joined: Feb 2009 |
QUOTE(Mgsrulz @ Mar 16 2010, 12:28 PM) i can honestly say it was luck...we were defending and i was squad leader. everytime i wanted to call my strikes the motars were up cuz engineers were good. also non of the other SL seem to be using them so i didnt have to wait for cool down and OIC was in my squad so the tactical refresh always came in the right time. |
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Mar 16 2010, 12:57 PM
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All Stars
14,258 posts Joined: Mar 2005 |
QUOTE(Shadow_Prince @ Mar 16 2010, 12:54 PM) i can honestly say it was luck...we were defending and i was squad leader. everytime i wanted to call my strikes the motars were up cuz engineers were good. also non of the other SL seem to be using them so i didnt have to wait for cool down and OIC was in my squad so the tactical refresh always came in the right time. still, if you were one of those noobs trying to be clever,you wont know to use the mortars so it's not 100% luck |
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Mar 16 2010, 01:03 PM
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Junior Member
5 posts Joined: Feb 2009 |
QUOTE(Mgsrulz @ Mar 16 2010, 12:57 PM) still, if you were one of those noobs trying to be clever,you wont know to use the mortars well i guess u can say 50:50 heheso it's not 100% luck i actually thanked the engineers in that game cuz they were amazing. in dom i usually average 1200-1500 xp(on all factions) almost made 2k a few time before but never got it til now. if i didnt vet i think it would have been easier cuz u get more chances as SL or PL and thats when u can rack up the points....if u can get 2k without the help of strikes then u are truly skilled |
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Mar 16 2010, 11:58 PM
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All Stars
14,258 posts Joined: Mar 2005 |
dunno where the hell i put my mic i hope it's in my car,or else have to go buy a new one |
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Mar 17 2010, 12:02 AM
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99 posts Joined: Mar 2008 |
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Mar 17 2010, 12:11 AM
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All Stars
14,258 posts Joined: Mar 2005 |
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Mar 17 2010, 12:19 AM
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99 posts Joined: Mar 2008 |
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Mar 17 2010, 09:09 AM
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All Stars
14,258 posts Joined: Mar 2005 |
found it
i left the headset in the car |
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Mar 17 2010, 11:33 AM
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Junior Member
65 posts Joined: Aug 2009 |
Good stuff.
The triple A defense was great, you see how my tactic is to be a human shield for bullets hahaha. After you all left I played a sabo, and lost the most overwhelmingly way I have ever done. SVER finished off the whole thing in less than 4 minutes! They must have coordinated both squads. Nothing of this one and two man rushing, they came all of them together and just mowed us down. By the time we had respawned for the first time, both A and B were already down |
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Mar 17 2010, 12:42 PM
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Senior Member
3,130 posts Joined: Jun 2006 |
Another patch is coming ...
QUOTE MAG v.1.04a will be available starting tomorrow, March 17, at 1am Pacific/ 4am Eastern/ 9am GMT. For the full list of changes in today’s update, scroll below, and for the complete history of MAG fixes and patches, don’t forget to visit our official patch notes page at http://blog.mag.com/blog/patch-notes/. Patch v1.04a Available March 17, 2010 | N/A (TPPS), 84MB (DLS) Gameplay * Adjusted player boundaries to limit “spawn camping” exploits in Darien Network, Copper Hills Relay and Syr Daria Uplink maps. Map – Syr Daria Uplink * Pushed in physical defensive boundary for Attacker’s “Alpha Squad” spawns 10 meters. * Removed two short staircases in front of Attacker’s “Alpha Squad” spawn. * Relocated box truck to block sightline on attacker’s right side at “Objective A” stairwell. * Added box truck to block sightline exploit to Attacker’s “Alpha” squad main entrance. * Added fence line to Attacker’s right side at “Objective A.” * Pushed parachute drop near “Objective C” forward by 25 meters. * Added new entrance to “Objective C” building in right corner. * Added additional geometry near “Objective C” to block sightline exploits near main door. * Added and removed various small object and panel locations to repair or enhance sightlines. * Multiple terrain repaints in various locations. Technical * Fixed crash that sometimes occurred when reviving players who died while interacting with objective. http://blog.mag.com/blog/2010/03/patch-alert-mag-v1-04a/ |
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Mar 17 2010, 12:45 PM
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All Stars
14,258 posts Joined: Mar 2005 |
wow...that's alot of map changes
as subtle as they are,wonder how big of an impact it would make |
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Mar 17 2010, 12:52 PM
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Senior Member
3,130 posts Joined: Jun 2006 |
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Mar 17 2010, 12:53 PM
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Junior Member
62 posts Joined: Sep 2004 From: Ampang |
should be no more those spawn camping killers
some ppl got frustrated after just respawn, got killed over and over again... thx to certain clever individuals... sigh |
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Mar 17 2010, 02:03 PM
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Senior Member
539 posts Joined: Nov 2008 From: New Castle |
wow new patch.. cant wait..
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Mar 17 2010, 05:52 PM
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Junior Member
5 posts Joined: Feb 2009 |
![]() this screenshot was posted on MAG blog with the 1.04a patch update....................... NOTICE SVER DEFENDING RAVEN ATTACKING ON VALOR SABO MAP!~ i think this is a hint that in the future factions holding the contracts will be defending the maps that they have the contracts for. this example is SVER holding the Valor contract. So basicly Valor doesnt have its own map until they win it back by attacking it! THIS LOOKS PROMISING GUYS!!! This post has been edited by Shadow_Prince: Mar 17 2010, 05:52 PM |
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Mar 17 2010, 06:36 PM
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Senior Member
657 posts Joined: Jan 2003 |
looks promising indeed.. means pmc that doesnt have a contract.. makes it even difficult because always on attack! I find defending easier.
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