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Games MAG: Massive Action Game Thread | V2 (PS3), Raven | SVER | Valor

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shahreza2000
post Mar 16 2010, 09:24 AM

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QUOTE(mnsnazri @ Mar 16 2010, 08:26 AM)
now you see it thumbup.gif  shocking.gif  shocking.gif ....hebat tul bro shadow... thumbup.gif
*
dia pro notworthy.gif

ngan connection mantap lg...


Shadow_Prince
post Mar 16 2010, 12:08 PM

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lucky je guys....everything went my way in that game biggrin.gif
mnsnazri
post Mar 16 2010, 12:17 PM

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QUOTE(shahreza2000 @ Mar 16 2010, 09:24 AM)
dia pro  notworthy.gif

ngan connection mantap lg...
*
bro shadow mmg mantop...tgk dada dia... sweat.gif sweat.gif
Mgsrulz
post Mar 16 2010, 12:28 PM

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QUOTE(Shadow_Prince @ Mar 16 2010, 12:08 PM)
lucky je guys....everything went my way in that game biggrin.gif
*
the pros always say lucky...the noobs will always say they're good.
when it's the opposite rclxms.gif

QUOTE(mnsnazri @ Mar 16 2010, 12:17 PM)
bro shadow mmg mantop...tgk dada dia... sweat.gif  sweat.gif
*
shocking.gif blink.gif hmm.gif
Shadow_Prince
post Mar 16 2010, 12:54 PM

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QUOTE(Mgsrulz @ Mar 16 2010, 12:28 PM)
the pros always say lucky...the noobs will always say they're good.
when it's the opposite rclxms.gif
shocking.gif  blink.gif  hmm.gif
*
i can honestly say it was luck...we were defending and i was squad leader. everytime i wanted to call my strikes the motars were up cuz engineers were good. also non of the other SL seem to be using them so i didnt have to wait for cool down and OIC was in my squad so the tactical refresh always came in the right time.
Mgsrulz
post Mar 16 2010, 12:57 PM

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QUOTE(Shadow_Prince @ Mar 16 2010, 12:54 PM)
i can honestly say it was luck...we were defending and i was squad leader. everytime i wanted to call my strikes the motars were up cuz engineers were good. also non of the other SL seem to be using them so i didnt have to wait for cool down and OIC was in my squad so the tactical refresh always came in the right time.
*
still, if you were one of those noobs trying to be clever,you wont know to use the mortars tongue.gif
so it's not 100% luck thumbup.gif
Shadow_Prince
post Mar 16 2010, 01:03 PM

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QUOTE(Mgsrulz @ Mar 16 2010, 12:57 PM)
still, if you were one of those noobs trying to be clever,you wont know to use the mortars tongue.gif
so it's not 100% luck thumbup.gif
*
well i guess u can say 50:50 hehe

i actually thanked the engineers in that game cuz they were amazing. in dom i usually average 1200-1500 xp(on all factions) almost made 2k a few time before but never got it til now. if i didnt vet i think it would have been easier cuz u get more chances as SL or PL and thats when u can rack up the points....if u can get 2k without the help of strikes then u are truly skilled smile.gif
Mgsrulz
post Mar 16 2010, 11:58 PM

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sad.gif
dunno where the hell i put my mic doh.gif
i hope it's in my car,or else have to go buy a new one cry.gif
mnsnazri
post Mar 17 2010, 12:02 AM

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QUOTE(Mgsrulz @ Mar 16 2010, 11:58 PM)
sad.gif
dunno where the hell i put my mic doh.gif
i hope it's in my car,or else have to go buy a new one cry.gif
*
sori commander zal...go to go coz rain and thunder is happened right now...cant play MAG cry.gif cry.gif
Mgsrulz
post Mar 17 2010, 12:11 AM

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QUOTE(mnsnazri @ Mar 17 2010, 12:02 AM)
sori commander zal...go to go coz rain and thunder is happened right now...cant play MAG cry.gif  cry.gif
*
laugh.gif yeah..can hear you "alamak kilat.." lol
i also stop already..cannot play la no mic.
tak bes. vmad.gif
mnsnazri
post Mar 17 2010, 12:19 AM

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QUOTE(Mgsrulz @ Mar 17 2010, 12:11 AM)
laugh.gif yeah..can hear you "alamak kilat.." lol
i also stop already..cannot play la no mic.
tak bes. vmad.gif
*
ye lah...not fun lah cant hear your voice....hehehehe...GG guys....when all of you defend the TripleA..i defend D and fix the gate..hehehehe...
Mgsrulz
post Mar 17 2010, 09:09 AM

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found it sweat.gif
i left the headset in the car sleep.gif
knuta
post Mar 17 2010, 11:33 AM

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Good stuff.
The triple A defense was great, you see how my tactic is to be a human shield for bullets hahaha.

After you all left I played a sabo, and lost the most overwhelmingly way I have ever done. SVER finished off the whole thing in less than 4 minutes! They must have coordinated both squads. Nothing of this one and two man rushing, they came all of them together and just mowed us down. By the time we had respawned for the first time, both A and B were already down smile.gif I had to laugh and be impressed.
stormaker
post Mar 17 2010, 12:42 PM

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Another patch is coming ...

QUOTE
MAG v.1.04a will be available starting tomorrow, March 17, at 1am Pacific/ 4am Eastern/ 9am GMT. For the full list of changes in today’s update, scroll below, and for the complete history of MAG fixes and patches, don’t forget to visit our official patch notes page at  http://blog.mag.com/blog/patch-notes/.

Patch v1.04a
Available March 17, 2010 | N/A (TPPS), 84MB (DLS)

Gameplay

    * Adjusted player boundaries to limit “spawn camping” exploits in Darien Network, Copper Hills Relay and Syr Daria Uplink maps.

Map – Syr Daria Uplink

    * Pushed in physical defensive boundary for Attacker’s “Alpha Squad” spawns 10 meters.
    * Removed two short staircases in front of Attacker’s “Alpha Squad” spawn.
    * Relocated box truck to block sightline on attacker’s right side at “Objective A” stairwell.
    * Added box truck to block sightline exploit to Attacker’s “Alpha” squad main entrance.
    * Added fence line to Attacker’s right side at “Objective A.”
    * Pushed parachute drop near “Objective C” forward by 25 meters.
    * Added new entrance to “Objective C” building in right corner.
    * Added additional geometry near “Objective C” to block sightline exploits near main door.
    * Added and removed various small object and panel locations to repair or enhance sightlines.
    * Multiple terrain repaints in various locations.

Technical

    * Fixed crash that sometimes occurred when reviving players who died while interacting with objective.


http://blog.mag.com/blog/2010/03/patch-alert-mag-v1-04a/


Mgsrulz
post Mar 17 2010, 12:45 PM

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wow...that's alot of map changes shocking.gif

as subtle as they are,wonder how big of an impact it would make hmm.gif
stormaker
post Mar 17 2010, 12:52 PM

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QUOTE(Mgsrulz @ Mar 17 2010, 12:45 PM)
wow...that's alot of map changes shocking.gif

as subtle as they are,wonder how big of an impact it would make hmm.gif
*
yeah ... the main purpose is to weaken the sver defense on sabo map. Lets us slaughter them after the patch ... rclxms.gif
shahreza2000
post Mar 17 2010, 12:53 PM

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should be no more those spawn camping killers

some ppl got frustrated after just respawn, got killed over and over again... thx to certain clever individuals... sigh
fukairei
post Mar 17 2010, 02:03 PM

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wow new patch.. cant wait..
Shadow_Prince
post Mar 17 2010, 05:52 PM

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user posted image

this screenshot was posted on MAG blog with the 1.04a patch update.......................

NOTICE SVER DEFENDING RAVEN ATTACKING ON VALOR SABO MAP!~


i think this is a hint that in the future factions holding the contracts will be defending the maps that they have the contracts for. this example is SVER holding the Valor contract. So basicly Valor doesnt have its own map until they win it back by attacking it! THIS LOOKS PROMISING GUYS!!!

This post has been edited by Shadow_Prince: Mar 17 2010, 05:52 PM
iv'N
post Mar 17 2010, 06:36 PM

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looks promising indeed.. means pmc that doesnt have a contract.. makes it even difficult because always on attack! I find defending easier.

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