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 LYN BFBC2 (PC) Unofficial Support, FAQs, Tweaks, Bugs & Solutions ONLY

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lightonokira
post Mar 5 2010, 04:11 PM

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anyone knows why the MG glass is darkened..

unable to see the enemy when using it
lightonokira
post Mar 5 2010, 06:02 PM

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QUOTE(gestapo @ Mar 5 2010, 04:15 PM)
MG glass?/?
*
the stationary machine gun..
the one in the building on defenders side.. you know..

i cant see enemies when using it..

coz theres like a glass

brb with a pic
lightonokira
post Mar 5 2010, 06:38 PM

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user posted image
user posted image
user posted image

@gest i meant this
lightonokira
post Mar 8 2010, 12:57 AM

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user posted image
user posted image

found a bug
lightonokira
post Mar 8 2010, 01:07 AM

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err i didnt change...
lightonokira
post Mar 8 2010, 01:06 PM

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CODE
[WindowSettings]
Width=1920
Height=1080
Fullscreen=true
RefreshRate=60
VSync=false
[Sound]
Quality=medium
VoipEnable=true
SpeakerCount=0
[Graphics]
Effects=high
Soldiers=high
Vehicles=high
Overgrowth=high
Undergrowth=high
StaticObjects=high
Terrain=high
Shadows=high
Bloom=true
HSAO=true
MSAA=6
Water=high
MainQuality=custom
Texture=high
DxVersion=9
Aniso=4
Detail=high
RenderAheadLimit=2
Fov=55

lightonokira
post Mar 8 2010, 06:58 PM

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listen.. the problem im facing only happens in DX9..

heck.. even the stationary shielded machine gun bug also only in dx9
lightonokira
post Mar 9 2010, 06:18 PM

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ATI+NVIDIA =

please help me solve this equation
lightonokira
post Mar 9 2010, 11:06 PM

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@zen

heres some help for FOV

http://rjdown.co.uk/projects/bfbc2/fovcalculator.php

This post has been edited by lightonokira: Mar 9 2010, 11:18 PM

 

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