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 [PC] Fallout New Vegas - Fall 2010, Developed by Obsidian, published by beth

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post Feb 8 2010, 09:39 AM

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QUOTE(mylife4nerzhul @ Feb 7 2010, 10:22 PM)
I remembered playing KOTOR II made by Obsidian years ago. Even now i still don understand what the fcuk was happening in that game.
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QUOTE(LWRNCH6550 @ Feb 7 2010, 10:42 PM)
Not only you, i played that crap and it wasted shitload of time during the first few hours trying to understand what is happening and at the end its just that plus i have to read a synopsis to know what its about. (SW: KotOR 2 reminds me of overused echo sound effect).

What obsidian done so far, i can see  a few like NWN2 and some of its expansion which i never tried NWN2 personally (mostly because i've lost alot faith in PC-RPG, someone please enlighten me)
I can't judge them for now coz as long it's not beth since they're going downwards in my list since oblivion, I'm 10% happier except its developed by some 10 times worse developer/designer + weak story writer.
If it fails, automatically we have flamethrowers pointed at them firing @ fullforce.


Added on February 7, 2010, 10:43 pm

Yest , that is another reason i'm having some little faith in FO: NV. At least for now....lol
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<MASSIVE FACEPALM>

I do not understand why Malaysians seemed to vilify KoTOR 2 that much.
Yes, it didn't have a proper finale (Because the publishers rushed them to finish it)
Yes, it had a lot of hanging side quests (Same reason as above)

But it was so much better than the first game:
Kreia alone was well worth the price of admission (Never have I seen a more morally ambiguous character in an RPG done so well)
The ability to make almost everyone in your squad into a jedi/sith was beautifully done.
One of the first PC RPGs that actually gets morality right (Which up until Mass Effect, Bioware seemed to screw up as well)

KoTOR 2 may have been a lot of things, but it certainly wasn't that confusing (Especially early on).

NWN2 was also a pretty damned good RPG. (One of my favourite characters is that they actually nailed a Lawful Evil NPC perfectly)

I'm a massive Obsidian fanboy and I am happily awaiting the release of Alpha Protocol. biggrin.gif
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post Feb 8 2010, 10:14 AM

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QUOTE(kianweic @ Feb 8 2010, 09:46 AM)
I love KOTOR1 and KOTOR2. I preferred KOTOR1 being slightly over KOTOR2.

I just don't get why is KOTOR2 not offer in Steam.

Obsidian is sure good at creating twist in RPGs.
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The problem with KoTOR 1 was that aside from the MAJOR TWIST, it was pretty standard Bioware fare. While KoTOR2 didn't have a MAJOR TWIST, I think it had better characters and overall narrative.

QUOTE(mylife4nerzhul @ Feb 8 2010, 09:56 AM)
Me: So, are you a jedi or a sith?

Kreia: I am neither jedi nor a sith, but in a way i am both.

Me: Lolwut

-------------------------------------------------------

Darth Invicible (don remeber his name) : Haha i am invincible! No matter how many times you strike me, I will regenerate!

Me: Okay (continues fighting)

5 minutes later

Darth Invincible: Okay I give up you win.

Me: Lolwut
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Uh huh. Kreia was a fairly complex character and in a way that description of herself was quite apt.

As for big bad boss Darth man, that's just typical villain speech... Nothing to get your panties in a bunch over.
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post Feb 8 2010, 10:51 AM

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QUOTE(mylife4nerzhul @ Feb 8 2010, 10:41 AM)
Flagship Studios, the creator of Hellgate: London, were also ex-staff if Blizzard. Look at how awesome and successful the game is now.
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Ion Storm Austin, creator of Deus Ex, were also ex-staff of Looking Glass Studios. That game is awesome, so what's your point?
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post Feb 8 2010, 11:10 AM

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QUOTE(mylife4nerzhul @ Feb 8 2010, 11:05 AM)
Where is Ion Storm now?

Btw i would have preferred Bethesda to do it instead of Obsidian. I'd prefer my NPCs to not be confused on whether they are supposed to be good guys or bad guys
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Quite irrelevant actually since they were actually around for 5 years (After producing 2 more big titles) and the studio was closed because Eidos wanted to remove the Ion Storm branding after Romero screwed it up. My point was, just because someone breaks away from a big company, doesn't mean their games would automatically suck (As you were implying)

Also, I think you're mixing up you being confused about an NPC's morality compass rather than the NPC's themselves. Even then, if well written, could be a great character.

This post has been edited by H@H@: Feb 8 2010, 11:11 AM
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post Feb 8 2010, 02:08 PM

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QUOTE(Fatimus @ Feb 8 2010, 12:47 PM)
Good Old Game has put up Arcanum for sale, damn I feel nostalgic, oh yeah, Temple of Elemental Evil was awesome too.
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Except when it didn't want to wipe out your hard drive every time you saved.

I kid, I kid... it was a rare exception.

Troika suffered the same fate as John Romero; Good designers, not enough technical know how.
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post Feb 8 2010, 02:15 PM

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QUOTE(mrhulk @ Feb 8 2010, 02:12 PM)
i hope they hired Hideo Kojima for Fallout 3. Then, we got plenty of amazing characters and twisted storyline. biggrin.gif
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God no. I want to PLAY my games, not WATCH them.
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post Mar 8 2010, 10:01 AM

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/Obsidian fanboy mode GO
QUOTE(enemyuavonline @ Mar 7 2010, 03:14 PM)
i hate Obsidian. All they do is riding on the success of Bioware, most of their titles are sequels to original Bioware games, and no, they didn't make the sequels better either, and i especially resent them after KOTOR2
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I will argue till the day I die, that KotOR 2 was miles ahead of the first game and it is entirely Lucasarts' fault for forcing them to finish the game early. Sans the ending, everything about KotOR 2 was magnificent. The characters were far more interesting (Kreia alone was worth the ticket of entry), the world greyer and some very interesting mechanics (Like the ability to influence your NPCs very drastically). The only problem was that the game was clearly unfinished, but up to that point it was sublime.

Also, Bioware hasn't exactly had a super stellar record either. Up until Dragon Age (Ok, Mass Effect really... but it wasn't the renaissance that DA was), they were widely accused of being formulaic, using unrealistic extremes of right and wrong and having fairly drab storylines. Jade Empire & Neverwinter Nights were two utterly atrocious RPGs that sullied their reputation really badly. The former having the most retarded attempt at making a more interesting morality mechanic and the latter having a truly forgettable single player campaign.

I love Bioware, I really do... But I also really love Obsidian as they are willing to try things which Bioware won't... And when companies try new things, more often than not the QA doesn't match up and I can't really blame them for it if the end results are still brilliant in spite of it.

QUOTE(enemyuavonline @ Mar 7 2010, 03:14 PM)
Sure Bethesda has their weaknesses, but they are very capable people who know what they're doing. Games like Morrowind and Oblivion show how they are willing to take unprecedented steps into revolutionizing the RPG genre. Before them, almost every RPG back then was the same isometric, dungeon crawling, sprite-running, pixelated rehash of Diablo.

Even today, how many open world RPGs are there that is as expansive and detailed as Morrowind or Oblivion? The only thing that came close was the old Might & Magic series. And even then the developers were idiots to abandon that line and concentrated more on that stupid Heroes of Might & Magic line instead.
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This is funny since most of the original CRPGs of yore were the exact opposite of that. Ultima Underworld, Might & Magic, Wizardry were all really old school RPGs that were all played from a first person perspective and featured far more depth than Morrowind and Oblivion combined.

Morrowind was a good game... GoTYs were well deserved. But Oblivion was so crap compared to it. Smaller world, less interesting, too many identikit dungeons and several innovations that downright didn't work (Radiant AI... lol)

I will say that Bethesda knows how to make worlds with a lot of interesting things to do (As evidenced by Fallout 3), but they're truly horrible at doing main quests as they all fairly boring.

QUOTE(enemyuavonline @ Mar 7 2010, 03:14 PM)
Even today, how many open world RPGs are there that is as expansive and detailed as Morrowind or Oblivion? The only thing that came close was the old Might & Magic series. And even then the developers were idiots to abandon that line and concentrated more on that stupid Heroes of Might & Magic line instead.
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Or perhaps the time of old skool D&D CRPGs is over and not really worth pursuing anymore... The last CRPG in that vein was what? Wizardry 8? How well did that take off?

QUOTE(enemyuavonline @ Mar 7 2010, 03:14 PM)
I really wished they made Bethesda as developer for the Vegas game. No doubt Oblivion will take Bethesda's hard work and fan-service the game and then take all the credit, like they did with Bioware games. They can't even stand on their own two feet by coming up with original ideas of their own.
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This is funny because Bethesda themselves contracted Oblivion to make this game (Since Bethesda is a publishing company itself)... And don't make it sound like Obsidian is out to steal everyone's IPs or something. They are a freelance developing house that makes RPGs. Its not exactly easy to self-fund a new IP yourself without doing some work for others first. And for them it paid off big as their "sequels" were pretty damned good.

And as a result, they are now working on their own IP... The upcoming spy RPG, Alpha Protocol which is looking fantastic.


/Obsidian fanboy mode EN~~~ Wait a minute, why should I bother stopping this mode? tongue.gif
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post Mar 8 2010, 10:28 AM

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QUOTE(Deimos Tel`Arin @ Mar 8 2010, 10:27 AM)
oh i think i see typo error there.

and erm i think alpha protocol will be an awesome fps metal gear solid action rpg. biggrin.gif
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Aiks, oddly enough, I noticed that he put the typo there in that quote, I laughed and inadvertently made it myself...

laugh.gif
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post Mar 8 2010, 11:19 AM

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QUOTE(kianweic @ Mar 8 2010, 11:15 AM)
I find it a bit weird that almost nobody is following Ultima footsteps, perhaps MMO.

A team of adventurers baking bread, religion/cult gone bad and etc.

Oh yeah, seems like nobody uses Shakespeare anymore either.
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Actually there are, but they're pretty hardcore. Like Darkfall Online and Wurm Online. The former is more PvP focused, while the latter is more about just RPing.
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post Mar 8 2010, 11:24 AM

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QUOTE(Aggroboy @ Mar 8 2010, 11:20 AM)
I finished Ultima Underworld 1 and 2, I finished Might and Magic 2 to 6, and some of the later Wizardry's (repetitive combat spammer games zz). I really don't think any of them are deeper than Morrowind. Hell, they weren't deeper than Daggerfall to begin with laugh.gif

Not that I'm saying Morrowind/Oblivion are insanely deep, they had breadth not depth. It's hard to say something is deep, I mean deep in what? If you mean character customization, then maybe Japanese RPGs and their job/class combo systems would beat the pants off the westerns, even tho they don't make a lick of sense (fear me I'm a hybrid cleric-ninja with geomancy)
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Oh I love Morrowind. I think its one of the greatest RPGs of the 90s... Its Oblivion that I'm not a fan off. The one thing that Bethesda are great at (Creating a nice world to explore and run around in) was sorely missing in Oblivion and thus was well short of the Morrowind's quality.
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post Jun 11 2010, 10:31 AM

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QUOTE(TimKen @ Jun 11 2010, 01:25 AM)
not sure how is the mods gonna on steam..... not even sure if obsidian ever gonna release a sdk
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Steam is actually quite flexible with modding. I've modded everything from CS, HL2, UT3 Black all with no issues in Steam.

Also, since its built using the same engine for Fallout 3, no new SDK should be needed.
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post Jun 11 2010, 10:46 AM

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QUOTE(kianweic @ Jun 11 2010, 10:43 AM)
Fallout: NV coming in October, pre-order bonuses
Source: Firingsquad

Eh, how come Steam no bonus? Especially since the game is using Steamworks?
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Actually, since it IS coming with Steamworks, that's probably why it doesn't have one. Not a good move to undercut retailers.
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post Jun 11 2010, 03:47 PM

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QUOTE(Deimos Tel`Arin @ Jun 11 2010, 10:58 AM)
20 rounds shotty? that gotta be the largest magazine size i seen for a shotty.
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post Jun 19 2010, 05:34 AM

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Uh, but the plot does suck. Its kinda lame and has probably the most ridiculous plot hole in a video game (Right at the very end)

If anything, its the non-plot quests that deserve praise.
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post Aug 6 2010, 12:01 PM

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QUOTE(Koross @ Aug 6 2010, 11:59 AM)
All of the Fallout series are single player mode only.
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Uh, Fallout Tactics & BOS both had multiplayer.
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post Oct 18 2010, 11:23 AM

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The Factions video pretty much sold this game for me.

And the only review I'd ever believe would be RPS... (And especially not from a site called "Attack of the Fanboy")
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post Oct 19 2010, 02:13 PM

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QUOTE(frags @ Oct 19 2010, 02:09 PM)
Wow. So its settled now! Obsidian really is a company that makes buggy games. Apparently New Vegas has quite a few bugs.
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I think it was settled for awhile already... When you buy games by Obsidian, you *expect* bugs... Its kinda like a trade you could say... Bugs for meaningful gameplay choices.
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post Oct 19 2010, 02:17 PM

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QUOTE(RangerKarl @ Oct 19 2010, 02:15 PM)
I can live with that. I never encountered any fatal errors with Alpha Protocol, just poor gameplay design (not story/consequence design, that was grand). Anyone buying an Obs. game expecting a bug free game is asking for it. Hell, anyone buying a *Fallout* game not expecting bugs is asking for it. Remember the Magic Trunk in Fallout 2?
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The only game breaking bug that forced me to reload was when you suddenly seemed to be walking on air, unable to interact with anything (Which also happened sometimes in the first Mass Effect). But yeah, Alpha Protocol was well worth playing despite the bugs.

And I prefer to look at it as the Magical Disappearing Car in Fallout 2... Walking to Navarro and back was no fun.

This post has been edited by H@H@: Oct 19 2010, 02:18 PM
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post Oct 22 2010, 09:47 AM

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RPS Wot I Think

So, they basically took the one thing that I liked about Fallout 3 (The exploration of the Capital Wasteland with interesting locations and vignettes) away. Add together a lack of ambition (Which Obsidian almost always nails in spite of the bugs), I'm really going to have to take this off the buy list.

I iz disappoint... Now to wait for the flurry of DLC expansions and the GoTY to come out before I buy it.

Ah well, all the better for my wallet.

This post has been edited by H@H@: Oct 22 2010, 09:49 AM
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post Oct 22 2010, 11:09 AM

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QUOTE(Gormaz @ Oct 22 2010, 10:37 AM)
For once I am not sure RPS review was totally fair though, they seem to have given the game only a cursory glance and started with a somehow biased opinion, but at least RPS does not publish really journalistic reviews but "Wot I Think" which is different.
An opinion is not a review and while I can judge a review stupid, everyone is entitled to his opinion.

But I also plan to wait for the GOTY with all the DLCs to be on sale in one year or so, I did the same with F3 and it was some pretty good spent bucks there.

Also in one year most of the annoying bugs will be gone and more importantly there will be bazillions of good mods for me to choose from smile.gif
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True, it was a very opinionated piece, but that's my preferred method for review writing (So-called "technical" reviews bore me to tears really).

IMO, a good review doesn't try to be "wholesome", whereby they focus on each aspect evenly because that's not how games work (Pre-NGJ). So, while it may look really biased, it works as a sort of "review" as it centres around the reviewers thoughts and impressions of the game on the whole and not the sum of its parts.

Plus, if you look through the hailstorm of comments, Jim Rossignol (The goto guy for reviews on RPS since he's the most eloquent and level headed of the guys) concurs with Quinns, so its not exactly a renegade opinion (In one of the earlier WITs, they mentioned that these pieces generally reflect the general consensus of the whole team)

But the thing is, this IS an Obsidian game and you can plainly tell something's wrong with it when the mainstream reviews like the game and the converse happens with the more critical ones (Alpha Protocol being a prime example). I don't want a by-the-numbers game with them... I want something fresh, something ambitious, something interesting. Its just so disappointing to see them falter at it and sadly enough the mainstream reviews prove it.



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