i heard a rumor that Dx10 or Dx10.1 is capable for partial support of Dx11.
is that true?
what does partial support mean? and what is their different?
Dx11 using Dx10.1 card?, possible?
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Jan 31 2010, 09:50 PM, updated 16y ago
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#1
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Senior Member
5,367 posts Joined: Aug 2009 |
hi people
i heard a rumor that Dx10 or Dx10.1 is capable for partial support of Dx11. is that true? what does partial support mean? and what is their different? |
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Jan 31 2010, 10:02 PM
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#2
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5,367 posts Joined: Aug 2009 |
so it mean i just need to update my Windows with DirectX too, and everything is done? thats great then!
and Astria, can you share any article regarding about this. i appreciate it man |
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Jan 31 2010, 10:25 PM
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#3
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5,367 posts Joined: Aug 2009 |
thanks! will update my Vista once back to Malaysia later
so its mean its not necessary to buy new GPU (ATi 5 Series) to experience Dx11? i sure not many people know about this. |
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Jan 31 2010, 10:48 PM
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#4
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QUOTE(M1X @ Jan 31 2010, 10:44 PM) Uh wait, tessellation works on DX10.1 chip too? But I doubt mobile GPU (medium/lower end) have the kind of power to deal with it... just wait till i update my Vista few days from now and post the result here hope Dx11 not drag down my FPS too much. now i am playing DiRT2 with everything maxed + Dx10 + 1920x1200 + 4AA @ ~34 FPS. you think tessellation will drag that FPS down? |
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