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 Dx11 using Dx10.1 card?, possible?

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TSMr.Docter
post Jan 31 2010, 09:50 PM, updated 16y ago

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hi people smile.gif

i heard a rumor that Dx10 or Dx10.1 is capable for partial support of Dx11.
is that true?

what does partial support mean? and what is their different?
astria
post Jan 31 2010, 10:00 PM

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yes it's true...

DX11 is built upon DX10.1 (which in turn was built on top of DX10.0), unlike the olden times when a new DX version means a totally new card is needed...

the new features of DX11 are wat that's missing from DX10.1 cards...
TSMr.Docter
post Jan 31 2010, 10:02 PM

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so it mean i just need to update my Windows with DirectX too, and everything is done? thats great then! laugh.gif

and Astria, can you share any article regarding about this. i appreciate it man smile.gif
astria
post Jan 31 2010, 10:07 PM

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iirc Windows 7 comes shipped with DX11... nod.gif

i guess wiki is a good place to start... laugh.gif tessellation and DirectCompute are some of the biggest features of DX11... (though GPGPU is possible since DX9.0c, so DirectCompute is not really sth new... rather it shows MS' firm commitment towards GPGPU...)
TSMr.Docter
post Jan 31 2010, 10:25 PM

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thanks! will update my Vista once back to Malaysia later smile.gif

so its mean its not necessary to buy new GPU (ATi 5 Series) to experience Dx11?
i sure not many people know about this.
astria
post Jan 31 2010, 10:38 PM

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well, it all really depends on u... laugh.gif

if u re already using a DX10.1 GPU, it's not really worth the money for a new laptop with DX11... of course unless, u can upgrade the GPU...

if u re looking for a new laptop, of course DX11 would be preferred, but it's not a must... since cards like HD5470 with GDDR3 is not too far ahead of HD4570 with GDDR3...
M1X
post Jan 31 2010, 10:44 PM

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Uh wait, tessellation works on DX10.1 chip too? But I doubt mobile GPU (medium/lower end) have the kind of power to deal with it...

This post has been edited by M1X: Jan 31 2010, 10:45 PM
TSMr.Docter
post Jan 31 2010, 10:48 PM

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QUOTE(M1X @ Jan 31 2010, 10:44 PM)
Uh wait, tessellation works on DX10.1 chip too? But I doubt mobile GPU (medium/lower end) have the kind of power to deal with it...
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just wait till i update my Vista few days from now and post the result here brows.gif

hope Dx11 not drag down my FPS too much.

now i am playing DiRT2 with everything maxed + Dx10 + 1920x1200 + 4AA @ ~34 FPS.

you think tessellation will drag that FPS down?
prasys
post Jan 31 2010, 11:37 PM

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Yes , but some DX11 things dont work on DX10.1 i.e tessellation. It still needs DX11 , and DX11 also brings new stuff to the graphics card , something like CUDA for all DX11 graphics card. It takes it to the next level

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