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 Next Gen Console: PS3 vs XBOX 360 vs. Wii, Next Gen speculation discussion

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X.E.D
post May 12 2006, 11:51 AM

curmudgeonosorus emeritus
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From: Llanfair­pwllgwyngyll­gogery­ch


Ninty and Micry (ouch) siding up... it's time for Matrix to be incoherent again.
biggrin.gif

AND: They both dominated E3 while Sony just commited suicide!

This post has been edited by X.E.D: May 12 2006, 11:52 AM
X.E.D
post Nov 15 2006, 11:29 PM

curmudgeonosorus emeritus
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From: Llanfair­pwllgwyngyll­gogery­ch


QUOTE(heterosapiens @ Nov 15 2006, 02:05 AM)
I have to agree with that.Microsoft definitely having critical advantage over Sony or Nintendo, because they are software developers. I would love to quote Jason Rubin's words, but you can hear from the man himself here.

http://www.gametrailers.com/bonusround.php?ep=1&pt=1

Btw, I do wonder why all next-gen consoles doesn't support Dx10, since console lifecycle is around 5-10 years, I believe, by then, Vista will be the standard thus Dx10 is also a standard. Can you briefly explain about the differences between Dx9 and Dx10, hardware-wise and how does it relates to the differences between G71 and G80? Thanks. smile.gif
*
DX10 focuses on optimization despite all the flair around it (aka Crysis).
There's little that you can't do on the 2 heavyweight (tongue.gif) consoles that you can do in DX10, save for the geometry shader. The others are more of PC-specific code and optimizations.(The 360 has a unified shader architecture that basically was the main point of DX10)

Since the 2 console systems have consistent hardware platforms (they won't be variable like a PC) it's easy to do lots of hardware "tricks". Getting Burnout Revenge to run on a PS2 with 24MB RAM is one of the best results.

Don't think console hardware needs to be awesome paper-wise, when great developers (Epic, Insomniac, etc.) can make games that run smoothly on consoles but make 7950GX2s cry.

(I'm still not betting good on the Wii- Twilight Princess is really much of a letdown after RE4 sad.gif Looks like some devs thought they needn't concentrate on presentation after there's "gameplay".)

 

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