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 World of Duty, COD MMO...GG activishyt...

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TSSpikeTwo
post Nov 19 2009, 01:17 PM, updated 17y ago

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According to a report by the Los Angeles Times, Activision has considered making a Call of Duty MMO. In addition to pondering the franchise's future, Activision also revealed that it will open a third studio dedicated to Call of Duty titles. Currently, Infinity Ward and Treyarch have been leap-frogging each others' releases, with other smaller developers lending a hand on the games' DLC and handheld titles. The article didn't name the new studio, but it did say that the mystery studio is now, "working on future versions [of Call of Duty]...



Let's milk the franchise...I believe after the MW2 case, "some" gamers would still get this. sweat.gif
When the "so called" famous FPS maker meets world no.1 MMORPG makers = World of Doody:Modern Warfail Online.


Source

This post has been edited by SpikeTwo: Nov 19 2009, 01:18 PM
JuzJoe
post Nov 19 2009, 01:21 PM

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Could this be the new MMO that Blizzard mention they were working on? FPS MMO? :humm:
InkySliwinky
post Nov 19 2009, 01:34 PM

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If this is true .. dont think ill get it .. i hate MMOs ...
TSSpikeTwo
post Nov 19 2009, 01:38 PM

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hard to say. COD is like flame to the moth. lol...some people would still get it for a premium.
InkySliwinky
post Nov 19 2009, 01:45 PM

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MMOs when mixed with Activision = Monthly Fees .. no thanks .. When i pay full price for a game i expect to play it to the fullest without any restriction .. which is why i stayed away from WoW ..
evofantasy
post Nov 19 2009, 05:06 PM

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QUOTE(InkySliwinky @ Nov 19 2009, 01:45 PM)
MMOs when mixed with Activision = Monthly Fees .. no thanks .. When i pay full price for a game i expect to play it to the fullest without any restriction .. which is why i stayed away from WoW ..
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only then u would realize that monthly fees are wut keeping out the retards from the game...
Falk
post Nov 19 2009, 05:08 PM

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QUOTE(evofantasy @ Nov 19 2009, 05:06 PM)
only then u would realize that monthly fees are wut keeping out the retards from the game...
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Didn't keep you out of the game!

(Haha sorry, I had to... it was the perfect setup)
TSSpikeTwo
post Nov 19 2009, 05:16 PM

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+1 falk. roflmao indeed!

quote for truth.

This post has been edited by SpikeTwo: Nov 19 2009, 05:17 PM
evofantasy
post Nov 19 2009, 06:41 PM

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QUOTE(Falk @ Nov 19 2009, 05:08 PM)
Didn't keep you out of the game!

(Haha sorry, I had to... it was the perfect setup)
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cool story bro...
InkySliwinky
post Nov 19 2009, 07:17 PM

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QUOTE(evofantasy @ Nov 19 2009, 05:06 PM)
only then u would realize that monthly fees are wut keeping out the retards from the game...
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Er... Wouldnt it be the retards who would think its ok to keep throwing cash away on monthly fees on a single game ? unless of course they were born with a silver spoon stuck up their ass .. Games are already expensive enough as they are ...
evofantasy
post Nov 19 2009, 07:29 PM

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QUOTE(InkySliwinky @ Nov 19 2009, 07:17 PM)
Er... Wouldnt it be the retards who would think its ok to keep throwing cash away on monthly fees on a single game ? unless of course they were born with a silver spoon stuck up their ass .. Games are already expensive enough as they are ...
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cause ppl cant go around hacking hurling abuses etc?
when there's more at skate (their account and subscriptions), they'll learn to behave (look at all the hate for dotards)...
unless of course they are rich enough to keep buying after bans and bans and bans while starting from scratch/ ebay?
i rather not play a cheap game with crappy community and rather pay for a matured community with a better management of the game (actually good GMs)...
the monthly fees are for continuous support from the developer that continued to improve the games and not just wash their hands after the game gone gold...
unless u wanna play a game that get u frustrated all the time of course...

a subscription of 50bucks per month for unlimited time over that subscription period vs keep buying new games...
look at how many other ppl that could spend hundreds in f2p games, movies, cyber cafes, clubbing etc...
if u are buying original, the amount paid for MMOs could actually be less than chasing AAA titles on launch...

its throwing money to u, but its worth every penny to 10 million subscribers worldwide...
Falk
post Nov 19 2009, 07:46 PM

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Your argument is for free-to-play vs retail/subscription models. It has nothing to do with retail vs subscription (or in this case vs retail + subscription)

People who pay a retail fee vs a subscription fee are actually even less likely to abuse their account as paying another upfront lump sum hurts the wallet more than registering another account and resuming subscription. This is completely ignoring time investment/achievement/etc involved, of course.

InkySliwinky
post Nov 19 2009, 07:49 PM

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QUOTE(evofantasy @ Nov 19 2009, 07:29 PM)
cause ppl cant go around hacking hurling abuses etc?
when there's more at skate (their account and subscriptions), they'll learn to behave (look at all the hate for dotards)...
unless of course they are rich enough to keep buying after bans and bans and bans while starting from scratch/ ebay?
i rather not play a cheap game with crappy community and rather pay for a matured community with a better management of the game (actually good GMs)...
the monthly fees are for continuous support from the developer that continued to improve the games and not just wash their hands after the game gone gold...
unless u wanna play a game that get u frustrated all the time of course...

a subscription of 50bucks per month for unlimited time over that subscription period vs keep buying new games...
look at how many other ppl that could spend hundreds in f2p games, movies, cyber cafes, clubbing etc...
if u are buying original, the amount paid for MMOs could actually be less than chasing AAA titles on launch...

its throwing money to u, but its worth every penny to 10 million subscribers worldwide...
*
Im sorry but paying to play a game that you can never beat or finish is kinda asking to be milked for all your worth .. Not to mention you gotta spend a lot on required expenses already in order to play these games ... Yes of course there are certain benefits towards this but seriously not everyone has the time or money to actually make full use of their subscription therefore it is pretty much throwing away money .. unless of course you spend your days and nights rotting in front of the pc monitor then ... lol ... damn ... in any case you have ur opinion i have mine .. i really do not like paying more for a game i already paid the full purchase price for ..
Cheesenium
post Nov 19 2009, 08:16 PM

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It's not like Steam allows you to cheat around and get away with it.

They have VAC which perma ban cheaters.

Besides,not all retail games have no extra content after release.In fact,most of them do have extra content to reward customers who had played for their games for maybe a period of a year or more in certain cases.For example,games like Empire:Total War, Dawn of War 2,Lead 4 Dead,Team Fortress 2,Mass Effect and the list goes on.

I dont agree on F2P actually cost less than buying retail.50USD per month is definitely more than what i pay each month.It seems more like you see it from the point of consoles where people loves to play a game for a while and throw away.

Most PC gamers arent like that where we could see people still playing SC1,CS 1.6,BF2 even after so many years.

The difference of PC gamers from console is,PC gamers are more passionate and loyal to the games that they enjoy,as long as the developers treat them well.It's also why modding and things like dedicated servers are crucial for a PC game to be successful.At the same time,they are much more vocal and demanding,because they love their games.They want it perfect.That the reason i think why companies like Blizzard or Valve are so successful because they listen and keep their customers happy.A happy customers will always come back to them.On the other hand,whatever IW did,people who arent happy wont be coming back to them anymore.

Console games,they dont need all these gimmicks,a 4 hour SP would be enough for them as they play and throw away.They can trade in their old games for new ones while PC games,we cant,we are pretty much stuck to it due to Steam,Impulse,Gamespy or whatever restrictive system that make you cant resell your games.

To be honest,i dont really care about those big companies like Activision as these days,they love to lick M$ ass now and they just want to keep their shareholders happy.Let them go,and the next big thing on PC would be made by a bunch of nobodies which will drive PC forward.I think PC's future is on independent developers that make games like Natural Selection 2 or Interseller Marines(consoles also getting this game,though.Still 100% independent.).If not,they will come in form of simple but damn fun flash games from Armor Games.Some of the flash games like Colony or Warfare 1944 have impressed me a lot.

Colony have a skirmish mode,campaign,and even a simple online multiplayer lobby that is similar to what we see in typical RTS.Except,it comes in a form of flash game.Thats damn amazing in my book.

This post has been edited by Cheesenium: Nov 19 2009, 08:29 PM
evofantasy
post Nov 19 2009, 08:27 PM

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QUOTE(Falk @ Nov 19 2009, 07:46 PM)
Your argument is for free-to-play vs retail/subscription models. It has nothing to do with retail vs subscription (or in this case vs retail + subscription)

People who pay a retail fee vs a subscription fee are actually even less likely to abuse their account as paying another upfront lump sum hurts the wallet more than registering another account and resuming subscription. This is completely ignoring time investment/achievement/etc involved, of course.
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u gotta understand retail games are usually not managed that well...
all those personal servers etc are beyond the control of the developers...
i was a CS1.6 player for quite some time (before i got into wow) and at times it gets so frustrating that u would just stop playing the game...
heck my house mate was banned by some so called GM cause ppl accused him of wall hacking on some servers jz because they dunno to walk and let their footsteps be heard lol...

i dun mind paying some subscriptions even for retail games with online capabilities just to control such events...
Cheesenium
post Nov 19 2009, 08:35 PM

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QUOTE(evofantasy @ Nov 19 2009, 08:27 PM)
u gotta understand retail games are usually not managed that well...
all those personal servers etc are beyond the control of the developers...
i was a CS1.6 player for quite some time (before i got into wow) and at times it gets so frustrating that u would just stop playing the game...
heck my house mate was banned by some so called GM cause ppl accused him of wall hacking on some servers jz because they dunno to walk and let their footsteps be heard lol...

i dun mind paying some subscriptions even for retail games with online capabilities just to control such events...
*
I dont know where you played,but those servers that i played on,i have minimal problems.

Developers can only control these much as they only have a handful of people.The community have thousands and thousands of people who can do their job better.Look at IWNet,it's a freaking mess with hacks and all the nonsense while dedicated servers would pretty much put that on control.People want control,not things like even the maps i want to play on,i cant even make my own decision on it.People cant be that dumb till they cant make some decision on their own.

If you dont like that server,dont play on it.No one is forcing you to play on it.

If a retail game have subscription,what makes you think that the developers can control the game with that 200 employees? How much they can control a game that is being played by 50,000 people?

This post has been edited by Cheesenium: Nov 19 2009, 08:38 PM
evofantasy
post Nov 19 2009, 08:37 PM

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QUOTE(InkySliwinky @ Nov 19 2009, 07:49 PM)
Im sorry but paying to play a game that you can never beat or finish is kinda asking to be milked for all your worth .. Not to mention you gotta spend a lot on required expenses already in order to play these games ... Yes of course there are certain benefits towards this but seriously not everyone has the time or money to actually make full use of their subscription therefore it is pretty much throwing away money .. unless of course you spend your days and nights rotting in front of the pc monitor then ... lol ... damn ... in any case you have ur opinion i have mine .. i really do not like paying more for a game i already paid the full purchase price for ..
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just because u play MMORPGs doesn't mean u gotta be lifeless being in front of the pc the whole time...
u can be as casual as u want or as hardcore as u want...
no1 force to be an elitist and spend 20 hours per day in game to get everything out there...
i still go out yumcha movie etc with my gf and frens and even my guildies nowadays...

again as u said its personal preferences...
i just dun think that when a game goes MMO, its a bad move...
warcraft, warhammer etc showed us that before already...
Cheesenium
post Nov 19 2009, 08:40 PM

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QUOTE(evofantasy @ Nov 19 2009, 08:37 PM)
just because u play MMORPGs doesn't mean u gotta be lifeless being in front of the pc the whole time...
u can be as casual as u want or as hardcore as u want...
no1 force to be an elitist and spend 20 hours per day in game to get everything out there...
i still go out yumcha movie etc with my gf and frens and even my guildies nowadays...

again as u said its personal preferences...
i just dun think that when a game goes MMO, its a bad move...
warcraft, warhammer etc showed us that before already...
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From what Activision is doing,it's a bad move.

They only want money.Who cares about gameplay or innovations.
evofantasy
post Nov 19 2009, 08:41 PM

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QUOTE(Cheesenium @ Nov 19 2009, 08:35 PM)
I dont know where you played,but those servers that i played on,i have minimal problems.

Developers can only control these much as they only have a handful of people.The community have thousands and thousands of people who can do their job better.Look at IWNet,it's a freaking mess with hacks and all the nonsense while dedicated servers would pretty much put that on control.People want control,not things like even the maps i want to play on,i cant even make my own decision on it.People cant be that dumb till they cant make some decision on their own.

If you dont like that server,dont play on it.No one is forcing you to play on it.

If a retail game have subscription,what makes you think that the developers can control the game with that 200 employees? How much they can control a game that is being played by 50,000 people?
*
when we are paying subscription fees, shouldn't they be having their own team to manage the game?
isn't this wut we paid for?


Added on November 19, 2009, 8:45 pm
QUOTE(Cheesenium @ Nov 19 2009, 08:40 PM)
From what Activision is doing,it's a bad move.

They only want money.Who cares about gameplay or innovations.
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they do have access to blizzard's experience..

This post has been edited by evofantasy: Nov 19 2009, 08:45 PM
Jas2davir
post Nov 19 2009, 08:55 PM

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QUOTE(evofantasy @ Nov 19 2009, 08:41 PM)
when we are paying subscription fees, shouldn't they be having their own team to manage the game?
isn't this wut we paid for?


Added on November 19, 2009, 8:45 pm

they do have access to blizzard's experience..
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that i agree to activision will most prob be told to consult blizzard for knowledge base to make their online game as competitive as possible.

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