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Games BlazBlue Official Thread | V2 (PS3), Continuum Shift Release @ July 1st(JP) !

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Quazacolt
post Feb 13 2010, 08:03 PM

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astrals amongst pros, and eye for an eye
Quazacolt
post Feb 14 2010, 12:58 AM

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QUOTE(figure8 @ Feb 13 2010, 08:22 PM)
^one of the best fight i seen. thanks for the video...
*
sora linked it to me ^^

guy's too damn lazy to post himself lulz
Quazacolt
post Feb 15 2010, 04:01 AM

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» Click to show Spoiler - click again to hide... «


i almost wanted to fap to it until i recalled her doing drive spams... instead of a handicapped melee gun, now shes going to be flinging with that huge ass sword...




cry.gif cry.gif cry.gif cry.gif cry.gif cry.gif cry.gif cry.gif

Quazacolt
post Feb 17 2010, 08:16 PM

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QUOTE(onlooker @ Feb 15 2010, 01:20 PM)
Hmmm, its late but here are the elo point results from the tourney.

Onlooker 1624
Wan 1561
Quaz 1461
Reis 1455
Sus 1455
Fran 1444
*
im not last? there must be some mistake wwwwwwwwww


Added on February 17, 2010, 8:25 pm
QUOTE(snoopcow @ Feb 15 2010, 08:14 PM)
hakumen's one is long, hers is thick
*
i see what you did thar


Added on February 17, 2010, 8:30 pm
QUOTE(Sichiri @ Feb 16 2010, 11:18 PM)
Isn't noel already fappable in the first place?  tongue.gif
*
noel drive spams attribute to very limp penises.


Added on February 17, 2010, 8:41 pm
QUOTE(Sora @ Feb 17 2010, 02:48 AM)
Petanko lovers. D:
*
coming from fuchan, i loled


Added on February 17, 2010, 8:47 pm
QUOTE(franstormer @ Feb 17 2010, 03:04 PM)
but its hard to imagine someone fapping to taokaka sleep.gif"
*
rule 34 noobie.


Added on February 17, 2010, 8:51 pm
QUOTE(franstormer @ Feb 17 2010, 06:55 PM)
is it :S nv seen any of them ._.
and wtf is with the "a cat is fine too" *looks at the cat my aunt brought back from KL*
*
http://kurogane.animeblogger.net/2006/11/2...at-is-fine-too/

This post has been edited by Quazacolt: Feb 17 2010, 08:51 PM
Quazacolt
post Feb 18 2010, 05:07 PM

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http://d.hatena.ne.jp/video/niconico/sm9733345

sora link agen, only nico proxy hatena
awsm lolwut ending for kaqn "i guess kaqn was mad" lol.

and FFS, do keep the comments on tongue.gif
+plus if you can at least understand some moonrunes
Quazacolt
post Feb 19 2010, 04:16 AM

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QUOTE(onlooker @ Feb 18 2010, 08:02 PM)
Quaz, the elo points were derived from the actual no. of rounds won and lost as well as the opponents vsed to get overall performance so you didn't end up last overall......

These points are meant to be used for any ranking matches or tourneys to not only determine initial placing but to also act as a sort of "ranking system" for the BB players on this board.
*
lol i know, just messin aroun


Added on February 19, 2010, 4:18 am
QUOTE(Sora @ Feb 18 2010, 08:07 PM)
I had a feeling you'll do this. lol
The first thing that came to my mind when you showed that ranking points was HoN.
Because that points are TOO SIMILAR with HoN's PSR stuffs. lol
Which also gave me the idea of best to just keep losing so noobs will play with me or something. lol xD

Since that's what I do in HoN. laugh.gif
*
hehe, forgot to add in-

to the rachel naysayers:
after watching that vid, really, is she even that bad? an almost 4k dmg combo, zone freak, and wtf is that air escape BS /facepalm

to ever think arc sys can come up with something more annoying to fight against than nu/lambda. well, heres effin rachel

This post has been edited by Quazacolt: Feb 19 2010, 04:18 AM
Quazacolt
post Feb 19 2010, 04:45 PM

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QUOTE(onlooker @ Feb 19 2010, 02:19 PM)
Just my 2 cents here on rachel for CS:

From that video there, the almost 4k combo required a corner throw, 50 meter and 2 winds......

The pumpkin is now also not invincible (haku can cut it now) and will now disappear mid-flight if rachel is hit. Froggy is arguably buffed depending on your playstyle if you like sliding.
Wind is somewhat buffed and nerfed at the same time in that the 3rd and 4th winds charge faster then the 1nd and 2nd winds charge slower. So usage of winds is pretty much restricted.

Put this together with beanbags, which are now no longer guaranteed as well...it really makes holding down a position really hard as there's nothing to prevent them from charging through except a pumpkin or air beanbags (which don't replenish wind and also allow them an opportunity to rush in). Both lead to a somewhat meager damage output due to the proration changes to Rachel's frame data.

In order to do reliable damage, she has to start a combo with a dangerous move such as 5B (which is sort of a shorter and slower version of ragna's 5B) or lvl 3 j2C coupled with either 2-4 winds and/or 50-100 meter. Corner may also be a requirement for it.

This also relates to her pressure game in which, her winded j.2Cs can no longer connect with regular normals and should a 2B be used for lows, damage prorates terribly. Even if a DP is blocked, there's really not much dmg to be done as the fork doesn't even counter much anymore unless you have the above requirements for high level comboes....
Summary (since its a wall o' text up there):

She has lost much of her zoning capabilities (pumpkin start up time for example) + pressure mixup options as well as dmg capabilities (in respect to combo requirements). Wind is scarce now and her defensive abilities got nerfed even more (super cat punch for example). So you can really rush her easily.

Normally this wouldn't have been an issue if she had some offensive capabilities (like bang in CT) but....i suspect that if she were to be put in BB:CT she would be even worse off then tager.

Finally, I think that kaqn actually risked those pumpkin hits as they didn't really do much damage (IMO).
*
- the summary is about half the wall of text you wrote lol
- rachel's nerfs was very justified. the nerf results however, thats entirely another story. what i am trying to say though, it isnt as bad as many may think. that said, from a hakumen perspective (by no means im a player of shadow's caliber, obviously) being zoned (which is rachel's new adopted playstyle) that much is pretty much enough to make me just give up the match altogether
- which comes to the point of your reply "She has lost much of her zoning capabilities", while the rest of your post i can agree, this is obviously not the case judging from the numerous videos ive seen which involves rachel doing pretty much only one thing: zoning
- of course, her damage now is very much shit compared to her op'ed self in CT, easily 3-5k++ with or without throws/corners/heat meters, then again if you wanna compare, shit utterly depressing tsubaki is there for a comparison. although i guess one may just claim her charged combos can actually be devastating, but lets be realistic in the sense that people arent gonna let you sit there and charge. and when it comes to the usage rankings, tager is also up for comparison despite the numerous buffs he received. although again, thats usage data from japan, and tager was never a japanese favorite
-in terms of kaqn, hes very known to be very aggressive, taking risks and what not, and oftenly very questionable moves, in which id regard it as him just simply trolling.


Added on February 19, 2010, 4:46 pm
QUOTE(rhoyo @ Feb 19 2010, 02:54 PM)
omg can't wait for the new blazblue . lucky play pirate lolz .
*
:/

This post has been edited by Quazacolt: Feb 19 2010, 04:46 PM
Quazacolt
post Feb 19 2010, 05:01 PM

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QUOTE(snoopcow @ Feb 19 2010, 04:56 PM)
my 4 year old nephew loves taokaka and always bug me to play blazblue when i'm on my ps3 lol.
*
who doesnt XD
well, i guess when ur fighting against a taokaka pro... >.>

=edit=
oh god screamyx


Added on February 19, 2010, 5:21 pm
QUOTE(onlooker @ Feb 19 2010, 04:59 PM)
Sorry for the misunderstanding, what i was trying to point out was that basically her zoning is sort of false in the sense that she constantly loses ground and is unable to really even stop characters such as tager or haku from closing in. (I assume its used only because its much more reliable then trying to apply pressure upclose now)

This,  as well as not having a reliable defense when the gap has closed as well.

IMO, it was not the amount of dmg that made rachel OP in CT but rather was her ability to apply great amounts of pressure and have a great oki game.
*
for tager, i never seen a rachel vs tager post CS so i wouldnt comment.

for hakumen's side however, he did received a TON of anti zoning tools, such as frame advantage on 623 AA and void creations (although loses ability to cut projectiles) and lets not forget the lol pokes.

so it wouldnt be that fair to put hakumen into the equation of "losing grounds and unble to reliably zone him". heck, ragna is one of the toughest characters to zone due to invulnerable divider, and look what happened against kaqn. granted, its kaqn (lol), and he didnt spam invulnerable divider that much in favor of more damaging combos.

and yeah thats true, its those lol anti air close in (which hakumen relies a LOT due to shit ground movement) cat punch and shit fork (again, hakumen recovery post attacks is entirely terribad) but the part that follows after those "main reasons" is a 3-5k dmg punishment.
ALL that said, id rather fight reis rachel than anyone's ragna because of how i am able to handle rachel's preasure better than i do against ragna. not to mention the lack of bullshits like invulnerable divider, imagine dividing a f***ing yukikaze (yes, happened once). although lately i am kinda favoring more to reis' ragna PROBABLY cuz:
- reis rachel fights better
- ragna's dmg string isnt as insane as rachel
- hes using ragna mainly recently in prep for cs (hes abandoning rachel) and i am kinda getting used to fighting his ragna (LOL YUKIKAZE SPAM)

This post has been edited by Quazacolt: Feb 19 2010, 05:21 PM
Quazacolt
post Feb 20 2010, 01:32 AM

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QUOTE(incx @ Feb 19 2010, 11:44 PM)
Playing Haku is all about playing mind games. Experience Ragna players will always be able to predict Haku's movements. Who can't anyway? He's slow and very much predictable. However, if you use that to your advantage, knowing what your opponent would think what you would do, would benefit Haku indefinitely.

Hm, I guess it sounds a bit too complicated. Haha. But all I can say is that, to use Haku, be prepared to lose a lot. But yet when you win, you'll feel a major sense of accomplishment. Till now, to have used Haku for such a long time, I still find new things I can do with Haku which I did not realize early on. laugh.gif
*
- lol'ed. so sad, but true. thank god for CS buffs

- yukikaze distortion finish. nuff f***ing said

as for me, im learning more combos/air chains. so yeah lol.


Added on February 20, 2010, 1:32 am
QUOTE(franstormer @ Feb 20 2010, 12:25 AM)
taokaka nyasu :3
*
go back to carl f***er lol

This post has been edited by Quazacolt: Feb 20 2010, 01:32 AM
Quazacolt
post Feb 20 2010, 02:29 AM

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http://d.hatena.ne.jp/video/niconico/sm9661462

nico proxy, link by sichiri.

so whos in favor for dora maining tager? ROFLMAO


Added on February 20, 2010, 2:30 am
QUOTE(franstormer @ Feb 20 2010, 01:55 AM)
im still using carl tongue.gif while playing tao ohohohoho
*
godai lol

This post has been edited by Quazacolt: Feb 20 2010, 02:30 AM
Quazacolt
post Feb 20 2010, 02:59 AM

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QUOTE(franstormer @ Feb 20 2010, 02:35 AM)
carl tao, heard the rhythm? biggrin.gif
*
ktm? lol
Quazacolt
post Feb 21 2010, 04:02 PM

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QUOTE(incx @ Feb 21 2010, 01:20 PM)
Source: Andriasang's Blog

Still far far away...

And for Noel fans.
*
thanks for the info. considering on the nendo naoz tongue.gif
Quazacolt
post Feb 21 2010, 07:22 PM

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QUOTE(Sora @ Feb 21 2010, 07:04 PM)
LE is a must get for this title for me. lol

Hmm.
*
ill prolly get so long it has eng sub, and assuming it'd stay through like the arcade (which is fully eng subbed), then i wouldnt have any probs getting the LE japanese edition.

oh well, ive gotten the first LE already, wth not right? LOL

=edit=
on another note, kinda plan to get the first OST cuz the LE's OST didnt include FRKZ song and most importantly, noel's love so blue D:

This post has been edited by Quazacolt: Feb 21 2010, 07:22 PM
Quazacolt
post Feb 21 2010, 10:19 PM

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QUOTE(Sora @ Feb 21 2010, 09:05 PM)
I'm sure they'll make it like CT's LE.
*
got CT LE japanese version ka? didnt knew. the english LE kinda sucks tongue.gif
Quazacolt
post Feb 22 2010, 03:12 AM

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QUOTE(Sora @ Feb 21 2010, 10:59 PM)
The LE for CT is only for R1.
But what I meant when I said they'll do the same like CT is the language options.
*
oh ok lol.

well adding how they did with the arcade itself, i dont see why it wont be that way. so PO JP ver. LE it is? /gg
Quazacolt
post Feb 22 2010, 01:15 PM

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QUOTE(Sora @ Feb 22 2010, 12:24 PM)
As long I see goodies, I couldn't care less about the language lol.
*
said goodies not so interested /gg

they should've made it a no brainer (omg coincidence?!) by having taokaka nendo instead. hell, multiple facial expressions for taokaka, so befitting.

=edit=
oh nvm, puchi je >.>

This post has been edited by Quazacolt: Feb 22 2010, 01:21 PM
Quazacolt
post Feb 22 2010, 03:48 PM

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QUOTE(franstormer @ Feb 22 2010, 03:01 PM)
wtf puchi only? not nendoroids? sad.gif
*
looked at the news from dengeki, its a nendo puchi only. since it felt wierd gsc mentioned NOTHING on their web regarding BB nendo, so it looked it up
Quazacolt
post Feb 22 2010, 04:05 PM

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QUOTE(Sora @ Feb 22 2010, 03:55 PM)
Still good enough for me I guess. lol

I mean, I bought(or given) the 1st BB collector's book and was fascinated on how the characters were given so much consideration to be made.

I wanna see what kind of "visual" book can this be. hmm.gif
*
http://www.amazon.co.jp/gp/switch-language...&language=en_JP

this one ka?

i suppose this "visual book" is probably something similar
Quazacolt
post Feb 22 2010, 04:25 PM

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QUOTE(incx @ Feb 22 2010, 04:24 PM)
This time must get the book already... missed out on the previous one. Well... on purpose that is. xD Due to insufficient funds.
*
why not buy now? its less than 3k yen, shipping 2k yen also 5k yen (got ppl to tumpant split, even lower), thats around under MYR200.
Quazacolt
post Feb 22 2010, 05:11 PM

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QUOTE(incx @ Feb 22 2010, 04:31 PM)
Coz now still tight on budget. That's why. sweat.gif
*
haha kinda same here, else id buy it too.

more like, still no ps3 OLOLOLOLOLOL

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