You know what, I'll be interested to have a look at whatever this is. The main issue I have with all these DoTA games was the extremely limited control. I always felt like there was a lack of strategy involved in them. I know this isn't the point of them. But I never felt the appeal of levelling a single character. Moving around, rinse and repeat.
WHat is interesting is that most of these DoTA games are positioned as a strategy game/RTS in which most in the genre involve controlling a large army(you become an armchair general not a single hero). But in the FPS genre, you are always only controlling a single character anyway(the exceptions are a few tactical games). In an FPS game, I wont have the expectation of having battlefield control like a typical strategy game.
I think this could mean less of the mental block I have for this particular genre.
RTS valve to produce DOTA game, valve hired icefrog
Oct 7 2009, 04:16 PM
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