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 Starcraft 2 V2, Releasing on 27th of July 2010 :D

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Quazacolt
post Apr 26 2010, 09:40 AM

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QUOTE(Deimos Tel`Arin @ Apr 26 2010, 07:16 AM)
whats platinum league?

the players much more gosu?
*
its the highest "grouping" and once ur in platinum, expect every match to be an epic one


Added on April 26, 2010, 9:45 am
QUOTE(taeru @ Apr 26 2010, 09:06 AM)
i played my placement matches for 1v1, got my 5 wins, ranked up to plat, lost 5 in a row, dropped to gold and won another 5 in a row...and im still in gold T_T
*
i got 1-1 after platinum, didnt continue as i had to play WoW XD

and yeah, getting back up into a higher league is definitely harder than dropping afaik

This post has been edited by Quazacolt: Apr 26 2010, 09:45 AM
Quazacolt
post Apr 26 2010, 10:19 AM

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QUOTE(Deimos Tel`Arin @ Apr 26 2010, 09:52 AM)
deng, sounds like a club for the bestest of the bestest! O_O
*
its good in the sense that, noobs dont get to face these monsters and get disgusted at the game in an instant tongue.gif
Quazacolt
post Apr 26 2010, 01:44 PM

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QUOTE(evofantasy @ Apr 26 2010, 01:28 PM)
or u could jz cheese em =p

watched a pro video of a probe  using pylons/cancel to stop the barracks's tech lab
*
umm, yeah, thats kinda why blizz are making the leagues
Quazacolt
post Apr 26 2010, 02:31 PM

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QUOTE(fujkenasai @ Apr 26 2010, 02:16 PM)
Thats what they always do with uber micro.
*
THE GRIM REAPER HAS ARRIVED

and yeah, with uber micro, despite repaers being inferior units against anything other than workers/buildings, they are actually quite formidabble against large units (lol tanks) or tier 1's minus stalkers/roach/marauders (that said, if you outnumber em, why the hell not tongue.gif)

i got a 1vs2 video thats quite interesting (well, opponent's quite noob, but the main point is to showcase how insane reapers can be, which made me fallen in love with em rofl) and the opponent both rage/emo quit XD
Quazacolt
post Apr 26 2010, 04:50 PM

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QUOTE(evofantasy @ Apr 26 2010, 04:13 PM)
reapers are really dependent on ur opponent's BO and timing...
they are insane against unaware/ fast expanding opponents...
other than that, they are just too much investment...

btw reapers are not inferior units...
they are the counter to light units...
*
they have as much hp as a worker, with the cost/build time/investment considered, you know where this is heading lol.

really though, some opponents are actually aware of me goin reaper yet still fall for it lol... yeah sure, get a damn photon/spine (or a few of em) on your workers, ill just bring moar and roll em rofl

i still avoid bunkers though rclxub.gif
Quazacolt
post Apr 27 2010, 01:01 AM

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QUOTE(Deimos Tel`Arin @ Apr 27 2010, 12:15 AM)
hmm i hope them map modders come out with lots of awesome maps for sc2! biggrin.gif
*
starship troopers, nuff f***ing said

oh and vtec paintball tongue.gif
Quazacolt
post Apr 27 2010, 09:59 AM

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QUOTE(evofantasy @ Apr 27 2010, 09:02 AM)
usually unless the terran cheesed, reaper rush is pretty much counterable even with ur standard build (assuming u dun go pure eco lol)
if he do cheese and u scouted it, its over for him!!!

another option was a wall-in of ur mineral line which i'm seeing more and more nowadays...
*
thats what ive been sayin, people still build defenses at their worker and yet my reaper still rape em. prolly noobs, i havent been playing platinum at all since lag lately and ive gotten really busy since sunday... so far 1-1 and the 2 games are toss/zerg


Added on April 27, 2010, 10:01 am
QUOTE(HaVoC @ Apr 27 2010, 09:31 AM)
Tanks? You're kidding.Like most people I only find them to be useful in early games. Worker harass muta style!


Added on April 27, 2010, 9:36 am

Yes,  I'm personally interested to look how far Day[9] can go. He's really a strategy person and SC2, is much less a mechanical game now, so he should excel theoretically.
Also, why the heck did they pair him with his brother? Its bad enough they are brothers, worse when you start with 2 random players facing each other in RO16.
*
yeah, and reapers are pretty much only useful early games too as late game too many things 1-2 shot a (or a pile of em lol) reaper too easily

This post has been edited by Quazacolt: Apr 27 2010, 10:01 AM
Quazacolt
post Apr 27 2010, 10:54 AM

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QUOTE(Deimos Tel`Arin @ Apr 27 2010, 10:40 AM)
reaper is what race one ah?
*
terran, from barracks with attached tech lab, 50 min 50 gas
Quazacolt
post Apr 27 2010, 12:40 PM

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QUOTE(Deimos Tel`Arin @ Apr 27 2010, 11:06 AM)
oh the reaper can fly here and there one oh.

it veli powderful one?

kianweic, race, species, same one la.
*
look up its stats then lol
Quazacolt
post Apr 27 2010, 04:35 PM

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QUOTE(evofantasy @ Apr 27 2010, 12:42 PM)
u seemed to think cheese = rush...
cheese = throwing ur mid/late game into a early game trying to win straight up...

Zerg: spine crawlers (bring 3 drone 1 queen = using a drone for hatch -> cancel -> queen's creep)

Toss: 2 gateway rush, voidrays (damn good vs zerg unless they go 3queens lol), cannon push (fast forge)

@ melvintcs
jz get high templar and feedback the BCs
*
the other word for it, during war3 days, would be teching.


Added on April 27, 2010, 4:37 pm
QUOTE(evofantasy @ Apr 27 2010, 01:38 PM)
reapers are horrible once ur timing are out/ u are scouted...
i'm not surprised...
using the same BO without a smooth transition if the cheese fails...

i'm supporting whitera and nony (whichever makes it to the final)...
nony's phoenix play is awesome!!!
sentries + HT would have blew up his army easily...
feedback + FF + storms...
*
the basic idea on going reaper is that, one should EXPECT to fail, and have contingency plannings to transition either to a classic MMM or a mechanized army


Added on April 27, 2010, 4:38 pm
QUOTE(XenoFr3ak @ Apr 27 2010, 02:13 PM)
Yea .. i agree that LZGamer shud not use the same tactics for the 2nd and 3rd game. Im a faithful Terran supporter n player. Hope at least 1 Terran player makes it.
*
same tactic is ok if you're doing it well. cuz in the end you're playing a mind game in which, opponent expects you to go reaper, and plays a little defensively, and you may use that against him to your own advantage

This post has been edited by Quazacolt: Apr 27 2010, 04:38 PM
Quazacolt
post Apr 27 2010, 06:10 PM

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QUOTE(evofantasy @ Apr 27 2010, 04:48 PM)
if u expect to fail, its not a cheese...
its a standard reaper BO with a transition...
a cheese > anything if it works/ pay off...
u gotta understand when u cheese n fail, u are already behind in the game...
that's y some ppl bring scv during cheese as well...
*
reapers arent much of a tech considering its tier 1. you fail or succeed with it also, moving onwards to MMM isnt hard as you already have the barracks and all you need is a fac > starport for medivac

considering how fragile reapers can be, one musnt invest everything in them and expect to win games solely with them. hence my post earlier. once you have a good transition, so long you took out AT LEAST an equalvalent numbers of workers along with ur reapers, you're pretty much a head of the game already
Quazacolt
post Apr 27 2010, 07:02 PM

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QUOTE(evofantasy @ Apr 27 2010, 06:21 PM)
true they are T1 but u forgot one thing...
for reapers to be effective, they have to be fast (around 10racks 11gas) which put u behind the worker count (minerals on buildings instead of quick SCV and SCV mining gas to be used on ur reapers) thus ur economy...
u gotta hope ur reaper does more than how ur investment...
having a reaper to kill a probe -> bad investment as u are not crippling his economy at all...
u can transition into MMMs but u have already lost so much momentum that ur opponent at this point (need to start building rax when ur resources was used for the first 2-3 reapers) could out macro u and steamroll you...
the whole reaper opening is too easy to counter now once they have scouted u...
*
eh worker count same la, since i dont stop building them until racks done -> orbital

after orbital continue build a few but i mainly sustain my min from MULE, typically ill have 1 mule, then the next 50 is when i comsat -> atk
most of the time though ill atk before comsat cuz cant wait, be it and impending rush or my allies (or myself) being scouted/harassed too

bottom line is that reaper investment wont be a problem so long you can trade them off for workers (assumingly you dont fully success/fail and have them wiped) and transition to MMM.

IF your opponent is getting BO that hardcounters MMM (which you are kinda at fault for not taking him out instead) then you will lose out on your reaper investment. think of colossus or heavy siege tanks/mutalisks etc etc
do note, hard counter to MMM are tier 2 ish, so you have ample of time for your reapers to prevent it
Quazacolt
post Apr 27 2010, 07:27 PM

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QUOTE(evofantasy @ Apr 27 2010, 07:14 PM)
means that ur reapers should be out typically slower...
mine sharing the BO?
cause from wut u have been saying, it feels ur reapers come out a little too slow...
*
umm, not really that slow also, my reaper army strength is about equalvalent to someone zergling/zealot/marine rush. (of cuz in pure size count its lesser, however the strength should be about the same since i can kite zealot/zerling, and reapers generally own marines)

around 10 rax, and 11 gas as you said, later pop count i didnt really count and more towards using my instincts already lol. but the idea is orbital the moment i can, tech lab moment once rax done, and while im doing tech lab, 2nd rax is on the way, while im getting first reaper out i have 3rd rax being built, about 2nd reaper i get nitro boost researched, upon 4ish reaper boost is done, 2nd rax getting tech lab, and about 5-6 reaper comsat is about done too and i make my way to the enemy with rally on reaper
Quazacolt
post Apr 27 2010, 11:09 PM

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WHAT THE f*** I CANT VIEW REPLAY CUZ BNET IS DOWN JESUS CHRIST

yeah /nerdrage moar
Quazacolt
post Apr 28 2010, 09:39 AM

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QUOTE(evofantasy @ Apr 28 2010, 09:16 AM)
how could u have enuff resources to do all that including the orbital + supply depot...
and u even got nitro boost O.o
i'll give it a try...

if i'm toss, i usually go for a 1gate build to come up wit earlier stalkers/ sentry (chrono-ed)...
usually
8 pylon
10 gate
12 gas
13 robo (start saving chrono)
move 3 workers to gas
then from there onwards, depends on wut i've scouted my opponent to do...
and i usually wall in around my mineral line (unless some maps)

if i'm zerg, i usually go for a 13pool with around 6 zerglings out as zerglings on creep = win
*
admittedly my reaper will be slightly slower than someone whos determined to do a fast reaper rush (such as 7-8 rax then gas for example, do note tech lab takes time and 9-10 rax will slow ur first reaper considerably) however, i dont put all my hopes on reapers and id rather get em out slightly slower and have a solid econ for transition. also again, its just the first reaper being slower, having a solid econ means i can afford 3 rax pumping out reapers and once they up, i can catch up to say, someone whos doing a pure reaper rush.

for toss im usually 8-9 pylon, for the early gas right after gate, and i chrono the hell out of my probes while saving just 1 for the gate on the first stalker.

zerg i typically go 11-12 pool with early gass for speedlings, zerglings without speed upgrade is kinda, no fun at all rofl. then id typically quick lair for early hydras. with zerglings still in play for harassment/flanking
Quazacolt
post Apr 28 2010, 11:36 AM

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QUOTE(evofantasy @ Apr 28 2010, 10:48 AM)
jz that when ur reapers actually gets to ur target, he would have defenses up (unless he fast expand)...
for me to do that, i would rather skip the reapers and go MMMs/ mech...

i usually use 1 chrono for 2 probes for the first 4/6 probes depending on my build...

i go lair relatively slow...
i invest in roaches (vs toss)/ banelings (vs terrans)
*
if he got defenses he would be lacking in army, which my transition will handle it, and if hes just building his regular army, my reaper army is actually matchable against his, although i wont engage his army directly. and lets face it, typically most people have their army rallied at their ramp, NOT at the workers tongue.gif

if they do rally at the workers for some reason, id just skip him and go to his ally, and/or atk his buildings at the ramp (sadly doesnt apply to zerg, however, my reapers will be able to rape his zerglings tongue.gif) like chewing off a pylon and slow his army down, or terran cap his supply by taking out the SD

i use 2x chrono back to back on the 11th probe once 1st pylon is done heh
that helps immersely on my econ and i can sustain a 2gateway stalker build, and once warp gate is done id have a 3rd gateway on the way for a 3 stalker warp build.

for zerg, my strat tends to be a lil static, lings > hydras/mutas pretty much lol
Quazacolt
post Apr 28 2010, 12:04 PM

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QUOTE(evofantasy @ Apr 28 2010, 11:42 AM)
by defense i mean army for defending...
rarely people go for static defense unless u are a zerg with the spine crawlers (tower defense LOL)...
i have my army near my mineral line >.<
mineral wall-in lol...

zerglings on creep = surround on reapers if he knows wut he is doing...

anyways i dun 2v2 so my perspective is pretty much from 1v1...

@ deimos
i haven login since patching so i'm nt sure...
my free time = WoW >.<
*
zergling on creep can barely match up against nitro boosted reapers so long the guy with the reaper didnt back out/kite too late. speedlings with creep on the other hand is a different story, however, *most* people dont speedling right off the bat (i do though lol)

and having army to mineral line is typically detrimental because 1) (assuming ur opponent is a terran) there wont be reaper rush all the damn time 2) you waste off your ramp high ground + choke point advantage should you get rushed instead like a standard zergling/zealot/marine rush
Quazacolt
post Apr 28 2010, 01:46 PM

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QUOTE(HaVoC @ Apr 28 2010, 12:59 PM)
Another wave of friend invites, 2 keys per person this time. What about those who haven't get a key?!!!
*
ooh


Added on April 28, 2010, 1:47 pm
QUOTE(kopitiamtard @ Apr 28 2010, 01:02 PM)
hey i would like a key plox....
*
^

QUOTE
Please stop asking for Beta keys.


This post has been edited by Quazacolt: Apr 28 2010, 01:47 PM
Quazacolt
post Apr 28 2010, 03:58 PM

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QUOTE(taeru @ Apr 28 2010, 01:51 PM)
anyone up for 2v2 tonight lol? fuj?
*
i should be ok tonight, unless my friend wanna come over to try out sc2 XD


Added on April 28, 2010, 4:00 pm
QUOTE(fujkenasai @ Apr 28 2010, 02:49 PM)
Yup as expected.  rclxms.gif  rclxms.gif  rclxm9.gif  rclxm9.gif

Provided that shitmyx do not screw us over on their emo day.
*
man after 5 years of WoW... finally a local data center. rofl

This post has been edited by Quazacolt: Apr 28 2010, 04:00 PM
Quazacolt
post Apr 28 2010, 10:56 PM

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lolwut...

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