SMM Grand National DotA Tournament 2009: State-Qualifiers
Game: Warcraft III: Defense of the Ancients (DotA)Game format and rules» Click to show Spoiler - click again to hide... «
Game format
Game Version: v6.59d
Competition Method : 5 vs 5
Game Mode : Captain Mode
Tournament Structure : Single Elimination
Match Winner : The team that completely destroys the opponent’s Ancient or if the
opponent Team surrenders
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order (1st/2nd pick)
The side that losses in the coin toss can choose the latter
Substitutions
Two substitution players are allowed for each team. The substitute players are not allowed to play for other teams before/after in the course of the tournament.
Game Play
- Sharing :
i. Sharing of item is allowed as long as the game permits
ii. Gamers not allow to suicide to pass Rapier intentionally
iii. Sharing control is allowed
- Item Limitation:
i. There is no item limitation or restriction whatsoever
- Backdoor:
Backdoor is ALLOWED.
- Hero Limitation:
i. There is no hero limitation or restriction whatsoever
Winning Condition:
i. Completely destroy the tree or the throne of the opponents’ team
ii. Should any team choose to concede/surrender in the midst of the game, an auto win will be awarded to the other respective team
iii. Should any accumulated 3 warnings in the course of the tournament, an auto win will be awarded to the other respective team
General Rules
Setup and Configuration:
I. Teams will be given 5 minutes to warm up before the match starts
II. No non-standard game settings or third party applications that affect game play may be used
III. Teams being caught using either will be punished at the game marshal’s discretion
IV. Replays of each match will be required by every team. In the event of a dispute, the tournament marshal may need to review a particular match replay
Personal Equipment:
I. Players are encouraged to bring their own gaming equipment but will be required to provide the drivers on a thumb drive for installation if needed
II. The organizer will not be held responsible for any fault / damage arising to the installation
III. The organizer will not be responsible to provide full equipment to the participants
Disconnections & Save Game Process:
i. Competing teams are advised to save their games as frequently depending on the necessity as the game progresses
ii. Competing teams are advised to save after first blood or after any major battle in the progress of the game under the agreement of both competing teams
iii. Competing teams must bear all responsibility in saving the game throughout the tournament
iv. The game marshal/ organizer will not be responsible should any participating teams fails to obtain a save file should a PC error or crash occurs
v. In the event of any disconnection for the first 10 minutes of the game. The match will be restarted
vi. In the event of any disconnection after 10 minutes of game play. The match will be reloaded from the saved game file
vii. In the event a save file is lost after 30 minutes of game play. The game marshal holds all power pass verdict on who is the winner of the match depending on :
a) Each hero = 1 kill count
b) Tower = 3 kill count
c) Aegis = ½ kill count
d) Barracks = 5 kill count
viii. Should a match be restarted due to 10 minutes game play disconnection, all players MUST pick the same heroes & proceed to same starting lane with default items as before disconnection occurred. On initial creep contact, players may choose to switch lanes
ix. Respective teammates are allowed to use disconnected hero, but will not be allowed to transfer its items to other players. The items left by disconnected hero may be sold for gold dispersed evenly among the remaining players or remain on the hero itself
Sportsmanship Conduct & Bugs Exploitation:
i. Gamers must report to the respective game zone 10 minutes before the match. Participants who are late for more than 10 minutes will be disqualified. No dispute or whatsoever will be entertained
ii. Abusive behavior towards the organizer/game marshal/ opponent team will result in a warning. No foul language and abusive/racial behavior will be tolerated in the course of the tournament
iii. An individual is only allowed to play for 1 team ONLY throughout the course of the tournament
iv. Bugs Exploitation:
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants are required to update themselves with the latest competing tournament rules
The following rules are subject to modification in the following aspects:-
I. Use of most recent patch/version release of each official game within Cybercafe organizing committee’s own discretion
II. Changes to in-game settings and options necessitated by the use of most recent patch version/release
III. Cheat Protection Program release and/or cheat protection functions
IV. Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments
I. Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the marshals based on the spirit of the game
参加此竞赛表示参赛者全面同意及无条件的遵守上述竞赛的条规和SMM的决定为最后判决
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of SMM, which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan SMM adalah muktamad
SMM Grand National DotA tournament 2009
New Game format and rules(Start from Sarawak State)» Click to show Spoiler - click again to hide... «
Game format
Game Version: v6.63b
Competition Method : 5 vs 5
Game Mode : Captain Mode
Tournament Structure : Single Elimination
Match Winner : The team that completely destroys the opponent’s Ancient or if the opponent Team surrenders
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order (1st/2nd pick)
The side that losses in the coin toss can choose the latter
Substitutions
Two substitution players are allowed for each team. The substitute players are not allowed to play for other teams before/after in the course of the tournament.
Game Play
- Sharing :
i.Sharing of item is allowed as long as the game permits
ii.Gamers not allow to suicide to pass Rapier intentionally
iii.Sharing control is allowed
- Item Limitation:
i.There is no item limitation or restriction whatsoever
- Backdoor:
Backdoor is ALLOWED.
- Hero Limitation:
i.There is no hero limitation or restriction whatsoever
Winning Condition:
i.Completely destroy the tree or the throne of the opponents’ team
ii.Should any team choose to concede/surrender in the midst of the game, an auto win will be awarded to the other respective team
iii.Should any accumulated 3 warnings in the course of the tournament, an auto win will be awarded to the other respective team
iv.Should any unexpected of the game happens, the winner decision will be made by the head marshals of the tournament
General Rules
Setup and Configuration:
I.Teams will be given 5 minutes to warm up before the match starts
II.No non-standard game settings or third party applications that affect game play may be used
III.Teams being caught using either will be punished at the game marshal’s discretion
IV.Replays of each match will be required by every team. In the event of a dispute, the tournament marshal may need to review a particular match replay
V.The result will be finalized if there no disputes 10 minutes after the game has ended
VI.Participants of the tournament should be well-aware of the scheduled time slot of the tournament as teams can claim a default win for the match if the opposing team doesn’t show up for the match 15 minutes after the scheduled time
Personal Equipment:
I.Players are encouraged to bring their own gaming equipment but will be required to provide the drivers on a thumb drive for installation if needed
II. The organizer will not be held responsible for any fault / damage arising to the installation
III.The organizer will not be responsible to provide full equipment to the participants
Disconnections & Save Game Process:
i.Competing teams are advised to save their games as frequently depending on the necessity as the game progresses
ii.Competing teams are advised to save after first blood or after any major battle in the progress of the game under the agreement of both competing teams
iii.Competing teams must bear all responsibility in saving the game throughout the tournament
iv.The game marshal/ organizer will not be responsible should any participating teams fails to obtain a save file should a PC error or crash occurs
v.In the event of any disconnection or technicality errors for the first 10 minutes of the game.
The match will be restarted with MUST pick the same heroes & proceed to same starting lane with default items as before disconnection occurred. On initial creep contact, players may choose to switch lanes.
vi.In the event of any disconnection after 10 minutes of game play. The match will be reloaded from the saved game file.
If there is any technical issues happen in the match, decisions could be varied depending on game time.
10 to 20 mins of gameplay
The side with an advantage of 15 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero
In the event of no advantage occurs in both teams, the match will be restarted with different hero lineups
20 to 30 mins of gameplay
The side with an advantage of 20 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero
vii.In the event a save file is lost after 20 minutes of game play. The game marshal holds all power pass verdict on who is the winner of the match depending on :
a)Each hero = 1 kill count
b)Level 1 Tower = 2 kill count
c)Level 2 Tower = 3 kill count
d)Level 3 Tower = 4 kill count
e)Level 4 Tower = 5 kill count
f)Aegis = 1 kill count
g)Barracks = 5 kill count
viii.Respective teammates are NOT ALLOWED to use disconnected heroes and teams will not be allowed to transfer its items to other players. The items left by disconnected hero may not be sold.
Sportsmanship Conduct & Bugs Exploitation:
i.Gamers must report to the respective game zone 10 minutes before the match. Participants who are late for more than 10 minutes will be disqualified. No dispute or whatsoever will be entertained
ii.Abusive behavior towards the organizer/game marshal/ opponent team will result in a warning. No foul language and abusive/racial behavior will be tolerated in the course of the tournament
iii.An individual is only allowed to play for 1 team ONLY throughout the course of the tournament
iv.Bugs Exploitation:
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants are required to update themselves with the latest competing tournament rules
The following rules are subject to modification in the following aspects:-
I.Use of most recent patch/version release of each official game within Cybercafe organizing committee’s own discretion
II.Changes to in-game settings and options necessitated by the use of most recent patch version/release
III.Cheat Protection Program release and/or cheat protection functions
IV.Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments
I.Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the marshals based on the spirit of the game
参加此竞赛表示参赛者全面同意及无条件的遵守上述竞赛的条规和SMM的决定为最后判决
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of SMM, which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan SMM adalah muktamad
New Game format and rules(Start from Selangor State)» Click to show Spoiler - click again to hide... «
Game format
Game Version: v6.63
Competition Method : 5 vs 5
Game Mode : Captain Mode
Tournament Structure : Single Elimination
Match Winner : The team that completely destroys the opponent’s Ancient or if the opponent Team surrenders
The match will begin with a coin toss and winner of the coin toss will get to choose:
(a) Sentinel/Scourge side of the map or
(b) Draft order (1st/2nd pick)
The side that losses in the coin toss can choose the latter
Substitutions
Two substitution players are allowed for each team. The substitute players are not allowed to play for other teams before/after in the course of the tournament.
Game Play
- Sharing :
i.Sharing of item is allowed as long as the game permits
ii.Gamers not allow to suicide to pass Rapier intentionally
iii.Sharing control is allowed
- Item Limitation:
i.There is no item limitation or restriction whatsoever
- Backdoor:
Backdoor is ALLOWED.
- Hero Limitation:
i.There is no hero limitation or restriction whatsoever
Winning Condition:
i.Completely destroy the tree or the throne of the opponents’ team
ii.Should any team choose to concede/surrender in the midst of the game, an auto win will be awarded to the other respective team
iii.Should any accumulated 3 warnings in the course of the tournament, an auto win will be awarded to the other respective team
iv.Should any unexpected of the game happens, the winner decision will be made by the head marshals of the tournament
General Rules
Setup and Configuration:
I.Teams will be given 5 minutes to warm up before the match starts
II.No non-standard game settings or third party applications that affect game play may be used
III.Teams being caught using either will be punished at the game marshal’s discretion
IV.Replays of each match will be required by every team. In the event of a dispute, the tournament marshal may need to review a particular match replay
V.The result will be finalized if there no disputes 10 minutes after the game has ended
VI.Participants of the tournament should be well-aware of the scheduled time slot of the tournament as teams can claim a default win for the match if the opposing team doesn’t show up for the match 15 minutes after the scheduled time
Personal Equipment:
I.Players are encouraged to bring their own gaming equipment but will be required to provide the drivers on a thumb drive for installation if needed
II. The organizer will not be held responsible for any fault / damage arising to the installation
III.The organizer will not be responsible to provide full equipment to the participants
Disconnections & Save Game Process:
i.Competing teams are advised to save their games as frequently depending on the necessity as the game progresses
ii.Competing teams are advised to save after first blood or after any major battle in the progress of the game under the agreement of both competing teams
iii.Competing teams must bear all responsibility in saving the game throughout the tournament
iv.The game marshal/ organizer will not be responsible should any participating teams fails to obtain a save file should a PC error or crash occurs
v.In the event of any disconnection or technicality errors for the first 10 minutes of the game.
The match will be restarted with MUST pick the same heroes & proceed to same starting lane with default items as before disconnection occurred. On initial creep contact, players may choose to switch lanes.
vi.In the event of any disconnection after 10 minutes of game play. The match will be reloaded from the saved game file.
If there is any technical issues happen in the match, decisions could be varied depending on game time.
10 to 20 mins of gameplay
The side with an advantage of 15 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero
In the event of no advantage occurs in both teams, the match will be restarted with different hero lineups
20 to 30 mins of gameplay
The side with an advantage of 20 kills and above will be given the options of:
1.Taking default win
2.Continue with the game without the disconnected hero
vii.In the event a save file is lost after 20 minutes of game play. The game marshal holds all power pass verdict on who is the winner of the match depending on :
a)Each hero = 1 kill count
b)Level 1 Tower = 2 kill count
c)Level 2 Tower = 3 kill count
d)Level 3 Tower = 4 kill count
e)Level 4 Tower = 5 kill count
f)Aegis = 1 kill count
g)Barracks = 5 kill count
viii.Respective teammates are NOT ALLOWED to use disconnected heroes and teams will not be allowed to transfer its items to other players. The items left by disconnected hero may not be sold.
Sportsmanship Conduct & Bugs Exploitation:
i.Gamers must report to the respective game zone 10 minutes before the match. Participants who are late for more than 10 minutes will be disqualified. No dispute or whatsoever will be entertained
ii.Abusive behavior towards the organizer/game marshal/ opponent team will result in a warning. No foul language and abusive/racial behavior will be tolerated in the course of the tournament
iii.An individual is only allowed to play for 1 team ONLY throughout the course of the tournament
iv.Bugs Exploitation:
No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants are required to update themselves with the latest competing tournament rules
The following rules are subject to modification in the following aspects:-
I.Use of most recent patch/version release of each official game within Cybercafe organizing committee’s own discretion
II.Changes to in-game settings and options necessitated by the use of most recent patch version/release
III.Cheat Protection Program release and/or cheat protection functions
IV.Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments
I.Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the marshals based on the spirit of the game
参加此竞赛表示参赛者全面同意及无条件的遵守上述竞赛的条规和SMM的决定为最后判决
By participating in this tournament, participants fully and unconditionally agree to accept and to be bound by the aforesaid terms and conditions of the tournament and the decision of SMM, which is final.
Dengan menyertai pertandingan ini , peserta bersetuju sepenuhnya dan tanpa syarat untuk menerima dan terikat dengan terma dan syarat pertandingan yang dinyatakan tadi, dan keputusan SMM adalah muktamad
•Melaka: May 30th – 31st
•N.Sembilan: June 6th - 7th
•Penang: June 13th - 14th
•Pahang: July 4th – 5th
•Sabah: July 18th – 19th
•Sarawak: August 22nd – 23rd
•Johor: August 29th – 30th
•Perak: September 12th – 13th
•Kedah: September 25th – 26th
•Selangor: October 10th – 11th
•Kuala Lumpur: October 24th – 25th
[SMM Grand National DotA Tournament: Grand Finals 2009
Event: SMM Grand National DotA Tournament: Grand Finals 2009When: November 27th, 28th, & 29th (3 days)
Where: A’Famosa – Cowboy Town: Function Hall
Room Reservation: RM 288: Family Suit (2 days)
Requirements: Top 4 Qualifying Champions (each state)
Grand Final Prizes:
Champion: RM 42,000 Cash + Trophy + sponsors product
1st Runner Up: RM 20,000 Cash + Trophy + sponsors product
2nd Runner Up: RM 13,000 Cash + Trophy + sponsors product
3rd Runner Up: RM 8,000 Cash + sponsors product
5th place: RM 2,000 Cash + sponsors product
6th place: RM 1,500 Cash + sponsors product
7th place: RM 1,300 Cash + sponsors product
8th place: RM 1,100 Cash + sponsors product
The epitome for DotA competitions worldwide just got a whole lot grandeur as Destination Malaysia rings aloud once more through all DotA airwaves around the world, angling passionately across every spectrum at DotArians wishing to grasp the rise of DotA stardom for state and country – paving way for the very exclusive SMM Grand National DotA Tournament: Grand Finals 2009 to reveal itself.
From last year’s commercial city of Kuala Lumpur now transcends a newer set of battleground for the year 2009 as SMM brings forth the historical city of Melaka into the DotA limelight, filling the grandeur scene with enriched cultural heritage and sightseeing wonders as the well renowned A’Famosa Resort invites you as current venue host to ride alongside this euphoric occasion – in the build up towards the impending SGNDT 09’: Grand Finals this coming November.
DotArians are now welcomed to spend the night at the A’Famosa Resort throughout the tournament 3 days stint with a discounted price set by SMM, offering a complimentary 2 days stay for the price of one (RM 288) at the hotel’s leisure family suite that comes fully furnished with a living room, a kitchen and 2 double-size beds – forming the best possible comfort zone to recuperate and refurbish DotA’s weary warriors, throughout the Grand Finals stage.
So give yourself a treat and enjoy the excitement with a whole lot of fun filled activities happening throughout your grand stay at the A'Famosa Resort and ease your gaming vibes with Cowboy Town’s local Theme Park and exclusive carnival activities awaiting your grand arrival.
With immense sightseeing and pictorial opportunity at every turn, all happening within the walls of the A’Famosa Resort at the SGNDT 09’: Grand Finals – we now await all incoming challenges with bated breath as we fasten our gaming seatbelt to witness the finest-hour in DotA competition worldwide.
Hotel reservations at the A’Famosa resort will be open for signing-up on the 24th of September 2009. Further details on the overall format & procedure will be disclosed shortly at our Official Website. International Participants interested in joining the SGNDT 09’ Grand Finals at the A’Famosa Resort can now make registrations at our SGNDT Registration Page @ International Participants. Upon registration, all International Teams will be short-listed based on eligibility and approval prior to confirmation and/or participation.
So stay tune as we unveil further updates and juicier bits on our Official Website at www.smm.net.my
See you there!Registration: RM 150 per-team (sign-up online at www.smm.net.my)
Qualifiers Prizes•Champion: RM2000 Cash + Medal
(Qualified to National Grand Final)
•1st Runner Up: RM1000 Cash + Medal
(Qualified to National Grand Final)
•2nd Runner Up: RM600 Cash + Medal
(Qualified to National Grand Final)
•3rd Runner Up: RM 300 Cash
(Qualified to National Grand Final)
•Participants: SMM Goodies Bags
Grand Final Prizes•Champion: RM 42,000 Cash + Trophy + sponsors product
•1st Runner Up: RM 20,000 Cash + Trophy + sponsors product
•2nd Runner Up: RM 13,000 Cash + Trophy + sponsors product
•3rd Runner Up: RM 8,000 Cash + sponsors product
•5th place: RM 2,000 Cash + sponsors product
•6th place: RM 1,500 Cash + sponsors product
•7th place: RM 1,300 Cash + sponsors product
•8th place: RM 1,100 Cash + sponsors product
For any other enquiries please refer to:
0172262407(Ainslie),0165873699(charles)
,Lim --- 016-6327116States Information & UpdatesMelaka
Data = 29/30-5-2009
Registration time = 9.00am to 9.45am
Contact person= 0166327116(lim)
Results & Information» Click to show Spoiler - click again to hide... «
Top 8 :
Gp win Facebook
VS win G2
Mz-maxzone win PT
Irelax1 win Team spy
SEMI FINAL result :
Mz-maxzone win GP
Irelax 1 win VS
FINAL result :
Irelax 1 win Mz-maxzone
3-4th result:
VS win GP
SMM Grand National DotA tournament 2009(Melake state)
CHAMPION = Irelax1
1st runner-up = Mz-maxzone
2nd runner-up = VS
3rd runner-up = GP
SMM Melaka 2009 Replays Download:
HEREN. SembilanResults & Information» Click to show Spoiler - click again to hide... «
Top 8 :
INC win WD
Sino win NF.ChuiSui
HXG.ONS win FC
Fish.MU win MDSU
SEMI FINAL result :
INC win Sino
Fish.MU win HXG.ONS
FINAL result :
INC win Fish.MU
3-4th result:
Sino win HXG.ONS
SMM Grand National DotA tournament 2009(Negeri Sembilan state)
CHAMPION = INC
1st runner-up = Fish.MU
2nd runner-up = Sino
3rd runner-up = HXG.ONS
SMM Negeri Sembilan 2009 Replays Download:
HEREPenangResults & Information» Click to show Spoiler - click again to hide... «
Round one
K'e win Ftz Asia gaming
eMz win sp.ll
IG1 win Ki-siao
InC'Excello win Gnet
GG home team win Mydesire.gaming
Arizona win Ftz-ep
Top 8
InC'excello win GG Home Team
IG 1 win Say Thank
K'e win emz
IG kedah win Arizona
Semi (sunday)
k'e win IG 1
INC'excello win IG kedah
Final
InC'excello win k'e
3-4th
IG1 win IG kedah
SMM Grand National DotA tournament 2009(Penang state)
CHAMPION = INC'excello
1st runner-up = K'E
2nd runner-up = IG 1
3rd runner-up = IG'Kedah
Pahang
Results & Information» Click to show Spoiler - click again to hide... «
Result of Pahang State
Quarter
Net fun > Hoover ict
Wet risers > Woc
Sino Rvn > Mix Int
Cybertime 2 > Ch 2
Va.W4si > TL
Eat > Fn.jr
Myst`yatch > Ch 1
Ftz`x > Sky
Semi
Cybertime Win Netfun
Va.W4si Win Myst`Yatch
Final
Va.W4si Win Cybertime 2
3rd And 4th
Myst`Yatch Win Netfun
SMM Grand National DotA tournament 2009(Penang state)
CHAMPION = Va.w4si
1st runner-up = Cybertime 2
2nd runner-up = Myst`yatch
3rd runner-up = Netfun
Sabah
Results & Information» Click to show Spoiler - click again to hide... «
Sabah state result:
Round one:
AOE.911 win budz.com
Excology win MP_VSVP
NERD win E-Immortal
AsiaNet win MAIN SYOK
MP-5k win QQnet-XIAO
Int win SENSE
Global win Keys
Goat win AOE2
Just4fun win Prime
zX win Dino2
Round Top16
Dino1 win excology
NERD win 3Nityteam1
E-vzp-Freedom win Asianet
MP-5k win 3Nityteam2
Int win Global
Goat win QQnet.WTF
AOE.911 win Just4Fun
Izone win zX
Top 8
NERD win Dino1
E-vrp-Freedom win MP-5k
Goat win Int
AOE.911 win Izone
SEMI Final
E-VZP-FREEDOM win NErD
GOAT win AOE.911
Final
Evzp-freedom win Goat
3-4th
NERD win AOE.911
Sabah Result:
Champion = E-vzp-Freedom
1st runner-up = goat
2nd runner-up = NERD
4th =AOE.911
Sarawak
Results & Information» Click to show Spoiler - click again to hide... «
Round Top16
Survivor win V-Ghost
The quod win Cozee 2 emp
CL*Crz win Cozee 2 Trota
Masterworld win Tonight Hit Tiger
GGmix win Galaxy
Mcc win A.K.A
Team 8 win Dino
Cyberline Hitz win Cozee 2
Top 8
Survivor win The Quod
Cl*Crz win Masterworld
GgMix win Mcc
Team 8 win Cyberline Hitz
SEMI Final
Survivor Win Cl*Crz
Team 8 Win Ggmix
3rd & 4th
Ggmix Win Cl*Crz
Final
Survivor Win Team 8
Sarawak Results
Champions: Survivor
1st runner-up: Team 8
2nd runner-up: Ggmix
3rd runner-up: cL*CRZ
JohorResults & Information» Click to show Spoiler - click again to hide... «
Top 16
Leap gaming win ^mk>|^
Nt.gaming win Koro cyber cafe
Kingsurf win Tasek
SBR win Msc
Axis.rsc.dota win Speed
KS4 win ExpressTeam
Hoover Ict win Sigem
Ks-JJ win Pikachu gaming
Top 8
Nt.gaming win Leap gaming
Kingsurf win SBR
Axis.Rsc.dota win Ks4
Ks-JJ win Hoover Ict
Third & Fourth
NT.GAMING wins KS-JJ
Finals
KINGSURF wins AXIS.RSC.DOTA
SGNDT 09’ Johor Final Results
Champions: KINGSURF
1st runner-up: AXIS.RSC.DOTA
2nd runner-up: NT.GAMING
3rd runner-up: KS-JJ
Perak
Results & Information» Click to show Spoiler - click again to hide... «
Reserved
KedahResults & Information» Click to show Spoiler - click again to hide... «
Reserved
SelangorResults & Information» Click to show Spoiler - click again to hide... «
Reserved
Kuala LumpurResults & Information» Click to show Spoiler - click again to hide... «
Reserved
This post has been edited by MyGaming-Lim: Sep 28 2009, 07:50 PM