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Action/Platformer resident evil 5..PC?, got pc version??

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GameFr3ak
post Jul 12 2010, 02:07 PM

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QUOTE(kianweic @ Jun 28 2010, 11:45 PM)
Resident Evil 5 Producer Won't Be Doing Resident Evil 6

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Source: Kotaku
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QUOTE
True that ! I started RE5 for about 30 mins and I am already surrounded by 10 of these Majini (Infected Locals) + 1 executioner Majini (Big ass Axe Wielding dude).

Ok they removed auto aim which is still considered okay for me as I'm a heavy FPS gamer. But no run and gun? That's just preposterous! You expect me to get surrounded and stand still so I can use up my only remaining 10 bullets to kill 10++ majinis?

I was like "No prob! I'll use my knife! Should be 1-2 hitting them as its a melee weapon so it should be powerful..." But NO! I tried to cut em' for about 28937492374 times and they're still alive... great...

It's like giving you weapons of Silent hill 1 and put you into fighting koreans armed with nano suit in Crysis.

sorry for the rant. I just couldn't see the future of RE series as they steer away from the previous slow pace horror survival....


GameFr3ak
post Jul 12 2010, 05:48 PM

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QUOTE(Deimos Tel`Arin @ Jul 12 2010, 02:11 PM)
who's feedback is this oh?
so noob got surrounded, can run around one mah.
but yeah not able to run and gun is ... weak.

should be able to crouch at will too.
crouch and shoot, crouch move and shoot, etc.

then suddenly resident evil game play become like splinter cell conviction liao.
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It's mine actually...I got surrounded @ the first level before the choppa blow the gate.. I did run around dodging them but I got frustrated. Coz I played all the earlier versions. It's a lot better that time. Why they steer towards this direction.

Personal problem is I use low sensitivity in FPS. like sensitivity 1.3 in CS. So I got almost the same in RE5. But wtf when you move around ur sensitivity is higher and when u standstill, ur sensitivity is a lot higher. This is really frustrating for me.

It's good that they decided to reboot.
GameFr3ak
post Jul 13 2010, 11:37 AM

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QUOTE(sai86 @ Jul 12 2010, 08:14 PM)
Its ok for me, but about d sensitivity of d mouse, its kinda a problem as it is not d same when in 3rd view n aiming mode....its nice to play chris but d ai, it really a damn nub n wasted ur ammo...u cant play hard mode with d ai, which ruins d fun, and worse, u can't play alone...muz find another player to join u...

playing co-op is nice, but wit d ai, it aint, i miss d day killing zombie alone..
still, d survivor thing is still inside re5 for hard mode, u need to run n save ammo n have some strategy....
if there arent re6, so it means it is d end for re series?
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then the difficulty is the culprit ... coz I tend to play all games @ the hardest mode. I don't wanna complete them too fast...

and the truth is Resident Evil is always known for having shitty camera angle and control. It's a known fact since RE 1. But I didnt take this seriously coz from RE 1,2 & 3 (or perhaps 4 as well), they're all slow pace survival horror. Until RE 5 doh.gif when a headshot is not enuff to kill.

So it is wise for them to have a reboot. Which I hope is to steer away or back to the previous genre which is survival-horror rclxub.gif

 

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