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Action/Platformer resident evil 5..PC?, got pc version??
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sai86
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Jul 21 2009, 08:04 PM
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erm, mayb it will use the same feature of L4D? where when there is no player, AI will take control of it(temporary), and another player will take over tis AI when it join....
it will b good if it use L4D feature, where you can join in anytime and no need the hassle to go out and c8 again....
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radio_8888
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Jul 21 2009, 11:33 PM
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Getting Started

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eee.. biler nak kuar nih.. x sabo nih..
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sai86
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Jul 21 2009, 11:51 PM
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September 15 and September 18, lupa mana yg EU n US ni......harap2 September 15 sudah ada di pasaran M'sia.... i wonder which 1 is more hot selling between Sf 4 n RE 5 on pc??  btw, d online function will use GFWL or other?? This post has been edited by sai86: Jul 21 2009, 11:52 PM
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Abyssio
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Jul 22 2009, 12:10 AM
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Getting Started

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Capcom's games are always well optimized. Like Devil May Cry and Lost Planet it runs smooth.  With no AA and motion blur, but the game still beautiful.
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sai86
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Jul 22 2009, 01:28 AM
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QUOTE(Abyssio @ Jul 22 2009, 12:10 AM) Capcom's games are always well optimized. Like Devil May Cry and Lost Planet it runs smooth. » Click to show Spoiler - click again to hide... « With no AA and motion blur, but the game still beautiful. +1 unless they sub it to other co. like Re 4... This post has been edited by sai86: Jul 22 2009, 01:37 AM
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linkinstreet
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Jul 22 2009, 06:22 AM
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Red Bull Addict
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still kenot use maus -1
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sai86
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Jul 22 2009, 09:25 AM
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QUOTE(linkinstreet @ Jul 22 2009, 06:22 AM) refer to the below link, it do support mouse, +2 QUOTE(pirateguy @ Jul 17 2009, 11:39 PM) Read the link folks, full aiming via keyboard + mouse is fully supported. http://www.gamespot.com/news/blogs/preview...-3d-vision.html
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unrealweapon
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Jul 22 2009, 09:39 AM
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QUOTE(sai86 @ Jul 22 2009, 09:25 AM) refer to the below link, it do support mouse, +2 Now.. with mouse support.. headshot will be easy
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Aura
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Jul 22 2009, 01:05 PM
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This benchmark is really stressful with everything turned on and AA cranked up to C16xQ.....
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bulibulizaimon
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Jul 22 2009, 01:11 PM
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QUOTE(Aura @ Jul 22 2009, 01:05 PM) This benchmark is really stressful with everything turned on and AA cranked up to C16xQ.....  How many fps you got with ur rig? and settings?
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Edison83
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Jul 22 2009, 01:16 PM
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QUOTE(Aura @ Jul 22 2009, 01:05 PM) This benchmark is really stressful with everything turned on and AA cranked up to C16xQ.....  yeah, mine GTX260 get ranked B wen everything set to fullest. If the co-op something like L4D, then mati lo, if the 1st person decided to use all ammo then DC, another come in with no ammo.... thats ghey man... i mean, it doesnt like L4D u know, respawn, ammo pile...
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Aura
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Jul 22 2009, 01:47 PM
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QUOTE(bulibulizaimon @ Jul 22 2009, 01:11 PM) How many fps you got with ur rig? and settings?  The settings I was testing that time is everything on @ 2560x1600 with AA off.... I think average FPS = 58 if not mistaken..... I've tried 2560x1600 with C16xQ but I aborted it coz too tired already.... Even on 1920x1200 with C16xQ is also damn stressful..... Without AA runs rock solid at 60 FPS on 1920x1200 without AA.... I'll test the C16xQ settings later when I get home....
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sai86
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Jul 22 2009, 02:04 PM
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QUOTE(Edison83 @ Jul 22 2009, 01:16 PM) yeah, mine GTX260 get ranked B wen everything set to fullest. If the co-op something like L4D, then mati lo, if the 1st person decided to use all ammo then DC, another come in with no ammo.... thats ghey man... i mean, it doesnt like L4D u know, respawn, ammo pile... oh..no no..i dont mean d co-op feature, i mean how a player can connect to d host.....it will be nice if someone can connect anytime, instead of like dota.....u ned c8, wait, if dc, c8 again and wait...  i mean...when are u going to finish it lolz..... erm...no waiting room function??can connect juz like any fps game....
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Aura
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Jul 22 2009, 02:15 PM
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QUOTE(sai86 @ Jul 22 2009, 02:04 PM) erm...no waiting room function??can connect juz like any fps game.... No waiting room.... When connected, the game will restart with 2 players in it.... Once a player disconnects during a gaming session, the CPU will control the other character.....
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sai86
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Jul 22 2009, 02:24 PM
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QUOTE(Aura @ Jul 22 2009, 02:15 PM) No waiting room.... When connected, the game will restart with 2 players in it.... Once a player disconnects during a gaming session, the CPU will control the other character..... wth....if player 2 dc, then reconnect, d whole stage will begin again??
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Aura
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Jul 22 2009, 02:26 PM
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QUOTE(sai86 @ Jul 22 2009, 02:24 PM) wth....if player 2 dc, then reconnect, d whole stage will begin again?? The game will resume like normal...... Onli player 2 will be taken over by CPU.... That's all.... This post has been edited by Aura: Jul 22 2009, 02:27 PM
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sai86
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Jul 22 2009, 02:28 PM
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o.o....glad to hear tis.....then im sure tis game will rocks wit co-op story mode....thxs for d info man...
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tommyfai
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Jul 22 2009, 02:32 PM
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i think should be same with l4d function.. 2 player start, 1 player dc cont with com take over.. people rejoin continue the game straight on the spot..
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Aura
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Jul 22 2009, 02:33 PM
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QUOTE(tommyfai @ Jul 22 2009, 02:32 PM) people rejoin continue the game straight on the spot.. As I've said in my post, the game will restart once P2 joins in....
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linkinstreet
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Jul 22 2009, 02:54 PM
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Red Bull Addict
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QUOTE(sai86 @ Jul 22 2009, 09:25 AM) refer to the below link, it do support mouse, +2 Still has to stop and aim instead of run and aim of FPS -1
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