QUOTE(soul2soul @ Jan 25 2010, 10:47 AM)
Friend, this PC section. RPG Mass Effect 2, Arrival DLC release on 29 March
RPG Mass Effect 2, Arrival DLC release on 29 March
|
|
Jan 25 2010, 10:52 AM
Return to original view | Post
#61
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
|
|
|
Jan 25 2010, 12:19 PM
Return to original view | Post
#62
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Sentinel class makes Krogans piece of cake on any difficulty level, you just chain-control them.
And it helps to bring Wrex along to resist all that biotic sht. |
|
|
Jan 25 2010, 02:09 PM
Return to original view | Post
#63
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
QUOTE(H@H@ @ Jan 25 2010, 01:34 PM) I was an Adept and I had Tali and I STILL couldn't contain them. Too much frigging HP (Plus, if they ever got that charge ability to kick in, its a one hit KO on myself or anyone in my group) and there was one point where they sent TWO of them. Yeah, I treated krogans like L4D1 tanks, using pillars and bad pathfinding to win But the insanity bosses were nearly impossible for me, they were immune to all my sentinal crap |
|
|
Jan 25 2010, 02:38 PM
Return to original view | Post
#64
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
QUOTE(secondrate @ Jan 25 2010, 02:16 PM) I finished the game on Insanity before. Not too hard and I was Soldier all the way. It's so fun to switch from assault rifle to shotgun then to sniper to take down all the baddies. Like that confirm you love ME2 soldier, can Max Payne kao kao the insanity difficulty. |
|
|
Jan 25 2010, 04:00 PM
Return to original view | Post
#65
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 25 2010, 10:47 PM
Return to original view | Post
#66
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
|
|
|
Jan 26 2010, 11:29 AM
Return to original view | Post
#67
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 26 2010, 06:25 PM
Return to original view | Post
#68
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Huh I don't really care about DLC, so anyone can have my cerberus card for nasi lemak + teh ais.
Normally if some expansion content is sooo important, it would be a new standalone game (e.g. Super Street Fighter IV or L4D2). |
|
|
Jan 26 2010, 08:32 PM
Return to original view | Post
#69
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
First spoiler question!
» Click to show Spoiler - click again to hide... « |
|
|
Jan 27 2010, 09:30 AM
Return to original view | Post
#70
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 27 2010, 09:50 AM
Return to original view | Post
#71
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 27 2010, 02:15 PM
Return to original view | Post
#72
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
QUOTE(-Torrz @ Jan 27 2010, 02:01 PM) Well my lags during gameplay. Idk why. Didnt use systemrequirements or whatsoever to check my specs. yeah agree its soldier atm, bullet time makes for easy boom headshots Soldier should be the class everyone should start. It's pure fun, especially with the dlc assault rifles. |
|
|
Jan 27 2010, 02:59 PM
Return to original view | Post
#73
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
|
|
|
Jan 27 2010, 04:55 PM
Return to original view | Post
#74
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Archaven is kinda right, the game so far feels like Gears of War with dumber AI. I really don't think it is a RPG anymore, more of a squad shooter with many mini games and and epic story. Having said that, I don't buy a game for what genre it represents or what roots it came from, I just buy a game because it is fun. Mass Effect 2 is fun, very fun.
|
|
|
Jan 28 2010, 09:36 AM
Return to original view | Post
#75
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Cerberus must be a chinaman company.
Can spend 4B on a super project, but yet Shepard cannot claim petrol allowance. |
|
|
Jan 28 2010, 09:58 AM
Return to original view | Post
#76
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 28 2010, 11:46 AM
Return to original view | Post
#77
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Err depends on your class. ME2 class layout is very flexible, but for smooth combat your party should have:
1. crowd control (throw, pull, slam, cyro, concussive) preferably one per member for combos 2. warp (regen) 3. incinerate (armor) 4. overload (shield) For example if you fight an elite enemy, normally an overload-incinerate-pull-warp combo will toast the fella. (edit: oops pull not lift) This post has been edited by Aggroboy: Jan 28 2010, 11:47 AM |
|
|
Jan 28 2010, 01:58 PM
Return to original view | Post
#78
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
Anyone knows what happens when two members activate different party-wide ammo abilities?
Say Jack uses Warp party ammo and I use Incinerate party ammo. |
|
|
Jan 28 2010, 03:40 PM
Return to original view | Post
#79
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
|
|
Jan 28 2010, 05:36 PM
Return to original view | Post
#80
|
![]() ![]() ![]() ![]()
Senior Member
637 posts Joined: Jan 2006 From: Petaling Jaya |
|
| Change to: | 0.0479sec
1.20
7 queries
GZIP Disabled
Time is now: 24th December 2025 - 02:13 PM |