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Movies Inception | The Dark Knight director sci-fi pic, Warner Brothers wants Inception 2 ?

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robertngo
post Jul 19 2010, 05:05 PM

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QUOTE(ReWeR @ Jul 19 2010, 04:57 PM)
Not sure about this tho ... I thought after the sedation wear off ... the victim will be in coma or insane forever? So they try not to get killed in the dream ...
because they are so deep inside the dream would think decades have pass before they get back, they would have been a old man in a young body, or got insane before they run down the clock.


Added on July 19, 2010, 5:10 pm
QUOTE(dlct87 @ Jul 19 2010, 05:03 PM)
probably the safe is real, but the father's speech is just Eames "improvised" after he saw the paper windmill....(he did say the picture Fischer father broke earlier was useful, and in the pic was fischer holding the windmill with his father)
*
Eames discover that Fischer was distance with his father and that he desperately want to have acceptance from his father, so he planted the story of the final will, and the idea grow inside Fischer and he dream of his father in the vault and the paper windmill to convince himself that his father was not disappointed at him and want him to live his own life.

This post has been edited by robertngo: Jul 19 2010, 05:10 PM
triple02
post Jul 19 2010, 05:12 PM

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Yes i would think that Cobb was stuck in the Limbo forever...remember the second level where the van hit the water Saito and Cobb drowned...hence when it cut to the last scene where the security guards found out Cobb at the beach, is probably to simulate the second level where both of them drowned. Saito died at the 2nd level when he got shot hence he wasnt in the water but met Cobb in the Limbo in a place is not specified

. It was Cobb's dream at the Snow Fortress that got him & Ariadne into the limbo..and when Eames blew up the fortress, he killed Cobb since he didnt wake up in time. Ariadne and Fischer did and got kicked.. blowing up the fortress now THAT made Cobb stuck in a Limbo forever

therefore when Saito and Cobb decided to shoot themselves at the last part we only see the part where they wake up in the plane..probably this could be a part of Cobb's projection of the 1st level where Saito promises Cobb freedom, this is justified further by looking at his kids that didnt age at all and still wearing the same clothes from all of the projection he had previously.

therefore i can assume that the last part Cobb is still stuck in a Limbo and he hasnt realised it because his subconcious mind is projecting what he has always wanted..to be his kids at last...that is his reality..OMG i figured this all out by reading this thread..

I had a feeling something had to give with all the intricate planning and with all those self defense mechanism in those levels

f*** Cobb dies

This post has been edited by triple02: Jul 19 2010, 05:21 PM
chenster
post Jul 19 2010, 05:16 PM

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cukup laa..
well at least he's happy with his life now..
and the best part.. he doesn;t know hes dreaming!
shinchan^^
post Jul 19 2010, 05:16 PM

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wow where are the spoilers tag
finally know the true ending
QuickFire
post Jul 19 2010, 05:19 PM

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QUOTE(+Newbie+ @ Jul 19 2010, 03:54 PM)
The only reason why they left behind 1 person on each level is because they needed that person to protect the dreamers from the self defence mechanisms. E.g. Yusuf driving the van to protect them, Arthur fighting in rolling gravity, etc.
*
And too give the other the kick as well, perhaps. It's another thing the movie fails to really explain, I think. If the dreamer can in fact go deeper into the dreams without the preceding dream collapsing, then I think my theory on Cobb and Mal is sound.

QUOTE(n00b13 @ Jul 19 2010, 04:24 PM)
Okay, question that I haven't seen asked yet:

Did they really fool Fischer into accepting the idea? Was his father in the vault and the paper fan in the safe a creation of Eames? Or did Fischer genuinely come into that realization on his own? Remember Eames did say at one point, "I really wanted to see what's in there."
*
Really, the only thing they did was to plant the seed of doubt in Fischer's mind that his father might have actually really loved him and wanted him to become a man of his own. This was primarily done in level 1, when Eames was impersonating Browning. It was here also that Fischer, subsubconsiously, began to suspect Browning's involvement in the kidnapping. In level 2, the hotel, the Browning that enters the room and is apprehended by Cobb is entirely a projection of Fischer's mind. From then on, the team knows the very basic idea is in already planted, and they basically push him on, telling Fischer what he already suspects.

QUOTE(dlct87 @ Jul 19 2010, 04:43 PM)
that made me wonder, why the hell she designed that fortress to be on a snowy mountain? and not some easier location?
*
I already answered this. Padding! Time slows down even more in level 3, and to juxtapose this with the relatively faster time in level 2, they have to have the characters do something busy, like taking on entire teams of generic henchman, sniping, making their way through snow. The same can be said about the zero-gravity scenes in which we are shown nothing but Arthur moving the bodies from one location to the another. It's the only reason for all this bullshit action. Why couldn't they have just placed their point of entry right in the fortress? This is one (and maybe only) area of the script that's not only not up to Nolan's high standards, but also shockingly bad.

This post has been edited by QuickFire: Jul 19 2010, 05:24 PM
dlct87
post Jul 19 2010, 05:19 PM

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QUOTE(robertngo @ Jul 19 2010, 05:05 PM)
because they are so deep inside the dream would think decades have pass before they get back, they would have been a old man in a young body, or got insane before they run down the clock.


Added on July 19, 2010, 5:10 pm

Eames discover that Fischer was distance with his father and that he desperately want to have acceptance from his father, so he planted the story of the final will, and the idea grow inside Fischer and he dream of his father in the vault and the paper windmill to convince himself that his father was not disappointed at him and want him to live his own life.
*
yea i get that, just that Eames said "i wanna know whats in there" after Fischer got shot, any idea what he wanna see?
QuickFire
post Jul 19 2010, 05:21 PM

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QUOTE(dlct87 @ Jul 19 2010, 05:19 PM)
yea i get that, just that Eames said "i wanna know whats in there" after Fischer got shot, any idea what he wanna see?
*
He wanted to see the idea they planted finally mature.
dlct87
post Jul 19 2010, 05:22 PM

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QUOTE(QuickFire @ Jul 19 2010, 05:19 PM)
And too give the other the kick as well, perhaps. It's another thing the movie fails to really explain, I think. If the dreamer can in fact go deeper into the dreams without the preceding dream collapsing, then I think my theory on Cobb and Mal is sound.
Really, the only thing they did was to plant the seed of doubt in Fischer's mind that his father might have actually really loved him and wanted him to become a man of his own. This was primarily done in level 1, when Eames was impersonating Browning. It was here also that Fischer, subsubconsiously, began to suspect Browning's involvement in the kidnapping. In level 2, the hotel, the Browning that enters the room and is apprehended by Cobb is entirely a projection of Fischer's mind. From then on, the team knows the very basic idea is in already planted, and they basically push him on, telling Fischer what he already suspects.
I already answered this. Padding! Time slows down even more in level 3, and to juxtapose this with the relatively faster time in level 2, they have to have the characters do something busy, like taking on entire teams of generic henchman, sniping, making their way through snow. The same can be said about the zero-gravity scenes in which we are shown nothing but Arthur moving the bodies from one location to the another. It's the only reason for all this bullshit action. Why couldn't they have just placed their point of entry right in the fortress?
*
oops....must have missed it when browsing through the sea of words tongue.gif

now it makes sense, thanks bro icon_rolleyes.gif
+Newbie+
post Jul 19 2010, 05:23 PM

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QUOTE(n00b13 @ Jul 19 2010, 04:39 PM)
No, the dreamer is always the architect. Ariadne designed each level, then taught them to each of the dreamers - Yusuf (level 1, city streets), Arthur (level 2, hotel), and Eames (level 3, snow fortress). That's why at the snow fortress level, Cobb asked her, "Did Eames add anything to the design?"
*
The dreamer doesn't have to be the architect. E.g. Throughout all levels 1, 2, 3, Fisher is the Dreamer but Ariadne is the architect. (remember the self defense killers in all 3 levels)

The architect's role is to just design the layout. The Dreamer's role is to dream and fill the layout with his dreams.

QUOTE(robertngo @ Jul 19 2010, 04:42 PM)
Fisher created the things in the vault, Eames have give him the idea of the safe and what is in it in influence him, what Fischer put in the vault is what he really wanted, acceptance from his father who have always been distance to him. eames tell Fischer about the final willl but it is Fischer himself that put it in the safe. what Eames want to see is if he will indeed put the will in the face to confirm that he is successfull in the inception.
*
Yeah. This is now what I believe.

QUOTE(n00b13 @ Jul 19 2010, 04:56 PM)
Eames said it when Fischer was "dead".
*
Which kinda makes me think that Fisher was dreamer and Eames was architect. I really need to think this through I guess.

QUOTE(ReWeR @ Jul 19 2010, 04:57 PM)

Added on July 19, 2010, 5:02 pm

Not sure about this tho ... I thought after the sedation wear off ... the victim will be in coma or insane forever? So they try not to get killed in the dream ...
*
They just stay in limbo till the sedation wears off. The problem is, if they are in level 3, 5 mins in real world is like 50 years in level 3. Apparently in limbo, it's much worse. So now imagine staying in a dreamworld for that long. All alone. sweat.gif
dlct87
post Jul 19 2010, 05:29 PM

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QUOTE(+Newbie+ @ Jul 19 2010, 05:23 PM)
The dreamer doesn't have to be the architect. E.g. Throughout all levels 1, 2, 3, Fisher is the Dreamer but Ariadne is the architect. (remember the self defense killers in all 3 levels)

The architect's role is to just design the layout. The Dreamer's role is to dream and fill the layout with his dreams.
Yeah. This is now what I believe.
Which kinda makes me think that Fisher was dreamer and Eames was architect. I really need to think this through I guess.
They just stay in limbo till the sedation wears off. The problem is, if they are in level 3, 5 mins in real world is like 50 years in level 3. Apparently in limbo, it's much worse. So now imagine staying in a dreamworld for that long. All alone. sweat.gif
*
well the environment is built by an architect, and she brief the dreamer about the layout

every dream there will be 3 major components:

1. the dreamer (the "host", where he will build the layout based on what the architect designed)
2. the mark (where he will fill in his subconscious as projections and the safe to contain his secrets)
3. the participants (other members that get "linked" by the machine)
robertngo
post Jul 19 2010, 05:29 PM

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QUOTE(+Newbie+ @ Jul 19 2010, 05:23 PM)
They just stay in limbo till the sedation wears off. The problem is, if they are in level 3, 5 mins in real world is like 50 years in level 3. Apparently in limbo, it's much worse. So now imagine staying in a dreamworld for that long. All alone. sweat.gif
*
well if you are the dreamer you can dream up the world full of hot chicks and project all you deepest fetish on to it icon_idea.gif
Gorila_
post Jul 19 2010, 05:30 PM

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I got 1 question. During when did Cobb's totem stop spinning?? Coz I dont recall it stop.

Or maybe the totem will just go according to the dreamer's wish, as he said that you can create everything in the dream.
ReWeR
post Jul 19 2010, 05:30 PM

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QUOTE(QuickFire @ Jul 19 2010, 05:19 PM)
I already answered this. Padding! Time slows down even more in level 3, and to juxtapose this with the relatively faster time in level 2, they have to have the characters do something busy, like taking on entire teams of generic henchman, sniping, making their way through snow. The same can be said about the zero-gravity scenes in which we are shown nothing but Arthur moving the bodies from one location to the another. It's the only reason for all this bullshit action. Why couldn't they have just placed their point of entry right in the fortress? This is one (and maybe only) area of the script that's not only not up to Nolan's high standards, but also shockingly bad.
*
Because you cannot completely control your dream (or other person dream)

Remember Cobb's Mal and kids always come out unexpectedly?

Third dream end up far from fortress is actually an accident ... the more accident part is the fortress super heavy guard ... because Fischer was trained to defense his mind previously. Lucky Cobb successfully 'con'vince to Fischer that those defense are actually enemy to Fischer ... so actually Fischer is fighting with his own sub-conscious to get to the 'safety box' ... they are so evil ... tongue.gif


Added on July 19, 2010, 5:32 pm
QUOTE(Gorila_ @ Jul 19 2010, 05:30 PM)
I got 1 question. During when did Cobb's totem stop spinning?? Coz I dont recall it stop.

Or maybe the totem will just go according to the dreamer's wish, as he said that you can create everything in the dream.
*
In the beginning of the movie it did stop a few times ... indicate Cobb is in reality.

This post has been edited by ReWeR: Jul 19 2010, 05:32 PM
n00b13
post Jul 19 2010, 05:39 PM

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QUOTE(ReWeR @ Jul 19 2010, 05:30 PM)
Third dream end up far from fortress is actually an accident ... the more accident part is the fortress super heavy guard ... because Fischer was trained to defense his mind previously.
Aahhhhh. Good one. biggrin.gif

I think that's something we've been missing all along in this discussion - the fact that they didn't know Fischer's subconscious would be guarded. The layout of each level was probably planned all along; Ariadne must have designed the streets, the hotel and the snow fortress beforehand. But everything else would have been improvised. Remember the "Mr. Charles" ploy wasn't part of their original plan.



This post has been edited by n00b13: Jul 19 2010, 05:43 PM
QuickFire
post Jul 19 2010, 05:42 PM

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QUOTE(ReWeR @ Jul 19 2010, 05:30 PM)
Because you cannot completely control your dream (or other person dream)

Remember Cobb's Mal and kids always come out unexpectedly?

Third dream end up far from fortress is actually an accident ... the more accident part is the fortress super heavy guard ... because Fischer was trained to defense his mind previously. Lucky Cobb successfully 'con'vince to Fischer that those defense are actually enemy to Fischer ... so actually Fischer is fighting with his own sub-conscious to get to the 'safety box' ... they are so evil ... tongue.gif
*
Yeah, but they didn't exactly tell how much of it is under control. It's all very incoherently presented, this part. I mean, if you're not very sure where you're gonna spawn at, why make the whole goddamn level so big? Why not just make it just the fortress, like what they did in level 2? Hmm, now that I think about it, perhaps it's such a large area to give room to Cobb for sniping the guards at the fortress. That's probably the only logical explanation. Doesn't matter. The whole of the snow level is filler.

Btw, Ariadne was the architect for all three levels. The dreamers were Yusof, Arthur and Eames for level 1, 2, and 3 respectively. Eames just added some kind of bullshit shortcut in his level, the only purpose for this "shortcut" is to have the film force Ariadne into telling the layout of the level to Cobb whose projection of Mal then uses the info to kill Fischer. See, some parts of the script is so contrived it's just bullshit.
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post Jul 19 2010, 05:45 PM

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Yes, Quickfire, also to provide the kick.

QUOTE(dlct87 @ Jul 19 2010, 05:29 PM)
well the environment is built by an architect, and she brief the dreamer about the layout

every dream there will be 3 major components:

1. the dreamer (the "host", where he will build the layout based on what the architect designed)
2. the mark (where he will fill in his subconscious as projections and the safe to contain his secrets)
3. the participants (other members that get "linked" by the machine)
*
Remember the first mission against Saito?

Level 1 was the traitor's dream. Level 2 was Saito's dream.

Saito thought it was still his dream when they went into Level 1.

Therefore I disagree with you.

QUOTE(robertngo @ Jul 19 2010, 05:29 PM)
well if you are the dreamer you can dream up the world full of hot chicks and project all you deepest fetish on to it  icon_idea.gif
*
omg ... stop ... putting ... thoughts ... into my head ......

A world of Ellen Pages!!!!!! in bikinis!!!!! ... drool.gif

QUOTE(Gorila_ @ Jul 19 2010, 05:30 PM)
I got 1 question. During when did Cobb's totem stop spinning?? Coz I dont recall it stop.

Or maybe the totem will just go according to the dreamer's wish, as he said that you can create everything in the dream.
*
At the beginning after the first failed mission.

This post has been edited by +Newbie+: Jul 19 2010, 05:48 PM
n00b13
post Jul 19 2010, 05:45 PM

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QUOTE(QuickFire @ Jul 19 2010, 05:42 PM)
Eames just added some kind of bullshit shortcut in his level, the only purpose for this "shortcut" is to have the film force Ariadne into telling the layout of the level to Cobb whose projection of Mal then uses the info to kill Fischer. See, some parts of the script is so contrived it's just bullshit.
Dude, this isn't contrived, it makes perfect sense. biggrin.gif


Gorila_
post Jul 19 2010, 05:45 PM

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QUOTE(QuickFire @ Jul 19 2010, 05:42 PM)
Yeah, but they didn't exactly tell how much of it is under control. It's all very incoherently presented, this part. I mean, if you're not very sure where you're gonna spawn at, why make the whole goddamn level so big? Why not just make it just the fortress, like what they did in level 2? Hmm, now that I think about it, perhaps it's such a large area to give room to Cobb for sniping the guards at the fortress. That's probably the only logical explanation. Doesn't matter. The whole of the snow level is filler.

Btw, Ariadne was the architect for all three levels. The dreamers were Yusof, Arthur and Eames for level 1, 2, and 3 respectively. Eames just added some kind of bullshit shortcut in his level, the only purpose for this "shortcut" is to have the film force Ariadne into telling the layout of the level to Cobb whose projection of Mal then uses the info to kill Fischer. See, some parts of the script is so contrived it's just bullshit.
*
The shortcut is for easy access to the vault...
chenster
post Jul 19 2010, 05:46 PM

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it did stop but is it because cobb wants it to stop?
because he believes that is his reality?
ahhh... mindf**k it is
triple02
post Jul 19 2010, 05:48 PM

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QUOTE(chenster @ Jul 19 2010, 05:46 PM)
it did stop but is it because cobb wants it to stop?
because he believes that is his reality?
ahhh... mindf**k it is
*
Believe what you want to believe mate... laugh.gif looks like the movie did plant so many inceptions in our heads...



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