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 Need For Speed: Shift, another NFS annouced by EA, Fall 2009

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TSevilhomura89
post Jan 30 2009, 10:22 PM, updated 17y ago

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QUOTE
It seems EA's long-idling racing franchise isn't destined for the scrap heap at all, as the publisher has unveiled three new Need for Speed titles across several platforms. In an interview with Gamespot, EA's veep of marketing, Kevin Munro, insists that "the new brand strategy around three specific genres will keep the game fresh and players entertained." This refreshing and oh-so-entertaining trio of titles includes:

    * Need for Speed: Shift (PS3, Xbox 360, PC, PSP) -- A "hardcore racing simulation" overseen by Black Box executive producer Michael Mann, and Patrick Soderlund, the co-founder of DICE and current senior vice president of EA Games Europe. External developer Slightly Mad Studios will be responsible for putting a realistic spin on the franchise.
    * Need for Speed: Nitro (Wii, DS) -- As you might expect, this one will feature a "unique visual style," courtesy of EA Montreal. Nitro promises to take full advantage of the unique controls on offer for both platforms, but without sacrificing depth. According to Munro, "We do not want to fall into the trap of creating a 'Need for Speed Lite.'"
    * Need for Speed: World Online (PC) -- Jointly developed by Black Box and EA Shanghai, this free-to-play online racer is set to launch in Asia this Summer, with a North American release slated for next Winter.

You can look for Shift and Nitro on North American shelves sometime during Fall 2009. We'll update as soon as we satiate our early-morning need for speed and overt drug references.
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QUOTE
LOS ANGELES – Electronic Arts is steering the popular "Need for Speed" franchise in a new direction.

The video game publisher announced plans Friday to spin off the 15-year-old racing series into three driving games on different platforms. The new games will speed into three separate genres — simulation, action and arcade racing.

"It's all about crafting different games for different audiences," said Keith Munro, EA marketing vice president. "The 'Need for Speed' brand is quite powerful. It has great recognition, even outside of gaming. When we talked to consumers about what the brand meant to them, we realized that it could be stretched to new limits on different platforms."

The new games, expected to be released later this year, are "Need for Speed Shift," a first-person racing simulation for the PlayStation 3 and Xbox 360; "Need for Speed World Online," a multiplayer action-driving game for the PC; and "Need for Speed Nitro," an arcade-style racing game developed by EA Montreal for the Nintendo Wii and DS.

"In the past, our 'Need for Speed' games have done very well on all platforms," Munro said. "We just think we can do better with this new plan. We actually have the opportunity to devote an entirely new studio and development team to the creation of a from-the-ground-up Nintendo-only 'Need for Speed' game. We didn't have those resources available before."

Munro said EA Black Box, the Canadian developer that created every previous "Need for Speed" game, has been collaborating with developer Slightly Mad Studios on "Need for Speed Shift" and EA Singapore on "Need for Speed World Online." He also said Black Box is continuing to work on a new action driving game, despite recent companywide layoffs.

"They will still be very much involved in the development of 'Need for Speed' products," Munro said. "Over the years, we've asked the Black Box team to deliver a new 'Need for Speed' game every year. We've gone to a couple of new studios to deliver next fall's games to inject freshness into the category and give the Black Box team time to retrench."

The new games have been in development for two years. The original "Need for Speed" was released in 1994 for the 3DO, PC, PlayStation and Sega Saturn systems. The most recent game, "Need for Speed Undercover," was released last November for the PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Nintendo DS, Wii and PC.


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This post has been edited by evilhomura89: Jan 30 2009, 10:43 PM
TSevilhomura89
post Jan 30 2009, 10:31 PM

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what can u expect from hardcore racing simulation??
another prostreet?
TSevilhomura89
post Jan 30 2009, 10:43 PM

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i see chinatown in the 2nd pict...
TSevilhomura89
post Jan 31 2009, 12:47 AM

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QUOTE(ulwan25 @ Jan 30 2009, 10:47 PM)
hey, i can see the improvements of the gfx. it looks real enuff but will it be like ProStreet? or GRID!?!?!
lol thats weird, since when NFS news came around January? i thought around May or June will born a news?

no matter what, im taking this game.
*
everytime they release news about NFS...u always see nice gfx...but when the real game comes out... doh.gif
TSevilhomura89
post Jan 31 2009, 05:56 PM

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QUOTE(G_KeN @ Jan 31 2009, 02:32 PM)
wait, u have to read it properly.. nfs shift is for consoles, nfs world online for pc only and another one for DS/PSP..
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I think shift will be available to PC with world online features.
TSevilhomura89
post Feb 1 2009, 01:52 PM

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Core, casual and 'Play 4 Free' versions of the game will be created, with Shift heading to the PC, Xbox 360, PS3 and PSP, while Need for Speed: Nitro makes for the Wii and DS.

http://play.tm/news/23180/ea-lift-lid-on-n...or-speed-shift/
TSevilhomura89
post Feb 9 2009, 12:02 AM

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they tried maggie q in UC to attract attn, who's next?? paris hilton? pamela anderson?

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