
Need For Speed: Shift, another NFS annouced by EA, Fall 2009
Need For Speed: Shift, another NFS annouced by EA, Fall 2009
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Sep 29 2009, 12:21 AM
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#221
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
Awesome, DDS can be edited just like before
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Sep 29 2009, 05:04 PM
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#222
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
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Sep 30 2009, 04:45 PM
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#223
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9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
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Sep 30 2009, 05:06 PM
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#224
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
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Sep 30 2009, 05:12 PM
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#225
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
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Oct 1 2009, 12:10 AM
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#226
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
QUOTE(V12Kompressor @ Sep 30 2009, 11:01 PM) everyone is precision driver here. lol Unless you are a road bully, you WILL always end up as a precision driver. Tip, try turning off the track guide. The massive grip means that you can get away faster using your own lines one some cornerIn the long run, everyone will gain more Precision point than Aggression point |
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Oct 1 2009, 12:54 AM
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#227
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
QUOTE(V12Kompressor @ Oct 1 2009, 12:14 AM) or, unless someone always play Quick Race, select 20 laps on Dakota Tri-Oval and go on a rampage with 15 AIs. lol it's for those GT5 players. For people like me, I had to remember each track byt going round and round finding the best lines and grip since the Grand Prix Legends game, thus I prefer it to be off. Mind you I rarely master a corner because of that tho lolI didn't rely much on the track guide now. Those track guides are kinda flawed IMO. Sometimes, why steer when you can just go on flat out. |
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Oct 1 2009, 06:15 AM
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#228
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Moderator
9,275 posts Joined: Jan 2005 From: KL. Best place in Malaysia. Nuff said |
QUOTE(redbull_y2k @ Oct 1 2009, 01:04 AM) sedapnye ko buat assumption lagi... Indeed. But I was being sarcastic about the game and it's total amount of grip at low speed. As V12 Kompressor told above, it's faster to ignore the lines, comparing to GT5 where it is FASTER to use the line. What I meant in that the racing line in the game is just a lame copy feature from GT5, just with prostreet where you are faster by going ignoring it and potong track (this time kenot becoz it penalise you), and was added so that ppl that plays GT5 feels at home.http://eu.gran-turismo.com/ie/news/d10538.html At least he can compare how realistic his game handles compared to a real car instead of a simfag who compares how realistic a car handles compared to other racing sims. |
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