QUOTE(N33d @ Sep 27 2009, 08:32 PM)
i tried the physics mod for shift
they changed the grip level to 100%, down from 120% which is originally from PRO mode..
now the cars behave more realistic and much harder to drive too
i did some testing, before modding the physics file, i tried to launch my high power 700 hp bmw by revving at redline and suddenly engage gear 1.. the car just went straight without losing traction like a 4wd which is not suppose to be for a rwd.
after changing to the modded physics, launching the car with above method will make the car lose traction at the back thus losing some control.
share2...want i too.
QUOTE(skylinegtr34rule4life @ Sep 28 2009, 02:17 AM)
look what i have done

» Click to show Spoiler - click again to hide... «

did not manage 2 snap the car turn turtle though

landing really flatout like ragdoll
nicely done

QUOTE(skylinegtr34rule4life @ Sep 28 2009, 11:26 AM)
lolz the NFS physics is crap i guess

even GRID cars are not lightweight at all

GRID cars is heavy..but once it flies....

Shift cars is lightweight...but to make them flies like GRID, it is hard.
anyway..grid's crash scene more cun lah. best ever crash scene in a racing game
This post has been edited by Invince_Z: Sep 28 2009, 11:36 AM