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Multiplayer MODS for ESPGL, Mods for PAM4 & Promod Leagues

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Grr
post Jan 15 2009, 10:05 PM

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QUOTE(SnapperJR @ Jan 15 2009, 06:59 PM)
so you basically took the cvars promod forced and put it into your pam ruleset

meh, its more like a mod of promod now then putting a custom ruleset into pam4
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Well, bullet worm took those forced cvars and made them an option in PAM 4.02. Half the guys in ESPGL are playing Dom on medium settings with smoke and crap and getting 40 FPS so might as well make them use the cvars to help the gameplay.
Grr
post Jan 15 2009, 10:20 PM

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QUOTE(SnapperJR @ Jan 15 2009, 10:16 PM)
wasn't those cvars already allowed to be used in pam4.01 smile.gif
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Not as an entire batch option. Now the server can just feed the cvars to the clients.
Grr
post Jan 20 2009, 09:14 AM

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I don't see anything wrong with those spots, actually. falk actually told me once that if a developers puts a flag/tag there (eg. 'Press space to climb up'), it was meant to be clambered upon. Not defending glitch spots like the ones on the backlot ladder, but jump spots should be fine. Anyway, if you get into the little wooden balcony next to the clothes hanger on backlot, you can't get out without maxfps 333. Which is lol if you have to defuse TEH BOMBZ.

Yeah, this week's ESPGL is postponed until next week because of CNY. =)

 

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